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Forum: All Forums : Soldier of Fortune
Category: SoFII Editing, Gaming, and Design
Mapping, modeling, scripting, skinning and all forms of editing for the game Soldier of Fortune II
Moderators: foyleman, narc, ReverendTed, rEdrUmMDK, Foxhound, PleaseMYOB, batistablr, Welshy
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Author Topic: 10 NEW SP maps, download here;
SPY~rb
General Member
Since: Dec 23, 2006
Posts: 31
Last: Dec 23, 2006
[view latest posts]
Level 2
Category: SoFII Editing, Gaming, and Design
Posted: Wednesday, Feb. 4, 2004 06:28 pm
finally my latest project is finisht, it took me about 5 months to make. it's a new sof2 SP-mappack, and it contains 10 new sp-maps with a hole lot of custom sounds.
in short the story is as follows; you're dropped whit other Marines on a eiland somewhere above russia. there is one very large chemical plant that's mainly build under ground. terrorrist have killed all the workers and it's up to you to get the plant back, what ofcourse means that all the terrorrist have to be killed. because the first fight is so heavy you will loose soon all your man and will be on your own to get the job done.

Extra; i have placed in the pk3 a special folder with in it a .map file of one of the bsp's. also there are a few screenshots from the editor in use, so you can see how some things are made. open the .map in your gtk editor and you will see that it is leonsof2-b, i have done this so people can see that it realy isn't that hard to work with npc's and other things. in fact, it's so easy to do. by the way, the hole mappack is made without scripting! so you can see that scripting is not realy nessesary. although i'm already working on my next mappack and that will be with scripting. i can't script, therefor i'm glad that baltic.forever is so kind to work with me and do that part of the mappack.

this mappack, called Mortal Coil, couldn't i make without the big help of baltic.forever. not only did he compiled about 5 of the maps because they were to big for my memory to compile, but also did he point me out the errors when a map couldn't be compiled. therefor; thanks baltic.forever!!

i hope you enjoy playing the 10 new sp-maps, and please let me know what you think of them.


HOW TO PLAY;

open console with;
shift + ~
and typ in it;
map leonsof2-4

DOWNLOAD:

http://sof2files.com/file.info?ID=23344#296109



leon
(SPY)
GODh~rb
General Member
Since: Dec 23, 2006
Posts: 1228
Last: Dec 23, 2006
[view latest posts]
Level 8
Category: SoFII Editing, Gaming, and Design
Posted: Tuesday, Feb. 10, 2004 02:55 pm
Sounds nice :)
Madaz_Rx8~rb
General Member
Since: Dec 23, 2006
Posts: 15
Last: Dec 23, 2006
[view latest posts]
Level 1
Category: SoFII Editing, Gaming, and Design
Posted: Thursday, Mar. 4, 2004 03:41 am
yeah i d/led this man it looks nice but fully lagged my game up did u follow the simple map makeing rules on how to butt corners of buildings cause it dropped frames hard .... might just be my pc but standard game i can play .... GODh are u the Phoenix mod creator
Fragger~rb
General Member
Since: Dec 23, 2006
Posts: 2821
Last: Dec 23, 2006
[view latest posts]
Level 9
Category: SoFII Editing, Gaming, and Design
Posted: Sunday, Mar. 7, 2004 08:36 pm
Yes. it says so right there on his signature.
Madaz_Rx8~rb
General Member
Since: Dec 23, 2006
Posts: 15
Last: Dec 23, 2006
[view latest posts]
Level 1
Category: SoFII Editing, Gaming, and Design
Posted: Wednesday, Mar. 10, 2004 12:25 am
umm fragger i think Goldrush and Phoenix Mod are 2 Diff Mods ...  ???
SPY~rb
General Member
Since: Dec 23, 2006
Posts: 31
Last: Dec 23, 2006
[view latest posts]
Level 2
Category: SoFII Editing, Gaming, and Design
Posted: Friday, Mar. 12, 2004 04:14 am
YES, I BUT THE CORNERS, IT HAS TO DO SOMETHING WITH YOUR COMPUTER, BECAUSE EVERYBODY WRITES THAT THEY CAN PLAY IT JUST WELL. THE FRAMERATE SHOULD BE HIGH.

LEON
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