Welcome New User
Home
|
Forums
|
Register
|
Login
|
Larger Font
Main-Menu
Home
Login
Register
Add Download
Add News
Add Tutorial *
Forums
Advertise
Affiliate Store US *
Affiliate Store UK *
Affiliate Store CA *
Angry Letter Generator
Avatar Upload
Calendar of Games
Contact
Downloads
FAQs
Forums
Member List
Member Projects
News
News Grabber *
Policy
Polls
Private Messages
Reviews
Screenshot Gallery
Search
Servers - Game
Store - Shirts *
Subscribe
Topics
Tutorials
Weblinks
Tutorials
CoD Mapping
CoDUO Mapping
CoD2 Mapping
CoD4 Mapping
CoD FAQs
HL2 Mapping
HL2 FAQs
SOF1 Mapping
Crysis Mapping
Q4 Mapping
Doom 3 Mapping
Doom 3 FAQs
UT2K3 Mapping
SOF2 Mapping
SOF2 FAQs
Lightray Modeling
General Modeling
General Modding
Adobe Photoshop
Common Mapping Errors
Readme.txt Generator
Members-Online
grandbrukus
[Forum]
1 Members and 19 Guests
Chat MODSonline
Join Chat
0 People Now Chatting
MODSOnline TeamSpeak
download TeamSpeak
In-The-News
Friday, Jul. 4th
MODSonair Episode 134
Thursday, Jul. 3rd
Happy 4th of July
Monday, Jun. 30th
Major Retailer Confirms 360 Price-Cut
Sunday, Jun. 29th
MODSonair 134 Live
Friday, Jun. 27th
MODSonair Episode 133
Latest Poll
Want a MODSonline Wiki for various games?
I think a Wiki would be a great addition to MODSonline.
79.73%
I could see a benefit of a Wiki.
6.76%
I think it would take away from the community.
6.76%
Wiki sites are never good.
1.35%
Wiki... isn't that Buck Roger's robot slave?
5.41%
Read More...
7 comments
Newsletter
Name:
Email:
Newsletter Archives
Your Membership
User Name:
Password:
Register
.
In The Forums
help ,for a good sentence.
CoD 2 Level Desi..
Posts:
(2)
Views:
(18)
by AnythingButt
Elevator model problem
CoD Level Design..
Posts:
(1)
Views:
(13)
by Tragic
Comiler Problem
CoD 2 Level Desi..
Posts:
(3)
Views:
(27)
by jmcke149
A Lunch / Bounce pad?
CoD 4 Level Desi..
Posts:
(1)
Views:
(16)
by sinner4
Forums
MODSonline.com Forums
Welcome to the MODSonline.com forums.
Looking for Frequently Asked Questions? Check out our
FAQs
section or search it out using the SEARCH link below. If you are new here, you may want to check out our
rules
and this
great user's guide
to the forums and the website.
Jump To:
Select Forum Category
Call of Duty: World at War
- CoD:WaW Level Design
- CoD:WaW Single Player
- CoD:WaW General Gaming
- Offsite Links and Information
- CoD:WaW Scripting
- CoD:WaW Custom Map Releases
Call of Duty 4
- CoD 4 Level Design
- CoD 4 Single Player
- CoD4 General Gaming
- Offsite Links and Information
- CoD 4 Scripting
- CoD4 Custom Map Releases
- MODSCON - ALL
Call of Duty 2
- CoD 2 Level Design
- CoD 2 Single Player
- CoD2 General Gaming
- CoD2 Custom Map Releases
- CoD2 Scripting
- Offsite Links and Information
Call of Duty
- CoD Level Design
- CoDUO Level Design
- CoD General Gaming
- CoD and CoDUO Custom Map Releases
- Offsite Links and Information
MODSonline
- MODSonline
- In The News
- News Around the Web
- General
- MODSon-air
- Teamspeak Servers
- MODSCON 06
- The Wiki
General Gaming Topics
- General Gaming
- General Machinima
- General Level Editing
- General Modeling
- Classic Raven Games
- Offsite Links and Information
Half Life 2
- HL2 Level Design
- HL2 General Gaming
- HL2 Custom Map Releases
- Garry's Mod
- Offsite Links and Information
Quake 4
- Q4 Level Design
- Q4 General Gaming
- Q4 Scripting
- Q4 Custom Map Releases
- Offsite Links and Information
DOOM III
- DOOM III Level Design
- DOOM III General Gaming
- DOOM III Custom Map Releases
Quake I, II, III
- Quake 1-3 Level Design
- Quake General Gaming
- Quake Scripting
- Quake Custom Map Releases
- Offsite Links and Information
Crysis
- General Crysis
- Crysis Level Design
- Crysis Custom Releases
- Offsite Links and Info
Unreal Tournament 2003
- UT2K3 General Gaming
- UT2K3 Level Design
- UT2K3 Custom Map Releases
Battlefield
- BF2 General Gaming
- Battlefield 2142 General Gaming
- BF2 Level Design
Soldier of Fortune
- SoF Editing, Gaming, and Design
- SoFII Editing, Gaming, and Design
- SoFI & II Custom Map Releases
- SoFII Coding
- SoFI General Gaming
- SoFII General Gaming
- SoFII Server Support
Jedi Knight
- Jedi Knight - Jedi Academy
- Jedi Knight II: Jedi Outcast
- Jedi Knight II: Jedi Outcast MOD Support
Star Trek Voyager: Elite Force
- Star Trek Voyager: Elite Force MOD Support
- Star Trek Voyager: Elite Force General
Forum:
All Forums
:
Call of Duty 2
Category:
CoD2 Custom Map Releases
Release announcements of custom maps and other content related to Call of Duty 2.
Moderators:
foyleman
,
rEdrUmMDK
,
Foxhound
,
Wyatt_Earp
,
Rasta
,
StrYdeR
,
The_Caretaker
,
Cypher2004
,
batistablr
1
2
3
Author
Topic: [preview] mp_U96
103kill
General Member
Since: Dec 2, 2004
Posts: 81
Last: Jun 19, 2008
[
view latest posts
]
Category: CoD2 Custom Map Releases
Posted: Sunday, Sep. 23, 2007 01:51 pm
I got bored one day and decided to make a uboat map since I love the movie Das Boot. It's a Type VII C. Here it is so far: (click on the descriptions to see the images)
front view
The thing off to the side is a raft
side view
top view
Control Room, looking foreward
Officers quarters
Herr Kaleun's cabin
Control Room, looking aft
Petty Officers quarters, looking foreward
Petty Officers quarters, looking aft
Galley
Diesels
And yes, the diesels actually run =p
Emotors and aft torpedo room
I might submit it for the contest. What do you guys think about an Allies vs. German sd/assault on the sub?
Cheers
batistablr
Preferred PLUS Member
Since: Jul 12, 2005
Posts: 1860
Last: Jul 4, 2008
[
view latest posts
]
Category: CoD2 Custom Map Releases
Posted: Sunday, Sep. 23, 2007 02:00 pm
Hey, Great map. And also for the contest. Sadly, you can't enter it. We sent out a .map file it was the terrain. You had to build the map around that..
Maybe a future contest? I would love to play this map.
Sorry,
edited on Sep. 23, 2007 02:02 pm by batistablr
The_Preacher
General Member
Since: May 23, 2006
Posts: 596
Last: Jan 13, 2008
[
view latest posts
]
Category: CoD2 Custom Map Releases
Posted: Sunday, Sep. 23, 2007 02:00 pm
Very nice
playername
Preferred Member
Since: Aug 24, 2006
Posts: 686
Last: Jul 4, 2008
[
view latest posts
]
Category: CoD2 Custom Map Releases
Posted: Sunday, Sep. 23, 2007 02:03 pm
Looks great, keep up the great work
Few tips for coding.
1. Keep the script as short as possable.
2. Don't use comments unless you HAVE to point something out.
3. Don't over complicate the script, keep it orgainized and easy to read.
These help you find simple errors and makes it easy to make changes.
batistablr
Preferred PLUS Member
Since: Jul 12, 2005
Posts: 1860
Last: Jul 4, 2008
[
view latest posts
]
Category: CoD2 Custom Map Releases
Posted: Sunday, Sep. 23, 2007 02:07 pm
Also. For a SD Map, What might be good if. The Germans are in the sub. Then have a script where boats go to the sub and attacks it.
Just an idea
103kill
General Member
Since: Dec 2, 2004
Posts: 81
Last: Jun 19, 2008
[
view latest posts
]
Category: CoD2 Custom Map Releases
Posted: Sunday, Sep. 23, 2007 02:21 pm
Quote:
Also. For a SD Map, What might be good if. The Germans are in the sub. Then have a script where boats go to the sub and attacks it.
I was thinking about that, and it would be awesome for sd. The only problem is in the other gametypes. In sd you could make the players stay in the raft until it reaches the boat, but in something like team deathmatch where you spawn all over the place, with the fact that there's no swimming in CoD2, would make it a very small map for dm, tdm etc since you'd have to spawn just on the sub. Unless someone wants to write a swimming script ;)
My other idea was to put a sinking ship in front of the uboat like it just sunk it with a torpedo, but that still doesn't get around the swimming thing, and it doesn't really have a good storyline for why the people from the ship would be attacking the uboat. I'm open to ideas if you guys have any suggestions.
One more thing, for those of you who have seen Das Boot, I was going to put a song playing in the sub. Tipperary or J'attendrai?
Cheers
batistablr
Preferred PLUS Member
Since: Jul 12, 2005
Posts: 1860
Last: Jul 4, 2008
[
view latest posts
]
Category: CoD2 Custom Map Releases
Posted: Sunday, Sep. 23, 2007 02:32 pm
Well, If the people jump off the boat. there fault, They will die :P
For the DM. I suggest putting boats around the sub. Like the Allies already attacked. And Have people spawn all over.
playername
Preferred Member
Since: Aug 24, 2006
Posts: 686
Last: Jul 4, 2008
[
view latest posts
]
Category: CoD2 Custom Map Releases
Posted: Sunday, Sep. 23, 2007 02:35 pm
I would give someone who would make a swiming script a BIG hug!
Few tips for coding.
1. Keep the script as short as possable.
2. Don't use comments unless you HAVE to point something out.
3. Don't over complicate the script, keep it orgainized and easy to read.
These help you find simple errors and makes it easy to make changes.
Welshy
Preferred PLUS Member
Since: Feb 16, 2007
Posts: 477
Last: Jul 4, 2008
[
view latest posts
]
Category: CoD2 Custom Map Releases
Posted: Sunday, Sep. 23, 2007 02:36 pm
You could change the raft to a higgins boat
Go ahead... You Play
I Mod
:
MODSonline.com
Support
Modsonline
by becoming a
PREFERRED MEMBER
today
Have you heard the MODSonair Podcast?:
www.modsonair.com
MODSonair is a weekly podcast bringing you the news from a modders perspective. Tune in every Sunday at 4pm GMT to
listen LIVE
.
lev
General Member
Since: Feb 12, 2007
Posts: 12
Last: Sep 30, 2007
[
view latest posts
]
Category: CoD2 Custom Map Releases
Posted: Sunday, Sep. 23, 2007 02:48 pm
have to say that this map looks awesome (well the uboat at least)
wanna play this one
1
2
3
MODSonline.com Forums
: Call of Duty 2 :
CoD2 Custom Map Releases
Best PTC Sites
|
Mobile Phone
|
Military Loan
|
Loan
|
Loan
All logos and trademarks and information in this site are property of
MODSonline LLC © 2008
.
The comments are property of their posters.
RSS news feeds for MODSonline.com can be found
News.php
.
Partners
Ask About
Advertising
Friends
Ask About
Advertising
Link to Us
468 x 60
468 x 60
468 x 60
150 x 400
140 x 40
Advertise
With Us
MODSonair
Please help us to raise in the ranks of podcasting and subscribe to our itunes feed using the link above.
MODSonair Releases
•
MODSonair Episode 134
•
MODSonair Episode 133
•
MODSonair Special CoD:WW Episode
•
MODSonair Episode 132
•
MODSonair Episode 131
Next Show
The next
MODSonair
show will air LIVE on:
07/06/2008 11:00 EDT
Time remaining:
Copyright
©
2008 MODSonline
Tresware Content Management System Copyright © 2008 Tresware
Website Designed and Hosted