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Forum: All Forums : Call of Duty 2
Category: CoD2 Scripting
Scripting and coding with Call of Duty 2.
Moderators: foyleman, rEdrUmMDK, Foxhound, Wyatt_Earp, Rasta, StrYdeR, The_Caretaker, Cypher2004, batistablr, Welshy
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Author Topic: script?
navysealsniper
General Member
Since: Jul 27, 2007
Posts: 68
Last: May 18, 2008
[view latest posts]
Level 3
Category: CoD2 Scripting
Posted: Thursday, Oct. 11, 2007 04:37 pm
hey will anyone script my awsome map for me??? i cant script for my life and this is the only map im gonna make plz this is all i have to do untill my map is dont so plz reply or pm me
94sniper
General Member
Since: Jun 15, 2007
Posts: 901
Last: Nov 13, 2008
[view latest posts]
Level 7
Category: CoD2 Scripting
Posted: Thursday, Oct. 11, 2007 04:46 pm
I think you should learn to script for yourself. there are tons of scripting tuts for both cod and cod2 and the two game's scripts are almost the exact same. anyways, you'd have to tell about the whole map and how it will work and everything like that. eitherway, how would you test? the e-mailing would get really old really fast and not everyone can do the same stuff at the same hours.
codmp
General Member
Since: Feb 6, 2006
Posts: 846
Last: Nov 14, 2008
[view latest posts]
Level 7
Category: CoD2 Scripting
Posted: Thursday, Oct. 11, 2007 04:52 pm
What do you need done? If it its something simple like a moving door or elevator, read these 2 tutorials

Getting Started in Scrtipting
http://www.modsonline.com/Tutorials-read-121.html

Elevator tutorial
http://www.modsonline.com/Tutorials-read-169.html
navysealsniper
General Member
Since: Jul 27, 2007
Posts: 68
Last: May 18, 2008
[view latest posts]
Level 3
Category: CoD2 Scripting
Posted: Saturday, Oct. 13, 2007 09:38 am
well i need a gsc file. i dont know how to do one. pretty much all i have in my map that needs to do stuff are: mines, killing spikes that if you fall into them u die, allied,axis ctf, i want sd in it but idk how to, tdm, dm, i have weapons in it that u can pick up, i have a teleport, i have a jail and in the jail cells i put like allies in it. like the people from the game they dont do anything but sit there i was wondering if they could say somehting like "get me out" if not they just sit there. and i think thats it
94sniper
General Member
Since: Jun 15, 2007
Posts: 901
Last: Nov 13, 2008
[view latest posts]
Level 7
Category: CoD2 Scripting
Posted: Saturday, Oct. 13, 2007 10:45 am
I think for the mines and spikes all you have to do is put a trigger_damage around them. that should, in theory, work.
The_Caretaker
Preferred Member
Since: Jun 8, 2004
Posts: 11559
Last: Oct 4, 2008
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Level 10
Forum Moderator
Category: CoD2 Scripting
Posted: Saturday, Oct. 13, 2007 05:12 pm
There are tutorials on almost all the things you requested. Take a good look in the CoD and UO tutorial sections too, they're helpful because CoD and CoD2 work basically the same.
navysealsniper
General Member
Since: Jul 27, 2007
Posts: 68
Last: May 18, 2008
[view latest posts]
Level 3
Category: CoD2 Scripting
Posted: Monday, Oct. 15, 2007 07:06 pm
ok well i made a gsc file but when i compile and try to run it the game pops up and says wrong version... i dont have any other versions of cod2 on my pc???
Ownage_Mapping
General Member
Since: May 28, 2007
Posts: 110
Last: Sep 11, 2008
[view latest posts]
Level 4
Category: CoD2 Scripting
Posted: Monday, Oct. 15, 2007 08:40 pm
Try updating your CoD2 Version to 1.3, thats the newest version. ClickHere To Download
playername
Preferred Member
Since: Aug 24, 2006
Posts: 695
Last: Nov 21, 2008
[view latest posts]
Level 6
Category: CoD2 Scripting
Posted: Monday, Oct. 15, 2007 09:49 pm
this happens when you edit your .d3dbsp in notepad OR! when compile tools does not compile correctly. Also for MP maps make sure you are compiling -vis.
Few tips for coding.
1. Keep the script as short as possable.
2. Don't use comments unless you HAVE to point something out.
3. Don't over complicate the script, keep it orgainized and easy to read.

These help you find simple errors and makes it easy to make changes.
navysealsniper
General Member
Since: Jul 27, 2007
Posts: 68
Last: May 18, 2008
[view latest posts]
Level 3
Category: CoD2 Scripting
Posted: Saturday, Oct. 20, 2007 03:24 pm
ok another project i want 3 brushes that spin wen a player comes within about 10 feet of them, and wen the player is hit with 1, he dies... can someone help me
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