MODSonline
  Welcome Guest to MODSonline Home | Forums | Register | Login
Main-Menu
Home
Login
Register
Add Download
Add News
Add Tutorial *
Forums

Advertise
Affiliate Store US *
Affiliate Store UK *
Affiliate Store CA *
Angry Letter Generator
Avatar Upload
Calendar of Games
Contact
Downloads
FAQs
Forums
Member List
Member Projects
News
News Grabber *
Policy
Polls
Private Messages
Reviews
Screenshot Gallery
Search
Servers - Game
Store - Shirts *
Subscribe
Topics
Tutorials
Weblinks
Wiki *
Tutorials
CoD Mapping
CoDUO Mapping
CoD2 Mapping
CoD4 Mapping
CoDWW Mapping
CoD FAQs
HL2 Mapping
HL2 FAQs
SOF1 Mapping
Crysis Mapping
Q4 Mapping
Doom 3 Mapping
Doom 3 FAQs
UT2K3 Mapping
SOF2 Mapping
SOF2 FAQs

Lightray Modeling
General Modeling
General Modding
Adobe Photoshop
Common Mapping Errors

Readme.txt Generator
Members-Online
INSANE{H|S} [Forum]
taske [Downl]
NOTTMOTO [Today]
decap [Forum]

4 Members and 6 Guests
Chat MODSonline
0 People Now Chatting
MODSOnline TeamSpeak

download TeamSpeak

In-The-News
Sunday, Jan. 4th
MODSonair 161 Live
Friday, Jan. 2nd
MODSonair Episode 160
Thursday, Jan. 1st
HAPPY NEW YEAR MODSONLINE AND ALL
Sunday, Dec. 28th
MODSonair 160 Live
Saturday, Dec. 27th
MODSonline Holiday Pwnage
Latest Poll
Modsonair audio or video?
Video from here on. 48.57%
Sticking with audio. 2.86%
Either is good. 17.14%
What is modsonair? 31.43%
Read More...
4 comments

Newsletter
Name:
Email:
Newsletter Archives
Your Membership
User Name:
Password:
Register.
In The Forums
vision script
CoD2 Scripting.. Posts: (13) Views: (64) by INSANE{H|S}
Start at level 15
CoD:WW Zombie/Co.. Posts: (6) Views: (99) by Sgt.Rampage
pk3 making?
CoDUO Level Desi.. Posts: (1) Views: (8) by ghostryder07
found em
CoD:WW Zombie/Co.. Posts: (1) Views: (12) by cme4pain
Art of War Central Half-Life 2 Mods for Dummies
CoDWW Download
Forums
MODSonline.com Forums

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Forum: All Forums : Crysis
Category: Crysis Level Design
Crysis mapping and level design.
Moderators: foyleman, rEdrUmMDK, Foxhound, StrYdeR, supersword, batistablr, Welshy
Latest Posts
Subscribed Posts
Search
Restricted Access Restricted Access
Page
Next Page
subscribe
Author Topic: Crysis mapping tutorials
Dancing_Lobster
General Member
Since: Jun 29, 2007
Posts: 196
Last: Dec 29, 2008
[view latest posts]
Level 4
Category: Crysis Level Design
Posted: Wednesday, Oct. 31, 2007 06:19 pm
Because there isn't a tutorial section for crysis yet (I hope it comes soon), here are two websites with tutorials about crysis mapping. They don't have much tuts yet, but I'm sure that will change very fast. I hope you guys like it [jumping].

http://www.crymod.com/portal.php

http://www.cryengine2.org/





edited on Oct. 31, 2007 06:19 pm by Dancing_Lobster
batistablr
Preferred PLUS Member
Since: Jul 12, 2005
Posts: 1901
Last: Dec 28, 2008
[view latest posts]
Level 8
Forum Moderator
Im a fan of MODSonair
Im a HOST of MODSonair
Category: Crysis Level Design
Posted: Wednesday, Oct. 31, 2007 06:25 pm
Thanks for the websites Dancing Lobster [thumbs_up]
Dancing_Lobster
General Member
Since: Jun 29, 2007
Posts: 196
Last: Dec 29, 2008
[view latest posts]
Level 4
Category: Crysis Level Design
Posted: Wednesday, Oct. 31, 2007 06:42 pm
batistablr writes...
Quote:
Thanks for the websites Dancing Lobster [thumbs_up]


No problem [pimp]. I got them from another (dutch) forum, and I posted them here to help others [thumbs_up].

But off-topic: will there come a tutorial section for crysis here too, and if it is, when is it gonna come [confused]
foyleman
Preferred PLUS Member
Since: Nov 6, 2001
Posts: 33941
Last: Jan 9, 2009
[view latest posts]
Level 10
Admin
Forum Moderator
Im a fan of MODSonair
Im a HOST of MODSonair
Category: Crysis Level Design
Posted: Wednesday, Oct. 31, 2007 07:35 pm
Dancing_Lobster writes...But off-topic: will there come a tutorial section for crysis here too, and if it is, when is it gonna come [confused]I already created a section and created a video tutorial (in the downloads section). But I haven't linked the section on the left side because there aren't any tutorials in there yet.
Go ahead... You Play I Mod : MODSonline.com
Support Modsonline by becoming a PREFERRED MEMBER today
Have you heard the MODSonair Podcast?: www.modsonair.com
MODSonair is a weekly podcast bringing you the news from a modders perspective. Tune in every Sunday at 4pm GMT to listen LIVE.
Quake 4 Mods for Dummies - Half-Life 2 Mods for Dummies
foyleman
Preferred PLUS Member
Since: Nov 6, 2001
Posts: 33941
Last: Jan 9, 2009
[view latest posts]
Level 10
Admin
Forum Moderator
Im a fan of MODSonair
Im a HOST of MODSonair
Category: Crysis Level Design
Posted: Thursday, Nov. 1, 2007 07:57 am
Alright. I have plans to remake that video tutorial tonight. If everything goes well, I can have it out tonight or tomorrow morning. The reason is to clear up some confusion on the texturing of the terrain.
Go ahead... You Play I Mod : MODSonline.com
Support Modsonline by becoming a PREFERRED MEMBER today
Have you heard the MODSonair Podcast?: www.modsonair.com
MODSonair is a weekly podcast bringing you the news from a modders perspective. Tune in every Sunday at 4pm GMT to listen LIVE.
Quake 4 Mods for Dummies - Half-Life 2 Mods for Dummies
Dancing_Lobster
General Member
Since: Jun 29, 2007
Posts: 196
Last: Dec 29, 2008
[view latest posts]
Level 4
Category: Crysis Level Design
Posted: Thursday, Nov. 1, 2007 07:59 am
foyleman writes...
Quote:
I already created a section and created a video tutorial (in the downloads section). But I haven't linked the section on the left side because there aren't any tutorials in there yet.


I wached the video tutorial, and I have to thank you: when I first opened the editor, I didn't understand anything of it. But you got me started with that video tut. Thanks [thumbs_up]
foyleman
Preferred PLUS Member
Since: Nov 6, 2001
Posts: 33941
Last: Jan 9, 2009
[view latest posts]
Level 10
Admin
Forum Moderator
Im a fan of MODSonair
Im a HOST of MODSonair
Category: Crysis Level Design
Posted: Friday, Nov. 2, 2007 08:41 am
foyleman writes...
Quote:
Alright. I have plans to remake that video tutorial tonight. If everything goes well, I can have it out tonight or tomorrow morning. The reason is to clear up some confusion on the texturing of the terrain.
It didn't go well, but it's still coming. The recording kept crashing on me at the end. Yeah... the end. I ended up re-recording it like 4 times last night. Whew... good thing I was able to stay up late.
I am editing the video now and should have something in a few hours. We'll see how long it takes to compile the final video into the two movies for upload.
Go ahead... You Play I Mod : MODSonline.com
Support Modsonline by becoming a PREFERRED MEMBER today
Have you heard the MODSonair Podcast?: www.modsonair.com
MODSonair is a weekly podcast bringing you the news from a modders perspective. Tune in every Sunday at 4pm GMT to listen LIVE.
Quake 4 Mods for Dummies - Half-Life 2 Mods for Dummies
P.C.Invasion
General Member
Since: Mar 22, 2005
Posts: 584
Last: Jan 5, 2009
[view latest posts]
Level 6
Category: Crysis Level Design
Posted: Saturday, Nov. 3, 2007 04:29 am
Here is a tutorial I came across tonight.

http://konakona.nbtxathcx.net/sb2/
Dancing_Lobster
General Member
Since: Jun 29, 2007
Posts: 196
Last: Dec 29, 2008
[view latest posts]
Level 4
Category: Crysis Level Design
Posted: Saturday, Nov. 3, 2007 09:11 am
P.C.Invasion writes...

Quote:
Here is a tutorial I came across tonight.

http://konakona.nbtxathcx.net/sb2/


Thanks, looks good [thumbs_up]

edited on Nov. 3, 2007 09:12 am by Dancing_Lobster
lostjohnny
General Member
Since: Mar 30, 2006
Posts: 34
Last: Dec 22, 2008
[view latest posts]
Level 2
Category: Crysis Level Design
Posted: Saturday, Nov. 17, 2007 10:37 pm
Here's a tip to sort out a problem that foyleman encountered during the video:

You drag in some turtles (for example) and they look like chickens (WTF?). Well; select the object (NB if you can't find it hold down the spacebar and it should show up) - an "Entities Properties" menu should show up on the right of the screen. Look through that for the "Model" entry and double-click on it, then browse through the folders until you find the model you want (turtle.chr in this case). Click on "Open", then right-click on the object in your perspective view and click on "Reload Scripts" - you should see turtles.

Now, if only I could work out how to stop my Great White Sharks swimming backwards...

*edit* I should point out I'm using the editor that comes with the game here - not sure if it'll work with the one that came with the demo.

edited on Nov. 17, 2007 10:53 pm by lostjohnny
Restricted Access Restricted Access
Page
Next Page
subscribe
MODSonline.com Forums : Crysis : Crysis Level Design
All logos and trademarks and information in this site are property of MODSonline LLC © 2009.
The comments are property of their posters.
RSS news feeds for MODSonline can be found News.php.
MODSonline Subscriptions
Partners
XoXide
CODAddicts - Call of Duty News & Downloads
Battle for Europe COD2
Call of Duty Headquarters
Frag Universe
The Firing Box
modbase.be
Ask About
Advertising
Friends
SOF2 Files and Downloads
ModTheater
The Clan Database
Ask About
Advertising
Link to Us
MODSonair
View in iTunes
Please help us to raise in the ranks of podcasting and subscribe to our itunes feed using the link above.
MODSonair Releases
MODSonair Episode 160
MODSonair Episode 159
MODSonair Episode 158
MODSonair Episode 157
MODSonair Episode 156
Next Show
The next MODSonair show will air LIVE on:
01/11/2009 12:00 EST

Time remaining:
Copyright © 2009 MODSonline
Tresware Content Management System Copyright © 2009 Tresware
Website Designed and Hosted   Tresware