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Forum: All Forums : Call of Duty 2
Category: CoD 2 Level Design
CoD 2 mapping and level design.
Moderators: foyleman, rEdrUmMDK, Foxhound, Wyatt_Earp, Rasta, StrYdeR, The_Caretaker, Cypher2004, supersword, batistablr, Welshy
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Author Topic: Problem with running map after compiling!
Lieutenant-Java
General Member
Since: Aug 12, 2007
Posts: 6
Last: Dec 26, 2007
[view latest posts]
Level 0
Category: CoD 2 Level Design
Posted: Sunday, Dec. 23, 2007 02:23 pm
ok people again this question: I made my map bla bla bla
everything is allright .
Gsc should be ok
compiled => no errors ? (i think)

Then i get this :

Code:
C:\Program Files\Activision\Call of Duty 2\main\mp_pavlov.iwd (28 files)
C:\Program Files\Activision\Call of Duty 2\main\mp_ols_desert.iwd (21 files)
C:\Program Files\Activision\Call of Duty 2\main\mp_moehnesee.iwd (15 files)
C:\Program Files\Activision\Call of Duty 2\main\mp_mhz_sa.iwd (12 files)
C:\Program Files\Activision\Call of Duty 2\main\mp_mhz_fast.iwd (26 files)
C:\Program Files\Activision\Call of Duty 2\main\mp_mhz_atb.iwd (32 files)
C:\Program Files\Activision\Call of Duty 2\main\mp_gob_rats.iwd (17 files)
C:\Program Files\Activision\Call of Duty 2\main\mhz_shx.iwd (71 files)
C:\Program Files\Activision\Call of Duty 2\main\mhz_ships1.iwd (12 files)
C:\Program Files\Activision\Call of Duty 2\main\mhz_farm_f.iwd (12 files)
C:\Program Files\Activision\Call of Duty 2\main\mhz_cem_f.iwd (35 files)
C:\Program Files\Activision\Call of Duty 2\main\mhz_bloodbath.iwd (12 files)
C:\Program Files\Activision\Call of Duty 2\main\mhz_aims.iwd (33 files)
C:\Program Files\Activision\Call of Duty 2\main\m95_scope.iwd (14 files)
C:\Program Files\Activision\Call of Duty 2\main\iw_15.iwd (84 files)
C:\Program Files\Activision\Call of Duty 2\main\iw_14.iwd (4038 files)
C:\Program Files\Activision\Call of Duty 2\main\iw_13.iwd (22624 files)
C:\Program Files\Activision\Call of Duty 2\main\iw_12.iwd (1016 files)
C:\Program Files\Activision\Call of Duty 2\main\iw_11.iwd (1462 files)
C:\Program Files\Activision\Call of Duty 2\main\iw_10.iwd (1936 files)
C:\Program Files\Activision\Call of Duty 2\main\iw_09.iwd (2


This is alot of codes i dont understand.
If someone does and is able to help me .
I would appreciate that VERY much!
The_Caretaker
Preferred Member
Since: Jun 8, 2004
Posts: 11622
Last: Jan 3, 2009
[view latest posts]
Level 10
Forum Moderator
Category: CoD 2 Level Design
Posted: Sunday, Dec. 23, 2007 02:34 pm
This is just a list of the .iwd files in your /main folder.. no error or anything.

Remove the non stock .iwd files from your /main folder

leaving only the iw_##.iwd and localized_###_##.iwd files
Lieutenant-Java
General Member
Since: Aug 12, 2007
Posts: 6
Last: Dec 26, 2007
[view latest posts]
Level 0
Category: CoD 2 Level Design
Posted: Wednesday, Dec. 26, 2007 10:43 am
ow oepsie this is the error:

Code:
C:\Program Files\Activision\Call of Duty 2\main\mp_pavlov.iwd (28 files)
C:\Program Files\Activision\Call of Duty 2\main\mp_ols_desert.iwd (21 files)
C:\Program Files\Activision\Call of Duty 2\main\mp_moehnesee.iwd (15 files)
C:\Program Files\Activision\Call of Duty 2\main\mp_mhz_sa.iwd (12 files)
C:\Program Files\Activision\Call of Duty 2\main\mp_mhz_fast.iwd (26 files)
C:\Program Files\Activision\Call of Duty 2\main\mp_mhz_atb.iwd (32 files)
C:\Program Files\Activision\Call of Duty 2\main\mp_gob_rats.iwd (17 files)
C:\Program Files\Activision\Call of Duty 2\main\mhz_shx.iwd (71 files)
C:\Program Files\Activision\Call of Duty 2\main\mhz_ships1.iwd (12 files)
C:\Program Files\Activision\Call of Duty 2\main\mhz_farm_f.iwd (12 files)
C:\Program Files\Activision\Call of Duty 2\main\mhz_cem_f.iwd (35 files)
C:\Program Files\Activision\Call of Duty 2\main\mhz_bloodbath.iwd (12 files)
C:\Program Files\Activision\Call of Duty 2\main\mhz_aims.iwd (33 files)
C:\Program Files\Activision\Call of Duty 2\main\m95_scope.iwd (14 files)
C:\Program Files\Activision\Call of Duty 2\main\iw_15.iwd (84 files)
C:\Program Files\Activision\Call of Duty 2\main\iw_14.iwd (4038 files)
C:\Program Files\Activision\Call of Duty 2\main\iw_13.iwd (22624 files)
C:\Program Files\Activision\Call of Duty 2\main\iw_12.iwd (1016 files)
C:\Program Files\Activision\Call of Duty 2\main\iw_11.iwd (1462 files)
C:\Program Files\Activision\Call of Duty 2\main\iw_10.iwd (1936 files)
C:\Program Files\Activision\Call of Duty 2\main\iw_09.iwd (2142 files)
C:\Program Files\Activision\Call of Duty 2\main\iw_08.iwd (2723 files)
C:\Program Files\Activision\Call of Duty 2\main\iw_07.iwd (3384 files)
C:\Program Files\Activision\Call of Duty 2\main\iw_06.iwd (990 files)
C:\Program Files\Activision\Call of Duty 2\main\iw_05.iwd (928 files)
C:\Program Files\Activision\Call of Duty 2\main\iw_04.iwd (698 files)
C:\Program Files\Activision\Call of Duty 2\main\iw_03.iwd (26 files)
C:\Program Files\Activision\Call of Duty 2\main\iw_02.iwd (40 files)
C:\Program Files\Activision\Call of Duty 2\main\iw_01.iwd (16 files)
C:\Program Files\Activision\Call of Duty 2\main\iw_00.iwd (102 files)
C:\Program Files\Activision\Call of Duty 2\main\islands.iwd (12 files)
C:\Program Files\Activision\Call of Duty 2\main\fr_vieux_village_v2.iwd (60 files)
C:\Program Files\Activision\Call of Duty 2\main\free_port.iwd (23 files)
C:\Program Files\Activision\Call of Duty 2\main\est_arena.iwd (15 files)
C:\Program Files\Activision\Call of Duty 2\main\deadlybeach.iwd (33 files)
C:\Program Files\Activision\Call of Duty 2\main\c2.iwd (22 files)
C:\Program Files\Activision\Call of Duty 2\main\b2.iwd (200 files)
C:\Program Files\Activision\Call of Duty 2/main
C:\Program Files\Activision\Call of Duty 2/raw
C:\Program Files\Activision\Call of Duty 2/raw_shared
C:\Program Files\Activision\Call of Duty 2/devraw
C:\Program Files\Activision\Call of Duty 2/devraw_shared
C:\Program Files\Activision\Call of Duty 2\main\localized_english_iw11.iwd (1 files)
    localized assets iwd file for english
C:\Program Files\Activision\Call of Duty 2\main\localized_english_iw10.iwd (414 files)
    localized assets iwd file for english
C:\Program Files\Activision\Call of Duty 2\main\localized_english_iw09.iwd (98 files)
    localized assets iwd file for english
C:\Program Files\Activision\Call of Duty 2\main\localized_english_iw08.iwd (8 files)
    localized assets iwd file for english
C:\Program Files\Activision\Call of Duty 2\main\localized_english_iw07.iwd (1014 files)
    localized assets iwd file for english
C:\Program Files\Activision\Call of Duty 2\main\localized_english_iw06.iwd (3110 files)
    localized assets iwd file for english
C:\Program Files\Activision\Call of Duty 2\main\localized_english_iw05.iwd (5310 files)
    localized assets iwd file for english
C:\Program Files\Activision\Call of Duty 2\main\localized_english_iw04.iwd (6240 files)
    localized assets iwd file for english
C:\Program Files\Activision\Call of Duty 2\main\localized_english_iw03.iwd (6580 files)
    localized assets iwd file for english
C:\Program Files\Activision\Call of Duty 2\main\localized_english_iw02.iwd (6404 files)
    localized assets iwd file for english
C:\Program Files\Activision\Call of Duty 2\main\localized_english_iw01.iwd (5510 files)
    localized assets iwd file for english
C:\Program Files\Activision\Call of Duty 2\main\localized_english_iw00.iwd (4764 files)
    localized assets iwd file for english

File Handles:
handle 1: console_mp.log
----------------------
167480 files in iwd files
----- R_Init -----
DirectX reports 256 MB of video memory and 270 MB of available texture memory.
Using video memory size to cap used texture memory at 240 MB.
Texture detail is set automatically for DirectX 7.
Using picmip 0 on most textures, 0 on normal maps, and 0 on specular maps
ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/shadowcookieoverlay.techset'
WARNING: Could not find material 'shadowcookieoverlay'
ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/shadowcookieblur.techset'
WARNING: Could not find material 'shadowcookieblur'
ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/passthru_vertalpha.techset'
WARNING: Could not find material 'feedbackblend'
ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/passthru_alpha.techset'
WARNING: Could not find material 'feedbackreplace'
ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_setup.techset'
WARNING: Could not find material 'glow_setup'
ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_apply_bloom.techset'
WARNING: Could not find material 'glow_apply_bloom'
ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_apply_sky_bleed.techset'
WARNING: Could not find material 'glow_apply_sky_bleed'
ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_1.techset'
WARNING: Could not find material 'filter_symmetric_1'
ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_2.techset'
WARNING: Could not find material 'filter_symmetric_2'
ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_3.techset'
WARNING: Could not find material 'filter_symmetric_3'
ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_4.techset'
WARNING: Could not find material 'filter_symmetric_4'
ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_5.techset'
WARNING: Could not find material 'filter_symmetric_5'
ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_6.techset'
WARNING: Could not find material 'filter_symmetric_6'
ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_7.techset'
WARNING: Could not find material 'filter_symmetric_7'
ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_8.techset'
WARNING: Could not find material 'filter_symmetric_8'
ERROR: Sound alias file mp_strange.csv: Alias name ' ' is invalid
ERROR: Sound alias file mp_strange.csv: alias entry missing name and/or file
ERROR: Couldn't find material 'loadscreen_sk_courtyard'
WARNING: Could not find material 'loadscreen_sk_courtyard'
ERROR: Couldn't find material 'loadscreen_sandbox_day_f'
WARNING: Could not find material 'loadscreen_sandbox_day_f'
ERROR: Couldn't find material 'loadscreen_asg_fjordcamp'
WARNING: Could not find material 'loadscreen_asg_fjordcamp'
ERROR: Couldn't find material 'loadscreen_sandbox_match'
WARNING: Could not find material 'loadscreen_sandbox_match'
ERROR: Couldn't find material 'loadscreen_no_escape_day'
WARNING: Could not find material 'loadscreen_no_escape_day'
ERROR: Couldn't find material 'loadscreen_no_escape_night'
WARNING: Could not find material 'loadscreen_no_escape_night'
ERROR: Couldn't find material 'loadscreen_mp_SniperBase'
WARNING: Could not find material 'loadscreen_mp_SniperBase'
ERROR: Couldn't find material 'loadscreen_Deadlybeach'
WARNING: Could not find material 'loadscreen_Deadlybeach'
	Loading 'ui_mp/main.menu'...
ERROR: Couldn't find material 'ui/assets/gradientbar2.tga'
WARNING: Could not find material 'ui/assets/gradientbar2.tga'
Error: file ui_mp/main.menu, line 919: can't read token
	Loading 'ui_mp/options.menu'...
	Loading 'ui/options_look.menu'...
	Loading 'ui/options_move.menu'...
	Loading 'ui/options_shoot.menu'...
	Loading 'ui/options_misc.menu'...
	Loading 'ui/options_graphics.menu'...
	Loading 'ui/options_game.menu'...
	Loading 'ui/options_sound.menu'...
	Loading 'ui/options_view.menu'...
	Loading 'ui_mp/options_voice.menu'...
	Loading 'ui/options_defaults.menu'...
	Loading 'ui/options_credits.menu'...
	Loading 'ui/options_control_defaults.menu'...
	Loading 'ui/options_graphics_defaults.menu'...
	Loading 'ui_mp/options_multi.menu'...
	Loading 'ui/playerprofile.menu'...
	Loading 'ui_mp/vid_restart.menu'...
	Loading 'ui/language_restart.menu'...
	Loading 'ui/snd_restart.menu'...
	Loading 'ui/rec_restart.menu'...
	Loading 'ui/quit.menu'...
	Loading 'ui/error.menu'...
	Loading 'ui_mp/multi.menu'...
ERROR: Couldn't find material 'ui/assets/fadebox.tga'
WARNING: Could not find material 'ui/assets/fadebox.tga'
	Loading 'ui_mp/joinserver.menu'...
	Loading 'ui_mp/createserver.menu'...
	Loading 'ui_mp/pb_popmenus.menu'...
	Loading 'ui_mp/cdkey.menu'...
	Loading 'ui_mp/mods.menu'...
	Loading 'ui_mp/connect.menu'...
WARNING: Could not find material '$levelbriefing'
	Loading 'ui_mp/password.menu'...
	Loading 'ui_mp/single_player.menu'...
	Loading 'ui_mp/serverinfo.menu'...
	Loading 'ui_mp/createfavorite.menu'...
	Loading 'ui_mp/filter.menu'...
	Loading 'ui_mp/in_rec_restart.menu'...
	Loading 'ui_mp/auto_update.menu'...
	Loading 'ui_mp/settings_dm.menu'...
Menu load error: ui_mp/settings_dm.menu, line 83: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.

Menu load error: ui_mp/settings_dm.menu, line 84: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.

Menu load error: ui_mp/settings_dm.menu, line 105: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.

Menu load error: ui_mp/settings_dm.menu, line 106: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.

	Loading 'ui_mp/settings_tdm.menu'...
Menu load error: ui_mp/settings_tdm.menu, line 79: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.

Menu load error: ui_mp/settings_tdm.menu, line 80: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.

Menu load error: ui_mp/settings_tdm.menu, line 101: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.

Menu load error: ui_mp/settings_tdm.menu, line 102: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.

	Loading 'ui_mp/settings_ctf.menu'...
Menu load error: ui_mp/settings_ctf.menu, line 79: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.

Menu load error: ui_mp/settings_ctf.menu, line 80: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.

Menu load error: ui_mp/settings_ctf.menu, line 101: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.

Menu load error: ui_mp/settings_ctf.menu, line 102: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.

	Loading 'ui_mp/settings_hq.menu'...
Menu load error: ui_mp/settings_hq.menu, line 79: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.

Menu load error: ui_mp/settings_hq.menu, line 80: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.

Menu load error: ui_mp/settings_hq.menu, line 101: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.

Menu load error: ui_mp/settings_hq.menu, line 102: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.

	Loading 'ui_mp/settings_sd.menu'...
	Loading 'ui_mp/settings_sw.menu'...
	Loading 'ui_mp/background.menu'...
WARNING: Could not find 'maps/mp/mp_test.csv'.
	Loading 'ui_mp/ingame.menu'...
	Loading 'ui_mp/ingame_controls.menu'...
	Loading 'ui_mp/ingame_options.menu'...
	Loading 'ui_mp/ingame_system.menu'...
	Loading 'ui_mp/ingame_leave.menu'...
	Loading 'ui_mp/ingame_callvote.menu'...
	Loading 'ui_mp/wm_quickmessage.menu'...
	Loading 'ui_mp/close_highscore.menu'...
	Loading 'ui_mp/open_highscore.menu'...
ERROR: Sound alias file mp_strange.csv: Alias name ' ' is invalid
ERROR: Sound alias file mp_strange.csv: alias entry missing name and/or file
WARNING: sound file 'fire/Fire_Sm_loop01.wav' used as streamed in alias 'smallfire' and loaded in alias 'barrel'
------- Game Initialization -------
gamename: Call of Duty 2
gamedate: Mar 30 2006
----------------------
Game: G_SetupWeaponDef
----------------------

******* script compile error *******
unknown function: (file 'maps/mp/gametypes/hq.gsc', line 2183)
  if(!level.xenon && !maps\mp\gametypes\_teams::getJoinTeamPermissions("allies"))
                      *
************************************
writing to: C:\Program Files\Activision\Call of Duty 2\servercache.dat
Error during initialization:
script compile error
(see console for details)



ok this is the error i get!$

and i rely dont want to remove all my non standard iwd files
there are some big ones
wich i dont want to download again after every map
The_Caretaker
Preferred Member
Since: Jun 8, 2004
Posts: 11622
Last: Jan 3, 2009
[view latest posts]
Level 10
Forum Moderator
Category: CoD 2 Level Design
Posted: Wednesday, Dec. 26, 2007 10:47 am
Lucky for you, you don't have to delete and then redownload them. Tou can just move them to a temp folder and move them back when you're done making and testing maps.
You should ALWAYS clean your CoD install folder before making maps.

As for the error.. it's probably related to your custom iwd's (but you know how to solve that easily).
Or it's because you haven't got pure turned off in the 'create new server' menu.
Lieutenant-Java
General Member
Since: Aug 12, 2007
Posts: 6
Last: Dec 26, 2007
[view latest posts]
Level 0
Category: CoD 2 Level Design
Posted: Wednesday, Dec. 26, 2007 12:30 pm
lets hope it works[tongue]
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