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Forum: All Forums : Call of Duty 4
Category: CoD 4 Level Design
CoD 4 mapping and level design.
Moderators: foyleman, rEdrUmMDK, Foxhound, Rasta, StrYdeR, The_Caretaker, batistablr, playername, Welshy
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Author Topic: destructable car issue.
Treckie
General Member
Since: Jan 26, 2008
Posts: 4
Last: Jan 30, 2008
[view latest posts]
Level 0
Category: CoD 4 Level Design
Posted: Monday, Jan. 28, 2008 07:30 pm
Ok i know that there are a lot of tips out there about how to make this happen. At this time Im still not able to make it happen and Im still seeing a lot of general problems in this and the iw forums on this topic.

I have have edited my _local.gsc line 57 and the error i got in refections went away, I can load the map and now I get the red blob (fx) in front of me. I was able to get the map to load right and no red blob and the car would be sitting there and when i shot it I would get the fx flags comming of the car. So the -fx was not loading with the map. I tried the add mp_mymap.gsc also. I have also patched radiant vs1.1

So I can use some help on this topic.

Thanks
Treckie
COLMAC
General Member
Since: Sep 15, 2006
Posts: 618
Last: Dec 2, 2008
[view latest posts]
Level 6
Category: CoD 4 Level Design
Posted: Monday, Jan. 28, 2008 07:54 pm
i check the stock maps that they gave you for some of those settings open it in radiant (blackout_geo) then click on the differnt things like cars, hit n and you will get the settings
same for physics and or wait till someone post or figers it out
as soon as the people start releasing there maps the tuts will get better and more often im waiting myself hope this helps
Treckie
General Member
Since: Jan 26, 2008
Posts: 4
Last: Jan 30, 2008
[view latest posts]
Level 0
Category: CoD 4 Level Design
Posted: Tuesday, Jan. 29, 2008 10:30 am
Nice to have a fresh idea, thanks. I never even thought of that will check it out today.
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