Welcome New User Home | Forums | Register | Login | Larger Font
Main-Menu
Home
Login
Register
Add Download
Add News
Add Tutorial *
Forums

Advertise
Affiliate Store US *
Affiliate Store UK *
Affiliate Store CA *
Angry Letter Generator
Avatar Upload
Calendar of Games
Contact
Downloads
FAQs
Forums
Member List
Member Projects
News
News Grabber *
Policy
Polls
Private Messages
Reviews
Screenshot Gallery
Search
Servers - Game
Store - Shirts *
Subscribe
Topics
Tutorials
Weblinks
Tutorials
CoD Mapping
CoDUO Mapping
CoD2 Mapping
CoD4 Mapping
CoD FAQs
HL2 Mapping
HL2 FAQs
SOF1 Mapping
Crysis Mapping
Q4 Mapping
Doom 3 Mapping
Doom 3 FAQs
UT2K3 Mapping
SOF2 Mapping
SOF2 FAQs

Lightray Modeling
General Modeling
General Modding
Adobe Photoshop
Common Mapping Errors

Readme.txt Generator
Members-Online
Blimp01 [Searc]
Bong-Master [Downl]
theshame [Tutor]
illram [Forum]
rpacatwoman [Today]
MasterChief [Today]

6 Members and 18 Guests
Chat MODSonline
0 People Now Chatting
MODSOnline TeamSpeak

download TeamSpeak

In-The-News
Friday, Jul. 4th
MODSonair Episode 134
Thursday, Jul. 3rd
Happy 4th of July
Monday, Jun. 30th
Major Retailer Confirms 360 Price-Cut
Sunday, Jun. 29th
MODSonair 134 Live
Friday, Jun. 27th
MODSonair Episode 133
Latest Poll
Want a MODSonline Wiki for various games?
I think a Wiki would be a great addition to MODSonline. 79.49%
I could see a benefit of a Wiki. 6.41%
I think it would take away from the community. 6.41%
Wiki sites are never good. 2.56%
Wiki... isn't that Buck Roger's robot slave? 5.13%
Read More...
7 comments

Newsletter
Name:
Email:
Newsletter Archives
Your Membership
User Name:
Password:
Register.
In The Forums
Editor Problem
CoDUO Level Desi.. Posts: (2) Views: (17) by GomerPyle
CoDUO Radiant Problem
CoDUO Level Desi.. Posts: (4) Views: (94) by 1ninjaman1
PLEASE HELP ME, Getting distressed
CoD 4 Level Desi.. Posts: (2) Views: (30) by Nemo06c
worker command ecceded by x3
CoD 4 Level Desi.. Posts: (1) Views: (14) by one_richard
Google 468 Banner Half-Life 2 Mods for Dummies
Typhoon Servers
Forums
MODSonline.com Forums
Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
Jump To:
Forum: All Forums : Call of Duty 4
Category: CoD 4 Level Design
CoD 4 mapping and level design.
Moderators: foyleman, rEdrUmMDK, Foxhound, Rasta, StrYdeR, The_Caretaker, batistablr, playername
Latest Posts
Subscribed Posts
Search
Restricted Access Restricted Access
Page
Next Page
subscribe
Author Topic: out of memory?
ovekim
General Member
Since: Jan 22, 2008
Posts: 7
Last: Feb 13, 2008
[view latest posts]
Level 0
Category: CoD 4 Level Design
Posted: Saturday, Feb. 2, 2008 05:40 pm
i start compile bsp, and when i get to the building light transport for everything..... takes about an hour. Then when it gets to the last minute of compiling it says.. out of memory... then press any button to continue..... and closes.

any idea as to how to get around this? is this a "my computer sux" prblm or does it a radiant thing. thanks
The_Caretaker
Preferred Member
Since: Jun 8, 2004
Posts: 10989
Last: Jul 5, 2008
[view latest posts]
Level 10
Forum Moderator
Category: CoD 4 Level Design
Posted: Saturday, Feb. 2, 2008 05:45 pm
Depends on how much memory your computer has.

Also, close all unneccesary programs when compiling (espeically Radiant!)
Build your maps smart, with portals, structural and detailed brushes..
.KiLL3R.
General Member
Since: Oct 26, 2006
Posts: 974
Last: May 17, 2008
[view latest posts]
Level 7
Category: CoD 4 Level Design
Posted: Saturday, Feb. 2, 2008 05:46 pm
lol more of a haha ur computer sux!!!! lol nah
its how much system memory you have, in the light options just have fast, verbose and ModelShadow ticked, that will speed up compile and use less memory
if it still says out of memory then untick ModelShadow
and if it STILL says out of memory... buy more memory [biggrin]

lol Caretaker, you got there first :P

edited on Feb. 2, 2008 05:47 pm by .KiLL3R.
ovekim
General Member
Since: Jan 22, 2008
Posts: 7
Last: Feb 13, 2008
[view latest posts]
Level 0
Category: CoD 4 Level Design
Posted: Saturday, Feb. 2, 2008 05:57 pm
thanks ill try some of that..... i got 2gigs or ram and bout 20gigs free of hdspace. one thing my map is lacking is portals.... i have then in all my houses(its an outside map) but i dont have sections of the outside area portaled yet... :(
ovekim
General Member
Since: Jan 22, 2008
Posts: 7
Last: Feb 13, 2008
[view latest posts]
Level 0
Category: CoD 4 Level Design
Posted: Saturday, Feb. 2, 2008 06:06 pm
yea only took 3 minutes to compile with those settings lol thanks for the help :D
P_R_I_N_S
General Member
Since: Feb 18, 2008
Posts: 9
Last: Feb 29, 2008
[view latest posts]
Level 0
Category: CoD 4 Level Design
Posted: Monday, Feb. 18, 2008 12:59 pm
well ive got the same problem, ill try the settings suggested here, but my estimated time till final compiling is about 5 hours [ohwell].
Sevenz
General Member
Since: Apr 24, 2006
Posts: 822
Last: Jul 5, 2008
[view latest posts]
Level 7
Category: CoD 4 Level Design
Posted: Monday, Feb. 18, 2008 01:22 pm
how many cpu cores, clockspeed and processor name?

i got 1gb ram and core2duo 6300 2x 1,86 GhZ. Compiled a map with lots of models and reflections (light: extra) --> ~25min.

uncheck light: extra and check light: fast!

edited on Feb. 18, 2008 01:22 pm by Sevenz
.KiLL3R.
General Member
Since: Oct 26, 2006
Posts: 974
Last: May 17, 2008
[view latest posts]
Level 7
Category: CoD 4 Level Design
Posted: Monday, Feb. 18, 2008 01:28 pm
for some reason bullet marks dont appear if you compile maps with fast option, have both fast + extra unticked if its a final compile and extra doesnt work

AMD Athlon 6000 x2 + 2GB RAM on extra says out of memory when compiling mp_backlot with Extra and guess when it says it? at 99.7% [sad]

takes an hour to compile with fast + extra unticked
Sevenz
General Member
Since: Apr 24, 2006
Posts: 822
Last: Jul 5, 2008
[view latest posts]
Level 7
Category: CoD 4 Level Design
Posted: Monday, Feb. 18, 2008 02:23 pm
Trying to compile backlot on extra + modelshadows

started: ~19:53

at 20:05:


at 20:19:
Building light transport for everything...
17.7% complete, 15:53 done, 1:14:06 remaining

process priority set to low, burning dvds in the meanwhile, will close some apps like mediaplayer, vnc, explorer to save memory when > 95% is done.
.KiLL3R.
General Member
Since: Oct 26, 2006
Posts: 974
Last: May 17, 2008
[view latest posts]
Level 7
Category: CoD 4 Level Design
Posted: Monday, Feb. 18, 2008 02:36 pm
o, come to think of it, i think i had it set to 1 core so i could play cod4 on the other
Restricted Access Restricted Access
Page
Next Page
subscribe
MODSonline.com Forums : Call of Duty 4 : CoD 4 Level Design
All logos and trademarks and information in this site are property of MODSonline LLC © 2008.
The comments are property of their posters.
RSS news feeds for MODSonline.com can be found News.php.
Art of War Central
Partners
The Firing Box
Battle for Europe COD2
Websites4Clans
Frag Universe
My Topsites List
Call of Duty Headquarters
modbase.be
XoXide
Ask About
Advertising
Friends
After Life Gaming
Volcano
CoD 4 Base
Ask About
Advertising
Link to Us
MODSonair
View in iTunes
Please help us to raise in the ranks of podcasting and subscribe to our itunes feed using the link above.
MODSonair Releases
MODSonair Episode 134
MODSonair Episode 133
MODSonair Special CoD:WW Episode
MODSonair Episode 132
MODSonair Episode 131
Next Show
The next MODSonair show will air LIVE on:
07/06/2008 11:00 EDT

Time remaining:
Copyright © 2008 MODSonline
Tresware Content Management System Copyright © 2008 Tresware
Website Designed and Hosted   Tresware