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Forum: All Forums : Call of Duty 4
Category: CoD 4 Level Design
CoD 4 mapping and level design.
Moderators: foyleman, rEdrUmMDK, Foxhound, Rasta, StrYdeR, The_Caretaker, batistablr, playername, Welshy
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Author Topic: Preview: Farmland
BloodySoldier
General Member
Since: Aug 17, 2006
Posts: 299
Last: May 24, 2008
[view latest posts]
Level 5
Category: CoD 4 Level Design
Posted: Saturday, Feb. 2, 2008 09:47 pm
well soon after downloading the mod tools for CoD4, I started to work on this map, mp_Farmland. It will be a fairly large map, most likely sniper friendly (trying to make it more run and gun friendly)

heres an overview of the map in Radiant

http://img91.imageshack.us/img91/5552/mpfarmlandoverviewhe4.png

and here is a little video of my map, it is a little bit dated, and shows a couple bugs, and a bit dark in some place. Enjoy!

http://youtube.com/watch?v=WcqlBT-HB7w

Shrapnel101
General Member
Since: Jan 12, 2008
Posts: 78
Last: Apr 7, 2008
[view latest posts]
Level 3
Category: CoD 4 Level Design
Posted: Sunday, Feb. 3, 2008 02:31 am
Just to fill you in on some stuff... Most times and not all the times Farms have small ponds near by.. for live stock and watering of their crops. [casanova]
Eladd
Preferred Member
Since: Mar 28, 2004
Posts: 307
Last: Nov 5, 2008
[view latest posts]
Level 5
Category: CoD 4 Level Design
Posted: Sunday, Feb. 3, 2008 03:38 am
Looking pretty good so far [thumbs_up]
BloodySoldier
General Member
Since: Aug 17, 2006
Posts: 299
Last: May 24, 2008
[view latest posts]
Level 5
Category: CoD 4 Level Design
Posted: Sunday, Feb. 3, 2008 03:18 pm
Shrapnel101 writes...
Quote:
Just to fill you in on some stuff... Most times and not all the times Farms have small ponds near by.. for live stock and watering of their crops. [casanova]


yea and maybe a windmill or two.

thx for the comments.

feel free to post any suggestions and comments, they will only make my map better :)
BloodySoldier
General Member
Since: Aug 17, 2006
Posts: 299
Last: May 24, 2008
[view latest posts]
Level 5
Category: CoD 4 Level Design
Posted: Monday, Feb. 11, 2008 05:18 pm
Update:

Just added a huge section of terrain and some mountains in the background. Compiles are starting to get very long, last one was about 56 minutes, and the map doesnt even have portals yet [duh]







feel free to post any comment and suggestions, they only make a map better
BloodySoldier
General Member
Since: Aug 17, 2006
Posts: 299
Last: May 24, 2008
[view latest posts]
Level 5
Category: CoD 4 Level Design
Posted: Saturday, Feb. 16, 2008 10:09 pm
Well I made another video to keep you guys updated:

http://www.youtube.com/watch?v=FEXSl3bSK1k
token15
General Member
Since: Feb 12, 2008
Posts: 135
Last: May 18, 2008
[view latest posts]
Level 4
Category: CoD 4 Level Design
Posted: Saturday, Feb. 16, 2008 10:58 pm
looks awesome...

how did you enable god mode?



also any plans for singleplayer?
BloodySoldier
General Member
Since: Aug 17, 2006
Posts: 299
Last: May 24, 2008
[view latest posts]
Level 5
Category: CoD 4 Level Design
Posted: Sunday, Feb. 17, 2008 12:30 am
/noclip while in devmap

i am thinking about singleplayer, but i suck at SP mapping and scripting :)
HouseOfPain
General Member
Since: Nov 11, 2007
Posts: 6
Last: Nov 29, 2008
[view latest posts]
Level 0
Category: CoD 4 Level Design
Posted: Sunday, Feb. 17, 2008 02:12 pm
ZOMG pwnage map dude nicely done now i can [sniper] and [machine_gun] some noobs or go to [2guns] and own all or i might just [banghead]

edited on Feb. 17, 2008 02:13 pm by HouseOfPain
BloodySoldier
General Member
Since: Aug 17, 2006
Posts: 299
Last: May 24, 2008
[view latest posts]
Level 5
Category: CoD 4 Level Design
Posted: Monday, Feb. 18, 2008 03:18 am
Got some screens


















edited on Feb. 18, 2008 03:18 am by BloodySoldier
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