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Forum: All Forums : Call of Duty 4
Category: CoD4 Custom Map Releases
Release announcements of custom maps and other content related to Call of Duty 4.
Moderators: foyleman, rEdrUmMDK, Foxhound, Rasta, StrYdeR, The_Caretaker, supersword, batistablr, playername, Welshy
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Author Topic: Sniper Elite meets Cod4
TailChaser
General Member
Since: Jan 18, 2008
Posts: 2
Last: Feb 20, 2008
[view latest posts]
Level 0
Category: CoD4 Custom Map Releases
Posted: Wednesday, Feb. 20, 2008 08:19 pm
If I run an extreme server, why would I want a duplicate copy of the mods in a map? The map should be without mods so that you do not have duplicates, and for somepeople who highly mod or customize the extreme mod for cod4 duplicates will crash the server. Cod4 like cod2 cannot handle to many iwd's that why you map pack. The map is good, I am not saying otherwise or making judgement, again my comments are imo. Also you won't see a map from me for cod4, I our clan does not like it, we are still cod2 but feuldump from SE is a project we are working on but would expect it to take around 6 months before its even beta released. But as for files not needed a good example would be the extreme sound effects, fart noise, time kilobit, etc. These are server side and client side fs_game mods not really ment for inclusion within a map. I might be wrong but... This looks more like a mod with a map in it than a map, or is that how you intended it to be?
zipman
General Member
Since: Mar 30, 2007
Posts: 31
Last: Apr 2, 2008
[view latest posts]
Level 2
Category: CoD4 Custom Map Releases
Posted: Thursday, Feb. 21, 2008 11:57 am
it was packed to test on a home server for friends to play on, the mod was left in as its how i rared it after testing :(

but once again thanks for the heads up,

and lookforward to seing your cod2 dump map hope it goes will for you,

edited on Feb. 21, 2008 11:58 am by zipman
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