MODSonline
  Welcome Guest to MODSonline Home | Forums | Register | Login
Main-Menu
Home
Login
Register
Add Download
Add News
Add Tutorial *
Forums

Advertise
Affiliate Store US *
Affiliate Store UK *
Affiliate Store CA *
Angry Letter Generator
Avatar Upload
Calendar of Games
Contact
Downloads
FAQs
Forums
Member List
Member Projects
News
News Grabber *
Policy
Polls
Private Messages
Reviews
Screenshot Gallery
Search
Servers - Game
Store - Shirts *
Subscribe
Topics
Tutorials
Weblinks
Wiki *
Tutorials
CoD Mapping
CoDUO Mapping
CoD2 Mapping
CoD4 Mapping
CoDWW Mapping
CoD FAQs
HL2 Mapping
HL2 FAQs
SOF1 Mapping
Crysis Mapping
Q4 Mapping
Doom 3 Mapping
Doom 3 FAQs
UT2K3 Mapping
SOF2 Mapping
SOF2 FAQs

Lightray Modeling
General Modeling
General Modding
Adobe Photoshop
Common Mapping Errors

Readme.txt Generator
Members-Online
netherfoam [Searc]
INSANE{H|S} [Forum]
liltc64 [Tutor]
codnerd [Downl]

4 Members and 11 Guests
Chat MODSonline
0 People Now Chatting
MODSOnline TeamSpeak

download TeamSpeak

In-The-News
Sunday, Jan. 4th
MODSonair 161 Live
Friday, Jan. 2nd
MODSonair Episode 160
Thursday, Jan. 1st
HAPPY NEW YEAR MODSONLINE AND ALL
Sunday, Dec. 28th
MODSonair 160 Live
Saturday, Dec. 27th
MODSonline Holiday Pwnage
Latest Poll
Modsonair audio or video?
Video from here on. 48.57%
Sticking with audio. 2.86%
Either is good. 17.14%
What is modsonair? 31.43%
Read More...
4 comments

Newsletter
Name:
Email:
Newsletter Archives
Your Membership
User Name:
Password:
Register.
In The Forums
vision script
CoD2 Scripting.. Posts: (15) Views: (65) by INSANE{H|S}
Start at level 15
CoD:WW Zombie/Co.. Posts: (6) Views: (102) by Sgt.Rampage
pk3 making?
CoDUO Level Desi.. Posts: (1) Views: (9) by ghostryder07
found em
CoD:WW Zombie/Co.. Posts: (1) Views: (14) by cme4pain
Art of War Central Quake 4 Mods for Dummies
CoDWW Download
Forums
MODSonline.com Forums

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Forum: All Forums : Call of Duty 4
Category: CoD 4 Level Design
CoD 4 mapping and level design.
Moderators: foyleman, rEdrUmMDK, Foxhound, Rasta, StrYdeR, The_Caretaker, supersword, batistablr, playername, Welshy
Latest Posts
Subscribed Posts
Search
Restricted Access Restricted Access
Page
Next Page
subscribe
Author Topic: zip archive iwd
darkcod5
General Member
Since: Jan 21, 2008
Posts: 99
Last: Jan 4, 2009
[view latest posts]
Level 3
Category: CoD 4 Level Design
Posted: Saturday, Mar. 15, 2008 06:13 pm
Cant load my minimap error.
+set fs_game Mods/nameofmod in compile tools

I have the iwi in my raw/images

Made a folder in usermaps with my map name. Includes both ff files and a images folder with the iwi.

When I riht click on the folder and select send to...
I choose the option Compressed (zipped) Folder and it makes a WinZip file that I rename to mymap.iwd

What am I doing wrong? Please need advice.

darkcod5
General Member
Since: Jan 21, 2008
Posts: 99
Last: Jan 4, 2009
[view latest posts]
Level 3
Category: CoD 4 Level Design
Posted: Saturday, Mar. 15, 2008 09:09 pm
I have a compass I would like to try to see how it works. When trying to run the map through the compile tool I get the error (can not find compass) I made a idw with the compass iwi and csv folder and put that in a mods folder. Stilt I get the error. Please help.
Saureco
General Member
Since: Aug 12, 2006
Posts: 254
Last: Mar 19, 2008
[view latest posts]
Level 5
Category: CoD 4 Level Design
Posted: Saturday, Mar. 15, 2008 09:12 pm
I get the same error. This process is either highly guarded or broken as crap.
darkcod5
General Member
Since: Jan 21, 2008
Posts: 99
Last: Jan 4, 2009
[view latest posts]
Level 3
Category: CoD 4 Level Design
Posted: Saturday, Mar. 15, 2008 09:34 pm
In the usermap file I have my map file with both ff files, (I even tried copying the idw file there). A copy of the iwd is in the ModWarfare mod folder. Raw/materials has the compass_map_mapname file. Running the map from the compile tools with the custom command line options set to +set fs_game Mods/ModWarfare and I still get the error. I've been working on this for almost the whole day.
SpeedHighway
General Member
Since: Apr 30, 2005
Posts: 494
Last: Apr 9, 2008
[view latest posts]
Level 5
Category: CoD 4 Level Design
Posted: Sunday, Mar. 16, 2008 11:43 am
1. Put the .iwd file in your usermaps folder (inside map name folder) with the .ff files. You'll only put it in the mod folder if you are using the ff files from zone/english.

2. ONLY put .iwi files in the .iwd. Some tutorials (like those for loadscreen) state to put a .csv inside the .iwd. This is inaccurate. The .csv is built into your .ff. Also, do not put the materials into the .iwd. This is also inaccurate. These are also built into the .ff.

3. When making your minimap make sure the minimap corners are the corners of a square and not a rectangle. A good way to do this is to make a block in radiant, and watch the measurements for the sides and make sure they are the same. Then place your script_origins (or minimap_corner prefabs) on the corners of that block. Then delete the block.

Summary.

Inside /cod4/usermaps/mapname should be
mp_mapname.ff
mp_mapname_load.ff
mp_mapname.iwd

Inside the .iwd should be
/images/compass_mp_mapname.iwi
/images/loadscreen_map_mp_mapname.iwi

darkcod5
General Member
Since: Jan 21, 2008
Posts: 99
Last: Jan 4, 2009
[view latest posts]
Level 3
Category: CoD 4 Level Design
Posted: Sunday, Mar. 16, 2008 02:11 pm
Thanks Highway,

I have all those steps completed. The reason its still not working is possibly these reasons. The minimap corners are not of a perfect square but more of a rectangle. I have a wall surrounding my map and put them in the opposite corners. I also did not use the exec minimap command if that makes a difference. As for the csv and gsc im sure I have then set up right, but the csv seems or the minimap itself seem to be causing the problem. Once I take out material,compass_map_mp_ the map runs. I used a 24 bit targe tga file for the minimap 512x512 pixels.
Sevenz
General Member
Since: Apr 24, 2006
Posts: 1179
Last: Jan 8, 2009
[view latest posts]
Level 8
Category: CoD 4 Level Design
Posted: Sunday, Mar. 16, 2008 02:31 pm

Quote:
Running the map from the compile tools with the custom command line options set to +set fs_game Mods/ModWarfare and I still get the error.

well, that doesn't work. Additional command line options are added to the end (behind the devmap command). fs_game has to be set before loading a map or it won't work.

from "cod4compiletools_runmap.bat":

Code:
%exeName% +set logfile 2 +set monkeytoy 0 +set com_introplayed 1 +devmap %mapname% %cmdOptions%


make a shortcut to the iw3mp.exe and add the following arguments:

"[...]\iw3mp.exe" +set logfile 2 +set monkeytoy 0 +set com_introplayed 1 +set fs_game Mods/yourmod +devmap mp_yourmap
darkcod5
General Member
Since: Jan 21, 2008
Posts: 99
Last: Jan 4, 2009
[view latest posts]
Level 3
Category: CoD 4 Level Design
Posted: Sunday, Mar. 16, 2008 03:15 pm
Sevenz this will allow my minimap to run ? where do I extract the .bat files?

edited on Mar. 16, 2008 03:16 pm by darkcod4
darkcod5
General Member
Since: Jan 21, 2008
Posts: 99
Last: Jan 4, 2009
[view latest posts]
Level 3
Category: CoD 4 Level Design
Posted: Sunday, Mar. 16, 2008 03:28 pm
Is this code to be put in the box under the checked box next to Use Custom Command Line Options in the Compile Tools?
SpeedHighway
General Member
Since: Apr 30, 2005
Posts: 494
Last: Apr 9, 2008
[view latest posts]
Level 5
Category: CoD 4 Level Design
Posted: Sunday, Mar. 16, 2008 04:43 pm
It doesn't care what order the command line variables are in.

You can, in fact, test your map from the compile tools.
The line just has to be slightly different
It must be

+set fs_game "mods/customMaps"

I test it this way every few minutes.

Also, Dark. I believe you need to also make sure that your minimap corners are INSIDE your skybox. That's not verified, however.

edited on Mar. 16, 2008 04:48 pm by SpeedHighway
Restricted Access Restricted Access
Page
Next Page
subscribe
MODSonline.com Forums : Call of Duty 4 : CoD 4 Level Design
All logos and trademarks and information in this site are property of MODSonline LLC © 2009.
The comments are property of their posters.
RSS news feeds for MODSonline can be found News.php.
Art of War Central
Partners
Frag Universe
Battle for Europe COD2
The Firing Box
CODAddicts - Call of Duty News & Downloads
XoXide
Call of Duty Headquarters
modbase.be
Ask About
Advertising
Friends
The Clan Database
Volcano
ModTheater
Ask About
Advertising
Link to Us
MODSonair
View in iTunes
Please help us to raise in the ranks of podcasting and subscribe to our itunes feed using the link above.
MODSonair Releases
MODSonair Episode 160
MODSonair Episode 159
MODSonair Episode 158
MODSonair Episode 157
MODSonair Episode 156
Next Show
The next MODSonair show will air LIVE on:
01/11/2009 12:00 EST

Time remaining:
Copyright © 2009 MODSonline
Tresware Content Management System Copyright © 2009 Tresware
Website Designed and Hosted   Tresware