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Call of Duty 4
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CoD 4 Level Design
CoD 4 mapping and level design.
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Topic: Where does the compiler put the .ff files?
shookone
General Member
Since: Feb 25, 2008
Posts: 22
Last: Mar 30, 2008
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Category: CoD 4 Level Design
Posted: Monday, Mar. 24, 2008 04:14 pm
I have a lot of custom textures which dont show up when I test the map through the compiler. I need to locate the .ff files for my map so that I can put them in the custom maps folder and run them on modwarfare. Where are they located?
Wrecks
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Category: CoD 4 Level Design
Posted: Monday, Mar. 24, 2008 04:27 pm
Call of Duty 4 - Modern Warfare\zone\english
edited on Mar. 24, 2008 04:27 pm by Wrecks
shookone
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Since: Feb 25, 2008
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Category: CoD 4 Level Design
Posted: Monday, Mar. 24, 2008 06:18 pm
Thats what I thought, but it is not putting it there. Would it put them anywhere else, or is it simply just not making the .ff in this case?
Mr_Dallas
General Member
Since: Dec 21, 2004
Posts: 53
Last: Apr 6, 2008
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Category: CoD 4 Level Design
Posted: Monday, Mar. 24, 2008 06:22 pm
if it aint there =
do a search = just type ur map name in search.
It it aint there at all : something is going wrong
are there errors comming up when building the fast file?
shookone
General Member
Since: Feb 25, 2008
Posts: 22
Last: Mar 30, 2008
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Category: CoD 4 Level Design
Posted: Monday, Mar. 24, 2008 10:10 pm
yea one, something about missing code_post_gfx or something similar. Map still runs, so the FF has to be somewhere. Search turned up nothing.
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