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Forum: All Forums : Call of Duty 4
Category: CoD4 Custom Map Releases
Release announcements of custom maps and other content related to Call of Duty 4.
Moderators: foyleman, rEdrUmMDK, Foxhound, Rasta, StrYdeR, The_Caretaker, batistablr, playername
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Author Topic: Communique
PoSSe
General Member
Since: Jan 23, 2006
Posts: 73
Last: Aug 26, 2008
[view latest posts]
Level 3
Category: CoD4 Custom Map Releases
Posted: Sunday, Mar. 30, 2008 01:22 am




http://www.codutility.com/

http://www.codutility.com/index.php?file=Download&op=description&dl_id=2904
noodleuberalles
General Member
Since: Apr 4, 2008
Posts: 2
Last: Apr 5, 2008
[view latest posts]
Level 0
Category: CoD4 Custom Map Releases
Posted: Friday, Apr. 4, 2008 11:27 pm
spawn points are horrible in this map
Nemo06c
General Member
Since: Jul 23, 2006
Posts: 227
Last: Aug 29, 2008
[view latest posts]
Level 4
Category: CoD4 Custom Map Releases
Posted: Saturday, Apr. 5, 2008 07:10 am
noodleuberalles writes...
Quote:
spawn points are horrible in this map


Hey from where do you come from?

This map is awesome, using the same spawn points as the previous versions and as the original map.

This is a stupid comment. The kind of comment that should be done by pm or email.
Sparks
General Member
Since: Feb 22, 2004
Posts: 10
Last: Aug 5, 2008
[view latest posts]
Level 0
Category: CoD4 Custom Map Releases
Posted: Saturday, Apr. 5, 2008 08:16 am
Great Map . Running in our rotation with the AWE4 mod. Only problem with S&D the sides will not change when round is complete. The map plays through all 7 rounds. You had posted at IW that you might have to many spawn points. Not sure if that is the problem.
Nemo06c
General Member
Since: Jul 23, 2006
Posts: 227
Last: Aug 29, 2008
[view latest posts]
Level 4
Category: CoD4 Custom Map Releases
Posted: Saturday, Apr. 5, 2008 09:03 am
Sparks writes...
Quote:
... You had posted at IW that you might have to many spawn points. Not sure if that is the problem.


Exactly! Its incredible. The guy has registered here to ONLY gave a bad comment about the map. The first and only post he made! Simply incredible.
PoSSe
General Member
Since: Jan 23, 2006
Posts: 73
Last: Aug 26, 2008
[view latest posts]
Level 3
Category: CoD4 Custom Map Releases
Posted: Saturday, Apr. 5, 2008 10:26 am
Well... IW never responded to my post, so I lowered the S and D spawns to 16 per side and recompiled it. It will be tested today and I hope that fixes it. The issue I saw with it was the map rounds are suppost to switch after 3 rounds and it switches after 2 rounds sometimes. Then it switches back again on the third round. Not to bad, I kinda think its neat. Random round switches, but thats not the way its meant to be. As soon as I resolve this I will reply about it. Thanks for your time and meanwhile enjoy the map.

edited on Apr. 5, 2008 10:28 am by PoSSe
noodleuberalles
General Member
Since: Apr 4, 2008
Posts: 2
Last: Apr 5, 2008
[view latest posts]
Level 0
Category: CoD4 Custom Map Releases
Posted: Saturday, Apr. 5, 2008 11:26 pm
Didn't mean to pee-pee anyone off - i am new to running a custom server and didn't know there was protocol when posting comments or that people would be sensitive - i hadn't considered pm or email. I've seen posts like mine in codutility.com and thought it was ok ...

we uploaded this map - we use the Extreme mod and it had 1 spawn point for tdm (both teams) + ffa. Maybe its been changed since we downloaded it this week. i dunno. we dont play any other gametype s+d, dom, etc.

the comment wasn't made as an insult - it was informational. my entire clan was disappointed we had to take it out of rotation. sorry if it angered you, it wasn't meant as an insult at all. we were all stoked to play it.







edited on Apr. 5, 2008 11:28 pm by noodleuberalles
Sparks
General Member
Since: Feb 22, 2004
Posts: 10
Last: Aug 5, 2008
[view latest posts]
Level 0
Category: CoD4 Custom Map Releases
Posted: Sunday, Apr. 6, 2008 07:20 am
One other fix you need to make. The large rock by the water bridge where you can leave the bunker, players at times will get stuck on top of the rock and can't move.
Will add the updated map to our rotation as soon as it's posted. Once again great job on the remake of the wolfenstein map.[thumbs_up]
PoSSe
General Member
Since: Jan 23, 2006
Posts: 73
Last: Aug 26, 2008
[view latest posts]
Level 3
Category: CoD4 Custom Map Releases
Posted: Saturday, Apr. 12, 2008 12:50 pm
The map is all finished with the fixes. The S&D switching sides issue was caused by the flapping shutters. All I had to do was remove the line:
maps/mp/_shutter.gsc::main();
from my maps gsc.
Shutters still work.
The tutorial is now fixed also.

edited on Apr. 12, 2008 12:51 pm by PoSSe
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