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Call of Duty 4
Category:
CoD 4 Level Design
CoD 4 mapping and level design.
Moderators:
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Author
Topic: Error on Compile..
CoDLiNK
General Member
Since: Mar 16, 2008
Posts: 37
Last: Jun 2, 2008
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Category: CoD 4 Level Design
Posted: Sunday, Mar. 30, 2008 06:20 pm
I have done my first map with no problems..
Now I am getting this error and I don't know why.
I even tried reinstalling cod 4 and radient but it still shows up..
can someone help me?
Terian
General Member
Since: May 22, 2004
Posts: 121
Last: Apr 14, 2008
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Category: CoD 4 Level Design
Posted: Sunday, Mar. 30, 2008 06:24 pm
Chances are Radient is no longer writing the .d3dbsp. Try renaming one of your previous .d3dbsp to the new map name and then go into radient, save your map again, and recompile.
NovemberDobby
General Member
Since: Sep 17, 2006
Posts: 1597
Last: Jul 4, 2008
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Category: CoD 4 Level Design
Posted: Sunday, Mar. 30, 2008 06:27 pm
If it's an mp map, call it
mp_
mapname. This is important.
CoDLiNK
General Member
Since: Mar 16, 2008
Posts: 37
Last: Jun 2, 2008
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Category: CoD 4 Level Design
Posted: Sunday, Mar. 30, 2008 07:19 pm
Yes it is saved as mp_....
Quote:
Chances are Radient is no longer writing the .d3dbsp. Try renaming one of your previous .d3dbsp to the new map name and then go into radient, save your map again, and recompile.
Thx I will try that..
CoDLiNK
General Member
Since: Mar 16, 2008
Posts: 37
Last: Jun 2, 2008
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Category: CoD 4 Level Design
Posted: Sunday, Mar. 30, 2008 08:23 pm
OK, it compiles now, but when I run selected map it runs the old map that I have renamed the d3dbsp. from..
Why doesn't it write the files anymore. I havent done anything to radient?
Out of curiosity, what is the d3dbsp. for?
Terian
General Member
Since: May 22, 2004
Posts: 121
Last: Apr 14, 2008
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Category: CoD 4 Level Design
Posted: Sunday, Mar. 30, 2008 11:03 pm
Ok, check to make sure there isn't any errors. Those would keep it from compiling the "new" version so it would simply load the old version. If you could post your compile log it could help.
CoDLiNK
General Member
Since: Mar 16, 2008
Posts: 37
Last: Jun 2, 2008
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Category: CoD 4 Level Design
Posted: Monday, Mar. 31, 2008 05:27 am
Here is the BSP compile..
Code:
A subdirectory or file C:\Program Files\Activision\Call of Duty 4 - Modern Warfa re\raw\maps\mp\ already exists. . . ########################################### COMPILE BSP ########################################### . . 1 file(s) copied. CoD4Map v1.1 (c) 2002 Id Software Inc. / Infinity Ward ---- cod2map ---- ----- FS_Startup ----- Current search path: C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools /main C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_12.iwd (33 f iles) C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_11.iwd (448 files) C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_10.iwd (230 files) C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_09.iwd (447 files) C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_08.iwd (66 f iles) C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_07.iwd (34 f iles) C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_06.iwd (416 files) C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_05.iwd (716 files) C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_04.iwd (765 files) C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_03.iwd (670 files) C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_02.iwd (1296 files) C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_01.iwd (1456 files) C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_00.iwd (1054 files) C:/Program Files/Activision/Call of Duty 4 - Modern Warfare//main C:/Program Files/Activision/Call of Duty 4 - Modern Warfare//main_shared C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools /raw C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools /raw_shared C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools /devraw C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools /devraw_shared C:/Program Files/Activision/Call of Duty 4 - Modern Warfare//players C:/Program Files/Activision/Call of Duty 4 - Modern Warfare//raw C:/Program Files/Activision/Call of Duty 4 - Modern Warfare//raw_shared C:/Program Files/Activision/Call of Duty 4 - Modern Warfare//devraw C:/Program Files/Activision/Call of Duty 4 - Modern Warfare//devraw_shared C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_engli sh_iw06.iwd (7 files) C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_engli sh_iw05.iwd (1338 files) C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_engli sh_iw04.iwd (1730 files) C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_engli sh_iw03.iwd (3705 files) C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_engli sh_iw02.iwd (3483 files) C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_engli sh_iw01.iwd (3181 files) C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_engli sh_iw00.iwd (2903 files) C:/Program Files/Activision/Call of Duty 4 - Modern Warfare//raw/english File Handles: ---------------------- 23978 files in iwd files Loading map file C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\map _source\mp_doortut2.map Map C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\map_source\mp_do ortut2.map, Entity 1, Brush 0, Origin 160.000000 -236.000000 76.000000: Model is an origin brush only . . ########################################### COMPILE LIGHT ########################################### . . ----- FS_Startup ----- Current search path: C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools /main C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_12.iwd (33 f iles) C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_11.iwd (448 files) C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_10.iwd (230 files) C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_09.iwd (447 files) C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_08.iwd (66 f iles) C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_07.iwd (34 f iles) C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_06.iwd (416 files) C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_05.iwd (716 files) C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_04.iwd (765 files) C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_03.iwd (670 files) C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_02.iwd (1296 files) C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_01.iwd (1456 files) C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_00.iwd (1054 files) C:/Program Files/Activision/Call of Duty 4 - Modern Warfare//main C:/Program Files/Activision/Call of Duty 4 - Modern Warfare//main_shared C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools /raw C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools /raw_shared C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools /devraw C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools /devraw_shared C:/Program Files/Activision/Call of Duty 4 - Modern Warfare//raw C:/Program Files/Activision/Call of Duty 4 - Modern Warfare//raw_shared C:/Program Files/Activision/Call of Duty 4 - Modern Warfare//devraw C:/Program Files/Activision/Call of Duty 4 - Modern Warfare//devraw_shared C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_engli sh_iw06.iwd (7 files) C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_engli sh_iw05.iwd (1338 files) C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_engli sh_iw04.iwd (1730 files) C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_engli sh_iw03.iwd (3705 files) C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_engli sh_iw02.iwd (3483 files) C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_engli sh_iw01.iwd (3181 files) C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_engli sh_iw00.iwd (2903 files) C:/Program Files/Activision/Call of Duty 4 - Modern Warfare//raw/english File Handles: ---------------------- 23978 files in iwd files using default radiosityScale 1 using default contrastGain 0.3 building collision data... building collision took 0.7 seconds ---------------------------------------- Calculating sample areas... Finished in 0 seconds. ---------------------------------------- Getting radiosity color for each sample... Finished in 2 seconds. ---------------------------------------- Applying radiosity scale... Finished in 0 seconds. ---------------------------------------- Loading saved light transport for sky and radiosity... ---------------------------------------- Building light transport for light sources... Finished in 39 seconds. ---------------------------------------- Normalizing transport weights... Finished in 0 seconds. ---------------------------------------- Seeding sky light... Finished in 0 seconds. ---------------------------------------- Radiosity bounce 1... Finished in 1 seconds. ---------------------------------------- Radiosity bounce 2... Finished in 1 seconds. ---------------------------------------- Radiosity bounce 3... Finished in 1 seconds. ---------------------------------------- Radiosity bounce 4... Finished in 1 seconds. ---------------------------------------- Radiosity bounce 5... Finished in 1 seconds. ---------------------------------------- Radiosity bounce 6... Finished in 1 seconds. ---------------------------------------- Finding lightmap bleeding... Finished in 0 seconds. ---------------------------------------- Building final lightmaps... Finished in 34 seconds. ---------------------------------------- Calculating ground lighting for static models... Finished in 0 seconds. Light grid sample point file 'C:\Program Files\Activision\Call of Duty 4 - Moder n Warfare\raw\maps\mp\mp_doortut2.grid' not found. Vis cache logfile 'C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\r aw\maps\mp\mp_doortut2.vclog' not found; using static model origins only. Ignoring grid logfile 'C:\Program Files\Activision\Call of Duty 4 - Modern Warfa re\raw\maps\mp\mp_doortut2.grid_auto': size 0 is not a multiple of 12. Ignoring grid logfile 'C:\Program Files\Activision\Call of Duty 4 - Modern Warfa re\raw\maps\mp\mp_doortut2.grid_not': size 0 is not a multiple of 12. ---------------------------------------- Calculating light grid... Finished in 1 seconds. ---------------------------------------- Quantizing light grid colors... ---------------------------------------- Improving quantization... Finished in 0 seconds. ---------------------------------------- Encoding light grid... Entire light compile finished in 1 minutes 32 seconds . . ########################################### CONNECTING PATHS ########################################### . . . . ########################################### DONE ########################################### . . Press any key to continue . . .
NovemberDobby
General Member
Since: Sep 17, 2006
Posts: 1597
Last: Jul 4, 2008
[
view latest posts
]
Category: CoD 4 Level Design
Posted: Monday, Mar. 31, 2008 06:20 am
Entity 1, Brush 0, Origin 160 -236 76: Model is an origin brush only
In Radiant, type Ctrl-G, type in those co-ordinates, and delete the brush you're moved to.
d3dbsp = Direct3D binary space partitioning, I think.
CoDLiNK
General Member
Since: Mar 16, 2008
Posts: 37
Last: Jun 2, 2008
[
view latest posts
]
Category: CoD 4 Level Design
Posted: Monday, Mar. 31, 2008 08:23 pm
OK, fixed origin brush. Now when I run selected map, it will load it, but it suddenly changes to a stock map and loads it....
Sevenz
General Member
Since: Apr 24, 2006
Posts: 822
Last: Jul 5, 2008
[
view latest posts
]
Category: CoD 4 Level Design
Posted: Monday, Mar. 31, 2008 08:37 pm
place at least a global_intermission, dm spawn, tdm, tdm axis, tdm allies spawn, check your skybox for leaks and recompile BSP (+building ff).
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