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Forum: All Forums : Call of Duty 4
Category: CoD 4 Level Design
CoD 4 mapping and level design.
Moderators: foyleman, rEdrUmMDK, Foxhound, Rasta, StrYdeR, The_Caretaker, batistablr, playername
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Author Topic: Any good Sound websites?
Arkadian
General Member
Since: Jan 27, 2008
Posts: 69
Last: Aug 31, 2008
[view latest posts]
Level 3
Category: CoD 4 Level Design
Posted: Monday, Apr. 7, 2008 10:51 am
So Im looking for a website that allows you to download different types of sounds/music , mostly in wav. format of course.

Rite now Im kinda looking for some sound or music for a radio I have on my map and would like the sound to be somthing like 2 opfor soldiers talking. But for music, I dono some sort of eastern type music lol.

So any help on a good site for different types of sound/music would be great! Or maybe even a link to a program that would allow me to edit the sounds and convert to wav. format.

Cheers,
Arkadian
Sevenz
General Member
Since: Apr 24, 2006
Posts: 1026
Last: Sep 5, 2008
[view latest posts]
Level 8
Category: CoD 4 Level Design
Posted: Monday, Apr. 7, 2008 11:22 am
Audacity is free, open source software for recording and editing sounds. It is available for Mac OS X, Microsoft Windows, GNU/Linux, and other operating systems.

import: wav, aif, au, snd, mp3, ogg, lof
export: wav, mp3, ogg

http://audacity.sourceforge.net/


You can record every Webradio using free software like Winamp + Stream Ripper.

http://www.di.fm/
http://www.sky.fm/
http://shoutcast.com/
Arkadian
General Member
Since: Jan 27, 2008
Posts: 69
Last: Aug 31, 2008
[view latest posts]
Level 3
Category: CoD 4 Level Design
Posted: Monday, Apr. 7, 2008 11:44 am
Kool thanks Sevenz!
Arkadian
General Member
Since: Jan 27, 2008
Posts: 69
Last: Aug 31, 2008
[view latest posts]
Level 3
Category: CoD 4 Level Design
Posted: Monday, Apr. 7, 2008 12:01 pm
Just found A really good sound effects for my map, and its working which is the main thing. But the song is a little too loud, or its radius is too big, when I spawned I could hear it already.

heres my script:
ahwak,,customsounds/ahwak.wav,0.70,0.90,,,,160,1700,voice,,,looping,,mp_convoyassault,,,,,,,,

Now some1 told me which set of numbers changes the radiuse of the sound, but I cant for the life of me remember! lol. any help here? [ohwell]
Sevenz
General Member
Since: Apr 24, 2006
Posts: 1026
Last: Sep 5, 2008
[view latest posts]
Level 8
Category: CoD 4 Level Design
Posted: Monday, Apr. 7, 2008 12:42 pm
load any stock soundalias csv using notepad and you will find this line:

name,sequence,file,vol_min,vol_max,vol_mod,pitch_min,pitch_max,dist_min,dist_max,
channel,type,probability,loop,masterslave,loadspec,subtitle,compression,secondaryaliasname,
volumefalloffcurve,startdelay,speakermap,reverb,lfe percentage,center percentage,
platform,envelop_min,envelop_max,envelop percentage


volume stuff start with vol_
radius (distance) with dist_


1 = name
2 = sequence
3 = file
...


example:
ahwak,,customsounds/ahwak.wav,0.70,0.90,,,,160,1700,voice,,,looping,,mp_convoyassault,,,,,,,,

1 = ahwek (name)
2 = (empty, sequence)
3 = customsounds/ahwak.wav (file)
...

edited on Apr. 7, 2008 12:45 pm by Sevenz
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