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Forum: All Forums : Call of Duty 4
Category: CoD 4 Level Design
CoD 4 mapping and level design.
Moderators: foyleman, rEdrUmMDK, Foxhound, Rasta, StrYdeR, The_Caretaker, batistablr, playername
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Author Topic: help serious problem
GEZUS
General Member
Since: Mar 18, 2008
Posts: 73
Last: May 25, 2008
[view latest posts]
Level 3
Category: CoD 4 Level Design
Posted: Sunday, Apr. 13, 2008 12:13 pm
thanks for that but now another error i have on my fast file

ERROR: Couldnt Find Material" in red text on every lne that i placed in my csv wats this
and how to fix it thx
rnr_woogie
General Member
Since: Jan 22, 2008
Posts: 36
Last: Jul 3, 2008
[view latest posts]
Level 2
Category: CoD 4 Level Design
Posted: Sunday, Apr. 13, 2008 12:40 pm
Just add the stuff to your zone_source/mapname.cvs. That stupid 'update zone file' never works
GEZUS
General Member
Since: Mar 18, 2008
Posts: 73
Last: May 25, 2008
[view latest posts]
Level 3
Category: CoD 4 Level Design
Posted: Sunday, Apr. 13, 2008 12:41 pm
i know cuz it always saids eroor couldnt find material in red text
GEZUS
General Member
Since: Mar 18, 2008
Posts: 73
Last: May 25, 2008
[view latest posts]
Level 3
Category: CoD 4 Level Design
Posted: Sunday, Apr. 13, 2008 01:53 pm
still no luck with my srror so i left it for now ok this is my other question im doing my helicopter paths and i finished my approch path and im starting on my circle path but im wondering if the script origin i put in for the last point of approch the "heli_dest" should be connected with the "heli_start_loop" script it didnt tell me so im wondering
GEZUS
General Member
Since: Mar 18, 2008
Posts: 73
Last: May 25, 2008
[view latest posts]
Level 3
Category: CoD 4 Level Design
Posted: Sunday, Apr. 13, 2008 03:44 pm
damn now i have another error

script runtime error
"codecallback_startgametype()"

i dont understand i deleted everything in my csv and gsc files and still it said that and also wen i die theirs a big FX text in red how do i get rid of that

edited on Apr. 13, 2008 03:46 pm by GEZUS
ordabue
General Member
Since: Jan 19, 2008
Posts: 20
Last: Apr 13, 2008
[view latest posts]
Level 1
Category: CoD 4 Level Design
Posted: Sunday, Apr. 13, 2008 04:07 pm
This problem is very simple to fix, Uninstall the game and wait for a real game with a real map editor to come out, thats how I fixed it.....................[machine_gun]
GEZUS
General Member
Since: Mar 18, 2008
Posts: 73
Last: May 25, 2008
[view latest posts]
Level 3
Category: CoD 4 Level Design
Posted: Sunday, Apr. 13, 2008 04:13 pm
hey wat do u mean by Uninstall the game and wait for a real game with a real map editor to come out and guys i hate to be this guy but i have to submmite my map by tommroow and i dont have time to wait


edited on Apr. 13, 2008 04:20 pm by GEZUS
rnr_woogie
General Member
Since: Jan 22, 2008
Posts: 36
Last: Jul 3, 2008
[view latest posts]
Level 2
Category: CoD 4 Level Design
Posted: Sunday, Apr. 13, 2008 04:25 pm
GEZUS writes...
Quote:
still no luck with my srror so i left it for now ok this is my other question im doing my helicopter paths and i finished my approch path and im starting on my circle path but im wondering if the script origin i put in for the last point of approch the "heli_dest" should be connected with the "heli_start_loop" script it didnt tell me so im wondering


Why put that cheating aimbot chopper in the map.. everyone hates them.
GEZUS
General Member
Since: Mar 18, 2008
Posts: 73
Last: May 25, 2008
[view latest posts]
Level 3
Category: CoD 4 Level Design
Posted: Sunday, Apr. 13, 2008 04:31 pm
ya i konw i hate them but i want to beacuse i want to get as many point possible wen their judging
LPRay
General Member
Since: Apr 24, 2006
Posts: 746
Last: Aug 16, 2008
[view latest posts]
Level 6
Category: CoD 4 Level Design
Posted: Sunday, Apr. 13, 2008 04:53 pm
You could be getting these new errors since you have deleted your .gsc and .csv. Did you rebuild them yet?

And to ordabue, your solution was real helpful. I admit that the program is tough to use sometimes but obviously many people are figuring it out from people who have learnt or are learning about contributing what they can to be truly helpful.

However, your solution will most likely work best for you as is demonstrated by your response. Enjoy those other games.
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