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Forum: All Forums : Call of Duty 2
Category: CoD 2 Single Player
Call of Duty 2 single player mapping, scripting and everything single player.
Moderators: foyleman, rEdrUmMDK, Foxhound, Wyatt_Earp, Rasta, StrYdeR, The_Caretaker, Cypher2004, batistablr, Welshy
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Author Topic: End of mission?
zebrahdh
General Member
Since: Apr 18, 2008
Posts: 10
Last: May 14, 2008
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Level 0
Category: CoD 2 Single Player
Posted: Saturday, May. 10, 2008 04:41 pm
I really hope the answer is obvious because I can't figure it out for the life of me.

How do I end my mission?

My map, as of now, is a straight forward no objectives, escape the building without getting killed, SP map.

But how in the world, do I make the game end when you have escaped?

Does it have to be an objective? I would rather not have a star marker for it.

edited on May. 10, 2008 04:42 pm by zebrahdh
TheModDoctor
General Member
Since: Apr 27, 2007
Posts: 167
Last: Jul 6, 2008
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Level 4
Category: CoD 2 Single Player
Posted: Saturday, May. 10, 2008 06:04 pm
Hi, type this in the end of your gsc:


Code:
zebrahdh
General Member
Since: Apr 18, 2008
Posts: 10
Last: May 14, 2008
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Level 0
Category: CoD 2 Single Player
Posted: Sunday, May. 11, 2008 04:48 am
TheModDoctor writes...
Quote:

Ok thats definitely simple, and I never would have figured to do that.

Is there a way to make a .str of your own credits too?

Thanks ModDoc.

edited on May. 11, 2008 04:49 am by zebrahdh

Actually, im a bit confused... what exactly triggers this? and how?

Could I make a trigger that will trigger missionsuccess("credits", true);?

edited on May. 11, 2008 04:54 am by zebrahdh
TheModDoctor
General Member
Since: Apr 27, 2007
Posts: 167
Last: Jul 6, 2008
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Level 4
Category: CoD 2 Single Player
Posted: Sunday, May. 11, 2008 11:11 am
i'll give you a small example of how you can use this:


Code:


Now when endtrig is triggered, the mission will end. Hope this helps...[wink]
zebrahdh
General Member
Since: Apr 18, 2008
Posts: 10
Last: May 14, 2008
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Level 0
Category: CoD 2 Single Player
Posted: Sunday, May. 11, 2008 06:21 pm
TheModDoctor writes...
Quote:
i'll...


Okay, thats what I was thinking. Thanks for the help.
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