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Forum: All Forums : Call of Duty 4
Category: CoD4 Custom Map Releases
Release announcements of custom maps and other content related to Call of Duty 4.
Moderators: foyleman, rEdrUmMDK, Foxhound, Rasta, StrYdeR, The_Caretaker, batistablr, playername, Welshy
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Author Topic: [WIP] mp_TrainStation
[WFH]SLAYER
General Member
Since: Mar 29, 2006
Posts: 63
Last: Oct 1, 2008
[view latest posts]
Level 3
MODSCON
Category: CoD4 Custom Map Releases
Posted: Tuesday, May. 13, 2008 07:30 pm
=================Train Station===================
=========designed by: {WFH}+SLAYER+==============

Please visit us at: http://www.warriorsfromhell.com/home/

Progress:50-60% (excluding FX and other small coding jobs)
size:medium-big (perfect for 8-25 or more people)
game types: All (not yet implemented or tested)

Ive been working on the train station project for the past 4-5 months , since my work from Warsaw,Poland was done for COD2, I took time until cod4 came out.
The project and layout of the map I worked on since the games release, so I started making the first work as soon as the new Radiant was released.
From what people know, I love to provide excellent quality product, Warsaw,Poland took me almost a half a year or more to finally finish, and this new cod4 map is sure to please people with its quality and performance.

The map is almost 50-60% done, the upcoming screens show the current status of the map, and in the end the final product will be even better looking, as I don't have FX added to the map yet, that will be one of my last priorities after I have done the whole map, same might be with lighting, the map is currently working on my custom Vision file and worldspawn, and I'm always testing new ones or tweaking the current one.
I'm expecting to be done somewhere doing the summer, but i dont have a specific date, you never know what might come up.

As the map name states, the main theme of the map will be an old trainstation buildings located somewhere in Russia, the map has this old, a abandoned look to it.
Im not going to post all screen at once, so i took few of them and this will be my first ever preview of the map to the public.
Stay tuned for the upcoming updates, and screenshots.

EDIT: hmm the screens dont give a link to high res pictures, so heres the links for each one, sorry for the Inconvenience.
http://img148.imageshack.us/img148/6987/iw3mp2008051316222675kw8.jpg
http://img213.imageshack.us/img213/2857/iw3mp2008051316225276cb2.jpg
http://img213.imageshack.us/img213/4576/iw3mp2008051316373631ls9.jpg
http://img148.imageshack.us/img148/6346/iw3mp2008051316254021nb4.jpg
http://img137.imageshack.us/img137/6715/iw3mp2008051316244232lm3.jpg
http://img204.imageshack.us/img204/7506/iw3mp2008051316215645hv4.jpg
http://img137.imageshack.us/img137/2717/iw3mp2008051316241265pp8.jpg
http://img186.imageshack.us/img186/5389/iw3mp2008051316261873ok5.jpg
http://img301.imageshack.us/img301/1192/iw3mp2008051316214100dv8.jpg
http://img409.imageshack.us/img409/5229/iw3mp2008051316265545mi0.jpg
































Check back latter this week, I should have more new Screens by the end of the week- working on 2 new prefabs.
And other places I didn't have shows on the current screenshots.

Welshy
Preferred Member
Since: Feb 16, 2007
Posts: 709
Last: Nov 20, 2008
[view latest posts]
Level 6
Forum Moderator
Category: CoD4 Custom Map Releases
Posted: Wednesday, May. 14, 2008 10:32 am
Looks Amazing, Nice Job [thumbs_up]
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ingo811
General Member
Since: Feb 13, 2008
Posts: 21
Last: Jul 17, 2008
[view latest posts]
Level 1
Category: CoD4 Custom Map Releases
Posted: Thursday, Jul. 17, 2008 07:30 am
Wow ... Looks amazing. Love the feel of it. When will it be ready??[jumping]
ZolPo
General Member
Since: Jun 14, 2008
Posts: 19
Last: Oct 4, 2008
[view latest posts]
Level 1
Category: CoD4 Custom Map Releases
Posted: Thursday, Jul. 17, 2008 02:43 pm
Wow Cool!
Nice Work man/!
[machine_gun]
[WFH]SLAYER
General Member
Since: Mar 29, 2006
Posts: 63
Last: Oct 1, 2008
[view latest posts]
Level 3
MODSCON
Category: CoD4 Custom Map Releases
Posted: Saturday, Aug. 23, 2008 01:41 am
Whats up guys, man I didn't have much to release for some time, very busy.
Well I got many new things done, mostly one giant prefab composed of couple big buildings, still got to do minor details but its almost finished. Tho I don't have any in game screenshots I decided to post 2 sneak preview pictures I took from the 3D preview window in Radiant. Hope it is ok, as I want to get some in game screens taken as soon, as I get the map ready to a test compile.

picture#1: http://img383.imageshack.us/img383/272/image1cc7.jpg


picture#2: http://img151.imageshack.us/img151/663/image2rp5.jpg

tourist.Tam
General Member
Since: Feb 2, 2007
Posts: 233
Last: Nov 21, 2008
[view latest posts]
Level 4
Category: CoD4 Custom Map Releases
Posted: Monday, Aug. 25, 2008 02:55 am
Pretty impressive work from here. :)

I like the level of details you have on these prefabs.

Tam
jeannotvb
General Member
Since: Dec 8, 2007
Posts: 115
Last: Nov 19, 2008
[view latest posts]
Level 4
Category: CoD4 Custom Map Releases
Posted: Monday, Aug. 25, 2008 03:04 am
Looks very nice!

If you wan't your map tested on glitchjumps contact me on Xfire: jeannotvb

Jeannot
[WFH]SLAYER
General Member
Since: Mar 29, 2006
Posts: 63
Last: Oct 1, 2008
[view latest posts]
Level 3
MODSCON
Category: CoD4 Custom Map Releases
Posted: Thursday, Aug. 28, 2008 12:47 am
Thank you guys,
new stuff, new update.
Alright guys, this time I put some hours this past few days, and finnaly finished my main trainstation building, its kind of an entrance with ticket boots, I added little bet of an old/abandoned feel and look to it. Tho again 3D preview screenshots from the radiant, but soon enough I should have all my in-game screenshots ready. So here enjoy:

http://img291.imageshack.us/img291/5513/image4fy1.jpg

http://img291.imageshack.us/img291/60/555566cr3.jpg

http://img83.imageshack.us/img83/211/5555787788vq2.jpg



edited on Aug. 28, 2008 12:50 am by [WFH]SLAYER

edited on Aug. 28, 2008 12:52 am by [WFH]SLAYER
tourist.Tam
General Member
Since: Feb 2, 2007
Posts: 233
Last: Nov 21, 2008
[view latest posts]
Level 4
Category: CoD4 Custom Map Releases
Posted: Thursday, Aug. 28, 2008 04:21 am
Very nice.

For the Gameplay I would recommend that you have no clip on thing that are laying on the floor and that you keep the railing at a reasonable height for the player to be able to jump over it.

Keep it up. :)


Tam
[WFH]SLAYER
General Member
Since: Mar 29, 2006
Posts: 63
Last: Oct 1, 2008
[view latest posts]
Level 3
MODSCON
Category: CoD4 Custom Map Releases
Posted: Friday, Aug. 29, 2008 02:04 am
Yes, all the stuff on the floor in physical models so no cliped already.
The railings are the stock size, so they are jumpable, will test them out, maybe will need a mantle over some spots for players to help them climb over the railings, but I will have to test it out first before I decide.
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