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Call of Duty 4
Category:
CoD4 Custom Map Releases
Release announcements of custom maps and other content related to Call of Duty 4.
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Topic: [WIP] mp_stealthjob
chaotica
General Member
Since: Aug 29, 2005
Posts: 337
Last: May 21, 2008
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Category: CoD4 Custom Map Releases
Posted: Friday, May. 16, 2008 09:50 am
hey guys, I'm working on a SP and MP version of Mp_stealthjob, there will be a night and a day version!
mp_stealthjob (night version):
urls:
http://img135.imageshack.us/img135/8086/shot0003cv4.jpg
http://img228.imageshack.us/img228/6357/shot0004hx9.jpg
http://img291.imageshack.us/img291/4481/shot0005hk8.jpg
http://img135.imageshack.us/img135/9296/shot0006ut0.jpg
http://img135.imageshack.us/img135/4953/shot0007ji0.jpg
http://img291.imageshack.us/img291/9096/shot0008em0.jpg
http://img135.imageshack.us/img135/4693/shot0009av9.jpg
http://img135.imageshack.us/img135/3848/shot0010dd1.jpg
http://img291.imageshack.us/img291/4860/shot0011ix0.jpg
pictures:
mp_stealthjob (day version):
urls:
http://img135.imageshack.us/img135/2016/day1yq3.jpg
http://img291.imageshack.us/img291/9291/day2su5.jpg
http://img135.imageshack.us/img135/830/day3qf0.jpg
pictures:
Well, please post any comments etc, no matter what they are
Welshy
Preferred PLUS Member
Since: Feb 16, 2007
Posts: 505
Last: Jul 19, 2008
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Category: CoD4 Custom Map Releases
Posted: Friday, May. 16, 2008 10:35 am
Looks Awesome, Nice Job
Go ahead... You Play
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chaotica
General Member
Since: Aug 29, 2005
Posts: 337
Last: May 21, 2008
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Category: CoD4 Custom Map Releases
Posted: Friday, May. 16, 2008 03:02 pm
Thanks m8.. Though I'm sorry that the pictures are SOO big
I have 1280x1024 so... xD
got any suggestions or complaints, comments? 'cuz I'm about to finish the facility inside the mountain, and after that I'm gonna build some mountain cliffs around it and it'd be finished
well, the MP version would be finished, and I would probably release it's beta version then.. :)
The SP version however, will not be finished within the next month I think.. Long time since I made a SP map, and, I still have to plan how they are gonna move etc..
edited on May. 16, 2008 03:04 pm by chaotica
chaotica
General Member
Since: Aug 29, 2005
Posts: 337
Last: May 21, 2008
[
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Category: CoD4 Custom Map Releases
Posted: Saturday, May. 17, 2008 09:35 am
well the MP version is somewhat finished, and I will be posting a link to the download of the map soon.. I have edited the following things:
-The Fire etc does actually hurt now.
-The facility is somewhat finished, it has some smoke at the bottem as it's a somekind of "reactor"..
-Added thunder/lightning effects + sounds of it.
-Added mountains around the map, for natural background..
-Added DM spawnpoints
-Removed trees which were normal models, not prefabs.
-Placed Clip at the water side, so that the player can't get out.
-Added a Mountain pass through the mountains around the map, for excellent sniper positions.
-Finished the Facility.
-Finished outside area, except for lack of gras etc. but I'm gonna leave it like that as it is it's first beta version.
-Removed the extra rain effects. (I still had several areas raining with another script, which wasn't nescesary)
-Removed several/a lot of the barrels which were inside.(due to player lag etc from the FX)
-Fixed a lot of LMAP errors, though not all as they keep repeating about themselves.
-Added 'iron' beds to the camp.(inside the tents ofcourse)
-Fixed the terrain a bit, so that it'd be more realistic.
Well that's it for now, I will be posting a link to the download aswell as pictures soon enough.
BTW: I still didn't fix the rain thing, theres too much rain but I don't know how to edit this, in rasta's rain gsc?
edited on May. 17, 2008 09:37 am by chaotica
Rasta
Preferred Member
Since: Apr 10, 2004
Posts: 4082
Last: Jul 19, 2008
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view latest posts
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Category: CoD4 Custom Map Releases
Posted: Saturday, May. 17, 2008 10:49 am
I think the daytime version would look much better without any rain.
If you are using my rain script you can raise the rain z value or reduce the max_nodes to make the rain lighter
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