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Forum: All Forums : Call of Duty 4
Category: CoD 4 Scripting
Scripting and coding with Call of Duty 4.
Moderators: foyleman, rEdrUmMDK, Foxhound, Rasta, StrYdeR, The_Caretaker, batistablr, playername, Welshy
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Author Topic: Custom MP weapon...
olip123
General Member
Since: Jul 26, 2005
Posts: 39
Last: May 17, 2008
[view latest posts]
Level 2
Category: CoD 4 Scripting
Posted: Friday, May. 16, 2008 11:52 am
So I tried just making a test weapon...

Basically I followed this tutorial: here

I put the stock weapon files in where they were told to go, but the only difference is, I renamed the weapon file to pt_mp (to test if it worked).

I followed the tutorial, but when I fire up the game and /devmap mp_strike.. then /give pt_mp

It said, the weapon file must be in an .IWD. So i put the weapons/mp/pt_mp (including the folders) into an .IWD, placed it in the MODS directory I was working in, and fired the game up again.

Now the console says it could not find that weapon.
NovemberDobby
General Member
Since: Sep 17, 2006
Posts: 1664
Last: Nov 22, 2008
[view latest posts]
Level 8
Category: CoD 4 Scripting
Posted: Friday, May. 16, 2008 11:56 am
Gotta precache. If you name it to a stock one, they're all precached by default so it'll work.

Or, you'll have to precache it in the gametype scripts.

PrecacheItem("pt_mp");
olip123
General Member
Since: Jul 26, 2005
Posts: 39
Last: May 17, 2008
[view latest posts]
Level 2
Category: CoD 4 Scripting
Posted: Friday, May. 16, 2008 11:56 am


Thankyou dobby!

<3 your zombie mod too!



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