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Forum: All Forums : Call of Duty 2
Category: CoD 2 Level Design
CoD 2 mapping and level design.
Moderators: foyleman, rEdrUmMDK, Foxhound, Wyatt_Earp, Rasta, StrYdeR, The_Caretaker, Cypher2004, batistablr
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Author Topic: See through terrain
Kiwi
General Member
Since: Jun 27, 2008
Posts: 43
Last: Jul 1, 2008
[view latest posts]
Level 2
Category: CoD 2 Level Design
Posted: Saturday, Jun. 28, 2008 03:13 pm
why when i do simple terrain patch, some pieces of terrain are visible through other pieces? and how can i solve this problem? screen:



thanks
Morphisnb
General Member
Since: May 7, 2006
Posts: 247
Last: Sep 5, 2008
[view latest posts]
Level 4
Category: CoD 2 Level Design
Posted: Saturday, Jun. 28, 2008 03:41 pm
Make sure your not using a "blend" texture for your terrain.
Kiwi
General Member
Since: Jun 27, 2008
Posts: 43
Last: Jul 1, 2008
[view latest posts]
Level 2
Category: CoD 2 Level Design
Posted: Saturday, Jun. 28, 2008 03:57 pm
ah...ok, thanks, but theres no grass without "blend"... [sad]
and i have another question: how can i make INVISIBLE wall, through which i CANT WALK, but i CAN SHOOT through it? thanks
Morphisnb
General Member
Since: May 7, 2006
Posts: 247
Last: Sep 5, 2008
[view latest posts]
Level 4
Category: CoD 2 Level Design
Posted: Saturday, Jun. 28, 2008 04:04 pm
There is grass without blend. [biggrin]
Usually you see blend textures right next to the regular texture in Radiant.
The "grass_" right next to "grass_blend"

Use a "PLAYER CLIP" texture in "Tools" to block players
Kiwi
General Member
Since: Jun 27, 2008
Posts: 43
Last: Jul 1, 2008
[view latest posts]
Level 2
Category: CoD 2 Level Design
Posted: Saturday, Jun. 28, 2008 04:15 pm
thanks [tongue] and how can i make wall with texture (f.e. wood), through what i cant walk but i can shoot? and where can i find glass texture what has a glass behaviour? thanks
Morphisnb
General Member
Since: May 7, 2006
Posts: 247
Last: Sep 5, 2008
[view latest posts]
Level 4
Category: CoD 2 Level Design
Posted: Saturday, Jun. 28, 2008 05:00 pm
To make a wall you can shoot through:

Create your wall (caulk brush) and texture it with wood. (or any texture you like)
Select the wall then right click in the 2D window.
Select "Make Non-Coliding". (Your wireframe outline in the 2D window will now be a rust/brown/orange color instead of black.)

Now create an exact copy of your wall and texture the copy with "clip player". This will have no wood sounds though.
You may want to try "nosight clip" instead as it should give you wood sounds but I'm not sure you can shoot through it.

( NOTE: If you select your wall and use the spacebar to copy it the copy will still be "Non-Coliding." Select it , right click in the 2D window and select "Make Structural" to get it back to normal. You could also copy it before you make it "Non-Coliding")


Tool Texture info in the German COD 4 wiki here (most are the same) :

http://translate.google.com/translate?hl=en&sl=de&tl=en&u=http://www.cod4-wiki.de/

There isn't any glass textures that act like glass but there is a "clip glass" texture you can put over your dirty glass texture that will give you bullet hole effects/sounds.
The down side is no nades can be thrown through it....they just bounce off.
This is why most COD 2 maps don't have many glass windows.
Kiwi
General Member
Since: Jun 27, 2008
Posts: 43
Last: Jul 1, 2008
[view latest posts]
Level 2
Category: CoD 2 Level Design
Posted: Saturday, Jun. 28, 2008 05:40 pm
thank you very much!

edited on Jun. 28, 2008 05:40 pm by Kiwi
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