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Forum: All Forums : Call of Duty 4
Category: CoD 4 Level Design
CoD 4 mapping and level design.
Moderators: foyleman, rEdrUmMDK, Foxhound, Rasta, StrYdeR, The_Caretaker, batistablr, playername
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Author Topic: PLEASE HELP ME, Getting distressed
Scorp
General Member
Since: Oct 28, 2007
Posts: 8
Last: Aug 4, 2008
[view latest posts]
Level 0
Category: CoD 4 Level Design
Posted: Saturday, Jul. 5, 2008 06:24 pm
Hi guys.

I am quite an advanced mapper to be honest but...

After re installing the game and reinstalling the mod tools. I JUST CAN NOT UPDATE THE ZONE FILES.

I get an unrecoverable error. First it says can not find: "C:\programfiles\activision\Call of Duty4\main\missingasset.csv Try updating the Level fast file again"

Then I get this compile error:

  • See the end of this message for details on invoking
  • just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.ObjectDisposedException: Cannot access a disposed object named "RichTextBox".
    Object name: "RichTextBox".
    at System.Windows.Forms.Control.CreateHandle()
    at System.Windows.Forms.TextBoxBase.CreateHandle()
    at System.Windows.Forms.Control.get_Handle()
    at System.Windows.Forms.RichTextBox.ForceHandleCreate()
    at System.Windows.Forms.RichTextBox.set_SelectedText(String value)
    at System.Windows.Forms.TextBoxBase.AppendText(String text)
    at CoD4Tools.missing_assets.loadLevelCSV(String strLevelCSV)
    at CoD4Tools.dlg_bspTools.btnMissingAssets_Click(Object sender, EventArgs e)
    at System.Windows.Forms.Control.OnClick(EventArgs e)
    at System.Windows.Forms.Button.OnClick(EventArgs e)
    at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
    at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
    at System.Windows.Forms.Control.WndProc(Message& m)
    at System.Windows.Forms.ButtonBase.WndProc(Message& m)
    at System.Windows.Forms.Button.WndProc(Message& m)
    at System.Windows.Forms.ControlNativeWindow.OnMessage(Message& m)
    at System.Windows.Forms.ControlNativeWindow.WndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 1.0.5000.0
    Win32 Version: 1.1.4322.2407
    CodeBase: file:///c:/windows/microsoft.net/framework/v1.1.4322/mscorlib.dll
    ----------------------------------------
    CoD4CompileTools
    Assembly Version: 1.0.2938.31079
    Win32 Version: 1.0.2938.31079
    CodeBase: file:///C:/Program%20Files/Activision/Call%20of%20Duty%204%20-%20Modern%20Warfare/bin/CoD4CompileTools/CoD4CompileTools.exe
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 1.0.5000.0
    Win32 Version: 1.1.4322.2032
    CodeBase: file:///c:/windows/assembly/gac/system.windows.forms/1.0.5000.0__b77a5c561934e089/system.windows.forms.dll
    ----------------------------------------
    System
    Assembly Version: 1.0.5000.0
    Win32 Version: 1.1.4322.2407
    CodeBase: file:///c:/windows/assembly/gac/system/1.0.5000.0__b77a5c561934e089/system.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 1.0.5000.0
    Win32 Version: 1.1.4322.2032
    CodeBase: file:///c:/windows/assembly/gac/system.drawing/1.0.5000.0__b03f5f7f11d50a3a/system.drawing.dll
    ----------------------------------------
    Microsoft.VisualBasic
    Assembly Version: 7.0.5000.0
    Win32 Version: 7.10.6001.4
    CodeBase: file:///c:/windows/assembly/gac/microsoft.visualbasic/7.0.5000.0__b03f5f7f11d50a3a/microsoft.visualbasic.dll
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just in time (JIT) debugging, the config file for this
    application or machine (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:





    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the machine
    rather than being handled by this dialog.


All support would be great, Thanks!

Nemo06c
General Member
Since: Jul 23, 2006
Posts: 226
Last: Aug 28, 2008
[view latest posts]
Level 4
Category: CoD 4 Level Design
Posted: Saturday, Jul. 5, 2008 06:33 pm
To get rid of the missingasset.csv error, simply create an empty file named missingasset.csv and add it to your Main.
Scorp
General Member
Since: Oct 28, 2007
Posts: 8
Last: Aug 4, 2008
[view latest posts]
Level 0
Category: CoD 4 Level Design
Posted: Sunday, Jul. 6, 2008 03:33 am
Thank you mate. I'll remember that now, and will use that kind of tactic in the future when needed. Thanks
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