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Forum: All Forums : Call of Duty 4
Category: CoD 4 Level Design
CoD 4 mapping and level design.
Moderators: foyleman, rEdrUmMDK, Foxhound, Rasta, StrYdeR, The_Caretaker, batistablr, playername, Welshy
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Author Topic: Preview of new map
Jsyhitman
General Member
Since: Jun 24, 2005
Posts: 38
Last: Aug 3, 2008
[view latest posts]
Level 2
Category: CoD 4 Level Design
Posted: Tuesday, Jul. 22, 2008 06:39 pm
Hi all,
Heres a preview of my new map.
I would like firstly to thank the members here who helped me with some scripting issues.
The map is about 85% done, need to do more details and improve some of the lighting Also the outdoor portaling which i can't seam to get my head round!!
Also need to run it through some beta testing.
Heres some screens.






Watter
General Member
Since: Dec 1, 2007
Posts: 20
Last: Dec 1, 2008
[view latest posts]
Level 1
Category: CoD 4 Level Design
Posted: Tuesday, Jul. 22, 2008 08:08 pm
Looking good m8[thumbs_up]
zeroy
General Member
Since: Nov 26, 2007
Posts: 197
Last: Dec 1, 2008
[view latest posts]
Level 4
Category: CoD 4 Level Design
Posted: Tuesday, Jul. 22, 2008 08:21 pm
Minimap seems a lot brigher than the map itself but other than that it looks cool. Rainy arab map, why not [jumping]
Nemo06c
General Member
Since: Jul 23, 2006
Posts: 269
Last: Dec 1, 2008
[view latest posts]
Level 5
Category: CoD 4 Level Design
Posted: Tuesday, Jul. 22, 2008 11:40 pm
Very good work. I like the ambiance... arab map with rain? why not... Its different ;)
Jsyhitman
General Member
Since: Jun 24, 2005
Posts: 38
Last: Aug 3, 2008
[view latest posts]
Level 2
Category: CoD 4 Level Design
Posted: Wednesday, Jul. 23, 2008 01:15 am
The map was going to be in the day time, hence the bright minimap. But i wanted something a little different the the usuall sunny mid-east style. So went for dark and rainy.
I am going to redo the minimap however, the airstikes are a little off.
{=EM=}Carcass
General Member
Since: Mar 9, 2006
Posts: 200
Last: Sep 30, 2008
[view latest posts]
Level 4
MODSCON
Category: CoD 4 Level Design
Posted: Wednesday, Jul. 23, 2008 05:01 am
This looks pretty impressive. You seem to have a nice natural layout that isn't boxed in, lots of flowing curves and angles.

The lighting is very atmospheric and suitable for nightvision without forcing it on players and to me the rain doesn't look out of place for some reason.

I did notice a lot of prefab buildings in your map, and whilst I don't have a problem with their inclusion, especially when the map plays well, but some people look down on prefab heavy maps.

Good luck with it.
sudswu
General Member
Since: Mar 19, 2008
Posts: 17
Last: Sep 11, 2008
[view latest posts]
Level 1
Category: CoD 4 Level Design
Posted: Thursday, Jul. 24, 2008 10:11 am
re portalling

go check out the cod and cod2 tutorial sections...some great stuff in there

remember that terrain/detail brushes cant be used to seal a portal...make a caulk under it and use that to seal the bottom instead
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