MODSonline
  Welcome Guest to MODSonline Home | Forums | Register | Login
Main-Menu
Home
Login
Register
Add Download
Add News
Add Tutorial *
Forums

Advertise
Affiliate Store US *
Affiliate Store UK *
Affiliate Store CA *
Angry Letter Generator
Avatar Upload
Calendar of Games
Contact
Downloads
FAQs
Forums
Member List
Member Projects
News
News Grabber *
Policy
Polls
Private Messages
Reviews
Screenshot Gallery
Search
Servers - Game
Store - Shirts *
Subscribe
Topics
Tutorials
Weblinks
Wiki *
Tutorials
CoD Mapping
CoDUO Mapping
CoD2 Mapping
CoD4 Mapping
CoDWW Mapping
CoD FAQs
HL2 Mapping
HL2 FAQs
SOF1 Mapping
Crysis Mapping
Q4 Mapping
Doom 3 Mapping
Doom 3 FAQs
UT2K3 Mapping
SOF2 Mapping
SOF2 FAQs

Lightray Modeling
General Modeling
General Modding
Adobe Photoshop
Common Mapping Errors

Readme.txt Generator
Members-Online
paulb39 [Forum]
CoDLiNK [Forum]
PlusIce [Today]

3 Members and 13 Guests
Chat MODSonline
0 People Now Chatting
MODSOnline TeamSpeak

download TeamSpeak

In-The-News
Monday, Dec. 1st
A message from foyleman
Sunday, Nov. 30th
MODSonair 156 Live
Friday, Nov. 28th
MODSonair Episode 155
Wednesday, Nov. 26th
MODSonair Forum Buttons
Monday, Nov. 24th
Holiday Gift Guide 2008 - PC
Latest Poll
Single or Multiplayer maps for World at War?
Single-Player 30.12%
Multiplayer 61.45%
WHAT!? The tools are out? 8.43%
Read More...
10 comments

Newsletter
Name:
Email:
Newsletter Archives
Your Membership
User Name:
Password:
Register.
In The Forums
A message from foyleman
In The News.. Posts: (4) Views: (23) by babycop
Zombie Map Issues with Launcher also.
CoD:WW Level Des.. Posts: (9) Views: (141) by Spuddy
Hud
CoD General Gami.. Posts: (1) Views: (12) by Harbinger
recoil...
CoD General Gami.. Posts: (2) Views: (40) by Harbinger
Google 468 Banner Half-Life 2 Mods for Dummies
CoDWW Download
Forums
MODSonline.com Forums

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Forum: All Forums : Call of Duty 4
Category: CoD 4 Level Design
CoD 4 mapping and level design.
Moderators: foyleman, rEdrUmMDK, Foxhound, Rasta, StrYdeR, The_Caretaker, batistablr, playername, Welshy
Latest Posts
Subscribed Posts
Search
Restricted Access Restricted Access subscribe
Author Topic: Red Map
KillaBry
General Member
Since: Apr 30, 2008
Posts: 10
Last: Sep 21, 2008
[view latest posts]
Level 0
Category: CoD 4 Level Design
Posted: Monday, Aug. 11, 2008 10:39 pm
Hey guys, newb to modding could do with aheads up here please!

so ive built some of my map etc etc
the playable area not the scenery as of yet. so anyway back to the point..

i built a map, i did the world spawn settings etc etc
compiled,compressed the normal goings on.
ran map and came out red, so before i did some research i backed my files up, as you would and found that i had to add, reflection probes, so i did this, i added around 1k+ probes rofl,,
i find it funny as these now lagg the map when trying to edit. anyway i placed them 2 grids above feet, then went to knee height, then head height,
compiled with the tools ran map, and its still red!

ive now deleted the part with all these probes in as i said i backed up files before hand, is there any way i can get rid of the red? without adding thousands of probes.. my map is just alittle bigger then shipment i mean come on do i need that many probes! lol..
any helpt ot a newb modder? Thanks in advamce just incase hehe
KillaBry
General Member
Since: Apr 30, 2008
Posts: 10
Last: Sep 21, 2008
[view latest posts]
Level 0
Category: CoD 4 Level Design
Posted: Monday, Aug. 11, 2008 11:04 pm
Sorry tried to edit post bit wasnt allowed..
i retrived the file with the probes on and ran the map after compiled.. here is a SS of the nice colour :D

Sevenz
General Member
Since: Apr 24, 2006
Posts: 1133
Last: Nov 28, 2008
[view latest posts]
Level 8
Category: CoD 4 Level Design
Posted: Monday, Aug. 11, 2008 11:14 pm
you should use about 60 reflection probes for a large map

don't forget to compile reflections after compiling the full map (not entsonly!) and rebuild fastfile!
dundy
General Member
Since: Dec 14, 2004
Posts: 160
Last: Nov 30, 2008
[view latest posts]
Level 4
Category: CoD 4 Level Design
Posted: Tuesday, Aug. 12, 2008 02:32 am
should i do this even if my map isn,t red colord......
SporadiC
General Member
Since: Feb 23, 2008
Posts: 151
Last: Sep 28, 2008
[view latest posts]
Level 4
Category: CoD 4 Level Design
Posted: Tuesday, Aug. 12, 2008 03:37 am
yes. unless you just want to quickly test stuff, compiling reflections is allways needed.
dundy
General Member
Since: Dec 14, 2004
Posts: 160
Last: Nov 30, 2008
[view latest posts]
Level 4
Category: CoD 4 Level Design
Posted: Wednesday, Aug. 13, 2008 05:06 am
sorry i meant ''you should use about 60 reflection probes for a large

map''
The_Caretaker
Preferred Member
Since: Jun 8, 2004
Posts: 11559
Last: Oct 4, 2008
[view latest posts]
Level 10
Forum Moderator
Category: CoD 4 Level Design
Posted: Wednesday, Aug. 13, 2008 05:47 am
Yes. Reflections do more than getting rid of the red colours.

From the wiki:

"Reflection probes are very important for the look of all shiny things in the game. Place one per room and one in each distinct outdoor area and additional ones near any especially shiny objects. They use memory but its reasonable to have 10-100 of them."

edited on Aug. 13, 2008 05:51 am by The_Caretaker
DaveR
General Member
Since: Dec 5, 2006
Posts: 308
Last: Nov 23, 2008
[view latest posts]
Level 5
Category: CoD 4 Level Design
Posted: Wednesday, Aug. 13, 2008 06:18 am
Turn specular map off.
.KiLL3R.
General Member
Since: Oct 26, 2006
Posts: 1089
Last: Dec 1, 2008
[view latest posts]
Level 8
Category: CoD 4 Level Design
Posted: Wednesday, Aug. 13, 2008 07:00 am
DaveR writes...
Quote:
Turn specular map off.


What about the players who have spec map on?
Makes the game look a lot better
Sevenz
General Member
Since: Apr 24, 2006
Posts: 1133
Last: Nov 28, 2008
[view latest posts]
Level 8
Category: CoD 4 Level Design
Posted: Wednesday, Aug. 13, 2008 04:09 pm
all what spec maps doing for me is dropping my framerate xD
Restricted Access Restricted Access subscribe
MODSonline.com Forums : Call of Duty 4 : CoD 4 Level Design
All logos and trademarks and information in this site are property of MODSonline LLC © 2008.
The comments are property of their posters.
RSS news feeds for MODSonline can be found News.php.
MODSonline Subscriptions
Partners
modbase.be
The Firing Box
Battle for Europe COD2
XoXide
Frag Universe
Call of Duty Headquarters
CODAddicts - Call of Duty News & Downloads
Ask About
Advertising
Friends
The Clan Database
After Life Gaming
Volcano
Ask About
Advertising
Link to Us
MODSonair
View in iTunes
Please help us to raise in the ranks of podcasting and subscribe to our itunes feed using the link above.
MODSonair Releases
MODSonair Episode 155
MODSonair Episode 154
MODSonair Episode 153
MODSonair Episode 152
MODSonair Episode 151
Next Show
The next MODSonair show will air LIVE on:

Time remaining:
Copyright © 2008 MODSonline
Tresware Content Management System Copyright © 2008 Tresware
Website Designed and Hosted   Tresware