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Forum: All Forums : Call of Duty
Category: CoDUO Level Design
CoD United Offensive mapping and level design.
Moderators: foyleman, rEdrUmMDK, Foxhound, Wyatt_Earp, Rasta, StrYdeR, The_Caretaker, Cypher2004, supersword, batistablr, Welshy
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Author Topic: Some warning questions
sternkaa
General Member
Since: Aug 16, 2005
Posts: 85
Last: Nov 12, 2008
[view latest posts]
Level 3
Category: CoDUO Level Design
Posted: Monday, Aug. 25, 2008 01:10 pm
Hello,

Just some error or warning questions.

In my compille log it say's:
WARNING: Couldn't find image for shader textures/normandy/foliage/foliage_clamp_
nrmdy_cntr
What thas it means?

an other warning is:
WARNING: entity 0 brush 3094: tris with 2+ major axes; bad lighting likely

those are some warnings that i have. I can somebody tell me what they mean and do i have to care about them, because my map compille fine and it works fine when i play it.

Another thing that i have:
When i test my map in develop mode. I see a warning in my console:
Autosprite2 shader textures/industrial/autosprite2_masked@wire#2 had odd index count


What is the problem of this fault?
Hope you can help me

Greats,

[wave]
jeannotvb
General Member
Since: Dec 8, 2007
Posts: 136
Last: Dec 1, 2008
[view latest posts]
Level 4
Category: CoDUO Level Design
Posted: Monday, Aug. 25, 2008 01:13 pm
Try "Misc" -> "Find brush" -> enter brushnumber (in your case 3094) remove the brush or chek if there's anything wrong, I can't help with your other problems.
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