MODSonline
  Welcome Guest to MODSonline Home | Forums | Register | Login
Main-Menu
Home
Login
Register
Add Download
Add News
Add Tutorial *
Forums

Advertise
Affiliate Store US *
Affiliate Store UK *
Affiliate Store CA *
Angry Letter Generator
Avatar Upload
Calendar of Games
Contact
Downloads
FAQs
Forums
Member List
Member Projects
News
News Grabber *
Policy
Polls
Private Messages
Reviews
Screenshot Gallery
Search
Servers - Game
Store - Shirts *
Subscribe
Topics
Tutorials
Weblinks
Wiki *
Tutorials
CoD Mapping
CoDUO Mapping
CoD2 Mapping
CoD4 Mapping
CoDWW Mapping
CoD FAQs
HL2 Mapping
HL2 FAQs
SOF1 Mapping
Crysis Mapping
Q4 Mapping
Doom 3 Mapping
Doom 3 FAQs
UT2K3 Mapping
SOF2 Mapping
SOF2 FAQs

Lightray Modeling
General Modeling
General Modding
Adobe Photoshop
Common Mapping Errors

Readme.txt Generator
Members-Online
shivix [Forum]
|TM|TexasR... [Today]
elim [Searc]
Papik [Today]
joemax [Downl]
lazygit [Forum]
Crazyhunter [Banne]
techno2sl [Today]
bsdrammie [Membe]
Nemo06c [Forum]
Vele [Forum]

11 Members and 15 Guests
Chat MODSonline
0 People Now Chatting
MODSOnline TeamSpeak

download TeamSpeak

In-The-News
Monday, Dec. 1st
A message from foyleman
Sunday, Nov. 30th
MODSonair 156 Live
Friday, Nov. 28th
MODSonair Episode 155
Wednesday, Nov. 26th
MODSonair Forum Buttons
Monday, Nov. 24th
Holiday Gift Guide 2008 - PC
Latest Poll
Single or Multiplayer maps for World at War?
Single-Player 29.55%
Multiplayer 62.5%
WHAT!? The tools are out? 7.95%
Read More...
10 comments

Newsletter
Name:
Email:
Newsletter Archives
Your Membership
User Name:
Password:
Register.
In The Forums
Arched window?
CoD:WW Level Des.. Posts: (10) Views: (101) by shivix
Appreciation
MODSonline.. Posts: (6) Views: (57) by starkk
nazi_zombie problem with map : (
CoD:WW Level Des.. Posts: (4) Views: (58) by Papik
if your map switches to airfield read this !
CoD:WW Level Des.. Posts: (2) Views: (27) by darkcod5
Art of War Central Quake 4 Mods for Dummies
CoDWW Download
Forums
MODSonline.com Forums

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Forum: All Forums : Call of Duty 4
Category: CoD 4 Level Design
CoD 4 mapping and level design.
Moderators: foyleman, rEdrUmMDK, Foxhound, Rasta, StrYdeR, The_Caretaker, batistablr, playername, Welshy
Latest Posts
Subscribed Posts
Search
Restricted Access Restricted Access subscribe
Author Topic: Spliting a traintrack
Dennizzz
General Member
Since: Jan 29, 2006
Posts: 26
Last: Sep 9, 2008
[view latest posts]
Level 2
Category: CoD 4 Level Design
Posted: Tuesday, Sep. 9, 2008 09:50 am
Well got another question again :$ Tried it myself for like atleast a hour but i didn't succeed. I have two train tracks, where i want one to split to make a total of 3 tracks. Now i tried to rotate the Z point slightly but it just looks horrible and the track doesnt fit on the other parts. So i was wondering if there is a good way to do this?

Sevenz
General Member
Since: Apr 24, 2006
Posts: 1133
Last: Nov 28, 2008
[view latest posts]
Level 8
Category: CoD 4 Level Design
Posted: Tuesday, Sep. 9, 2008 11:05 am
using a custom xmodel would be easier, 'cause you can use a 3d app to create it
Dennizzz
General Member
Since: Jan 29, 2006
Posts: 26
Last: Sep 9, 2008
[view latest posts]
Level 2
Category: CoD 4 Level Design
Posted: Tuesday, Sep. 9, 2008 11:20 am
Hmm but i can inmagine that making a custom model would take allot of time and effort?
techno2sl
General Member
Since: Aug 5, 2004
Posts: 1539
Last: Dec 2, 2008
[view latest posts]
Level 8
Im a fan of MODSonair
Category: CoD 4 Level Design
Posted: Tuesday, Sep. 9, 2008 11:35 am
Keep experimenting with brushes and patches, if you want that exact piece of train track made then it shouldn't be too difficult, you can always ask someone here to make it for you and explain how they did it.

Personally I'd probably make the whole thing out of brushes, or if I was being picky I'd make the rails out of patches.
Dennizzz
General Member
Since: Jan 29, 2006
Posts: 26
Last: Sep 9, 2008
[view latest posts]
Level 2
Category: CoD 4 Level Design
Posted: Tuesday, Sep. 9, 2008 11:37 am
Yeah untill now its nothing but brushes, but its hard to bend it, and still let it look naturally, ill keep trying and keep watching this topic in the meantime :p
sudswu
General Member
Since: Mar 19, 2008
Posts: 17
Last: Sep 11, 2008
[view latest posts]
Level 1
Category: CoD 4 Level Design
Posted: Tuesday, Sep. 9, 2008 02:53 pm
definitely use patches for the rails...worked great for me

you could make a curve to the right shape

curves will be smooth but make a lot of tris
make just the minimum with curves

hit "curve to terrain" in the patch menu once u have a few tris...this wills top it creating more as you manipulate it

fireball1
General Member
Since: Oct 18, 2004
Posts: 317
Last: Nov 17, 2008
[view latest posts]
Level 5
Category: CoD 4 Level Design
Posted: Tuesday, Sep. 9, 2008 03:49 pm
you could use a regular brush and press E and move the vertices around.
hansgrubber
General Member
Since: Aug 7, 2004
Posts: 140
Last: Nov 15, 2008
[view latest posts]
Level 4
Category: CoD 4 Level Design
Posted: Tuesday, Sep. 9, 2008 06:40 pm
lol I give you a hint, bend all your vertices(rows) in your meshes at same time.
94sniper
General Member
Since: Jun 15, 2007
Posts: 903
Last: Nov 27, 2008
[view latest posts]
Level 7
Category: CoD 4 Level Design
Posted: Tuesday, Sep. 9, 2008 07:18 pm
or, you could take the lazy way out, add a big pile of dirt at the intersection, or some really thick grass. =)

Ihad the same problem in TF2. just make a few rail ties, copy'em hit r and rotate them and make a nice little curvy bendy track. honestly I think using patches would be kinda chaotic cuz then you got a chance at a space between vertices unless you got to all the intersections and move every single one.
Restricted Access Restricted Access subscribe
MODSonline.com Forums : Call of Duty 4 : CoD 4 Level Design
All logos and trademarks and information in this site are property of MODSonline LLC © 2008.
The comments are property of their posters.
RSS news feeds for MODSonline can be found News.php.
Art of War Central
Partners
modbase.be
Battle for Europe COD2
Call of Duty Headquarters
Frag Universe
CODAddicts - Call of Duty News & Downloads
The Firing Box
XoXide
Ask About
Advertising
Friends
Great Gamer
The Clan Database
After Life Gaming
Ask About
Advertising
Link to Us
MODSonair
View in iTunes
Please help us to raise in the ranks of podcasting and subscribe to our itunes feed using the link above.
MODSonair Releases
MODSonair Episode 155
MODSonair Episode 154
MODSonair Episode 153
MODSonair Episode 152
MODSonair Episode 151
Next Show
The next MODSonair show will air LIVE on:
12/07/2008 12:00 EST

Time remaining:
Copyright © 2008 MODSonline
Tresware Content Management System Copyright © 2008 Tresware
Website Designed and Hosted   Tresware