This is my second serious map. Only while i was building this map, i payed extra attention to possible tactics. I got the idea from the James Bond Nightfire map Office, and i rebuilt like 1/6th of my map from the Nightfire map. Also i got 60% of my textures from screenshots of the Nightfire map. The other 20% of texture are selfmade or from google. I used arround 5 stock textures, and like 10 common textures. All together i got more then 35 custom textures!
My map is going to support the following gametypes: Tdm, Dm, Bel, Hq, Ctf, Sd.
I think my map is very fun for S&D because I payed extra attention to the possible tactics. For instance, there are 3 routs that can be taken and combined to get to A and B. A and B are selfmade desks that get blown up.
I currently made 90 % of my map, the only part thats left to do is fix some bugs.
One of the most serious bugs i have to do with, is the fps lag. I got alot of glass (4 different glass textures), and they seem to cause lag. Also if you look trough 4 glassplates in a row the glass starts to blink.
If anyone thinks he has a solution to this, please add my xfire: Crazykillermike
screenshots:
Im in the bugfixing process atm. I got 1 bug i have to deal with: the fps lag at some parts of my map. I think the glass causes it but im not sure how i can fix it. I dont want to remove the glass because its an important part of my map...