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CoD2 Mapping
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Compiling for CoD2 Explained
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Rasta explains how to use the compiler front end
Step 1


IW has included a compiler for COD 2 which is the compiler i will use for this tutorial. So where is it?

  • Double click 'My Computer'

  • Double your drive you have COD2 installed on (Default C:/)

  • Double click 'Program Files'

  • Double click 'Activision'

  • Double click 'Call of Duty 2


Step 2


Now we are in our Call of Duty 2 Folder we need to locate the compiler!

  • Double click 'bin'

  • Double click 'CoD2CompileTools.exe'


Step 3


The first time you start CoD2CompileTools you may have to specify where your CoD2 is installed.

  • Press the 'Browse' Button located at the top of the compiler

  • When the new window appears click on 'My Computer'

  • Click on 'Local Disk (C:/)'

  • Click on 'Program Files'

  • Click on 'Activision'

  • Click on 'Call of Duty 2'



Step 4


Once you have told CoD2CompileTools where your game is installed you should then see a list of map files under the "All Maps" tab. So to compile a map select the map from the list.

I will try to explain what each option does and what option you will need ticked! You only need to tick the option no scored out below, options in italic are optional!

Multiplayer

Multiplayer map testing (not complete)
Compile
Compile BSP
Compile -VIS
Compile Lighting
Connect Paths
Run Map When Done

Lighting options
Fast
Extra
Verbose
ModelShadow
NoModelShadow
DumpOptions

Multiplayer map finished (final compile)
Compile
Compile BSP
Compile -VIS
Compile Lighting
Connect Paths
Run Map When Done

Lighting options
Fast
Extra
Verbose
ModelShadow
NoModelShadow
DumpOptions

Single Player

Single Player map testing (not complete)

Compile
Compile BSP
Compile -VIS
Compile Lighting
Connect Paths
Run Map When Done

Lighting options
Fast
Extra
Verbose
ModelShadow
NoModelShadow
DumpOptions

Single Player map (final compile)

Compile
Compile BSP
Compile -VIS
Compile Lighting
Connect Paths
Run Map When Done

Lighting options
Fast
Extra
Verbose
ModelShadow
NoModelShadow
DumpOptions

And that's it! You should have your map compiled in no time! For additional information you can find a document included when the editor was installed, to find it you need to follow these steps:

Additional information (Optional)


  • Double click 'My Computer'

  • Double your drive you have COD2 installed on (Default C:/)

  • Double click 'Program Files'

  • Double click 'Activision'

  • Double click 'Call of Duty 2

  • Double click on 'Docs'

  • Double click on 'compiletools'

  • Double click on 'cod2compiletools.htm'

You can also grab StrYdeR's modified .bat file from here to add pauses in the compile to allow you to view and troubleshoot the compile log.  If you choose to do this follow these instructions:

  1) Download the file using the above link, save it to your desktop

 2) Unzip the file to your desktop (this will place cod2compiletools_compilebsp.bat on your desktop)

 3) Right click the cod2compiletools_compilebsp.bat and select cut

 4) Double click 'My Computer'

 5) Double click 'Program Files'

 6) Double click the folder 'Activision'

 7) Double click the folder 'Call of Duty 2'

 8) Double click the folder 'bin'

 9) Right click in the white space and select 'Paste'

10) You will be asked if you want to overwrite the existing file - select 'Yes' or 'OK'

11) Use the compiler as stated above

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