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Art of War Central Quake 4 Mods for Dummies
Tutorials: SOF1 Mapping
Mapping and modding for Soldier of Fortune.
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Compiling
2006-10-20 16:15:56
Learn how to compile your map.
The first thing you need to learn is how to compile a ds script into an os file.

To begin scripting - you can follow this tutorial for setting up the compiler -

http://www.modsonline.com/Tutorials-read-24.html

Or - do the following... (my method which I think is a bit easier to understand)

-----------------------------------------------------

Look inside the SDK folder and find the folder called "Sample"
copy the sdk/sample folder to the root of your drive which is usually c:/

you now have the folder c:\sample

In the c:\sample\ds folder - make a new folder called "test"
Copy the SoFDS.exe file from the SDK\bin directory into this folder

This is where it all happens - in c:\sample\ds\test folder

Now, You open or create ds files with notepad- and you save them in notepad with a ds file extension - test.ds (for example)

Make yourself a blank script by opening any tsr1 script (included in SoFSDK/sample\ds\tsr1 folder ) and deleting everything except the first 2 lines

The first line just sets up commands to use and is always present in every script you will make

If you look at the 2nd line of the blank script - this is the output directory for the OS

Set it to output to the same folder ie c:\sample\ds\test (or any other folder you choose) by changing the lines to this...

#include "../common/header.ds"
output "C://sample/ds/test"


Notice the double // - make sure these are present in the line or sometimes the script will not compile

When you have a script to compile - ie you have a ds file in the c:\sample\ds\test folder - then do the following...

You need to open a "command prompt" window - you may know this as a "dos box"

There is an icon for it in Windows if you press the start button and look in "All Programs/Accessories" or you can go to START/RUN and type CMD and then press ENTER


In the box - type...

cd c:\sample\ds\test

(to change to the directory)

if the ds file is called test.ds - you then type

sofds test

If the ds file is called teleport.ds then you would have typed
sofds teleport

etc

You will then see the processes taking place in the window - and test.os should appear in your output folder
OS files are binary and cannot be edited in Notepad

That's it! - simple and easy

The method in Modsonline of making a compile.bat file is purely to automate this so it contains the same commands....ie

cd c:\sample\ds\test
sofds test

...though you may notice that each time you use this you need to change "test" to match the name of your new script - and it also does not show the processes at work so you cannot see if an error has occurred - I never use this method

To test this out and see if you can compile correctly - try compiling one of the sample ds scripts from tsr1 - The only thing you need to change is the output directory as explained above

If it compiles into an os file - you have succeeded!


Demise RDAM

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