| Beginner |
| Adding destroyable crates in SP or MP maps |
| Hot of the keyboard tonight is a neat system of adding destroyable crates in SP or MP maps. |
| Auto Compiling Maps with batch files |
Download Included.
Quick and Easy Compiling of your maps
- brought to you by Noire_Brute_Force(GER)
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| Compiling a map for CoD UO |
| This tutorial will walk you through how to compile for CoD UO |
| Compiling Method on a NTFS Formatted Drive |
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This tutorial will give you another option on how to compile your map for Call of Duty: United Offensive. Please note that this method will only work if you have Call of Duty and UO installed on a NTFS formatted drive |
| One way playerclip |
| novemberdobby shows us how to make a one-way player clip for CoDUO. |
| Setting up the Editor |
| This tutorial will show you how to preppoerly set-up your editor so that all of the resources are in the right place (including models)
|
| Setting up the Editor - Part 2 (Game Settings) |
| StrYdeR shows you how to set up your editors game settings. |
| Skybox for your UO map the Madcrow Way |
| Madcrow explains his way of making a skybox for a UO map |
| Intermediate |
| Adding a usable FlakVierling to your mp map |
lauramaegan shows you how to get a working flakvierling in your mp map |
| Adding ambient to SP |
|
A simple tutorials on how to add ambient to your SP maps.
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| Adding BAS (Base Assault) Gametype to your map |
| Explains how to add the BAS gametype to your CoD:UO map
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| Adding destroyable crates in SP or MP maps |
| Hot of the keyboard tonight is a neat system of adding destroyable crates in SP or MP maps. |
| Adding DOM (Domination) Gametype to your map |
| This tutorial will explain how to add DOM to your map |
| Adding Rain Effects |
| This is a very short and simple tutorial for adding rain effects to a CoDUOMP map. This tutorial require no modifying to the .map at all. |
| Adding Sound to your Rotating Doors |
| T.E.C. - Leader explains how to get sound to play when you open or close a rotating door |
| CTF Maps by jdawgg2020j |
| Making a capture the flag (CTF) map, thanks to jdawgg2020j. |
| Curved Wall with Trimming |
|
Curved Wall with Trimming... Cafe Style
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| Custom Glass Textures - Making Them |
|
A tutorial on the making of custom glass textures for Call of Duty and Call of Duty : United Offensive....(Yes...GLASS textures)
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| Enabling HTTP Redirect on your CoD:UO 1.51 Server |
| ={W}=Trinity posted this helpful information
|
| Enemy Running Away |
| P.o.W. explains how to make an ai run away from you... |
| Extended AI control, Advanced ai/friendly scripting |
|
Flipsen explains a more advanced way of controlling your AI
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| Force316 Radios Via Script |
| This is a tutorial that will instruct you on an easy method to use when making your maps Headquarters compatible. Written by GosHawK (website). |
| Getting AI actors to Talk, Anim |
So you want to know how to get your plain AI actors to act more mature? well in a few small steps you will be able to
Tut written by Hercules
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| LMG in SP |
| P.o.W. explains how to set up ai to use deployable 30cal, mg34s etc. |
| Making a 4 (or More) Line Introscreen |
|
MasterChief6 shows us how to make a 4 or more line introscreen for Call of Duty UO.
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| Making a rank mod |
United offensive comes with a new and very cool feature, a rank system in multiplayer. And of course, any feature of a game can be modded. So here we go.
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| Making a tunnel |
A simple guide on how to make a very simple tunnel entrance (from the side). Much like the tunnel in Stanjel. 56K Beware! |
| Rotating FX (Lighthouse) |
| Sgt_Skywalker shows you how to rotate fx |
| Scaling models |
|
How to scale models to make them larger or smaller by Supersword.
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| Sounds in CoDUO |
| Tutorial by Sir-Cowchip shows you how to add sounds to your UO map |
| Swinging Signs Tutorial |
|
BR3NT shows you how to add swinging signs to your map |
| Teleporting players |
|
How to make a player teleport.
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| Vehicles in CoDuo MP |
Adding vehicles to Call of Duty United Offensive Multplayer maps by Bodger2. Edited 02/27/2005
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| Web Tool for Adding Custom HQ Radios |
| A Web Tool for Adding Custom Radios to the Headquarters Gametype for Call of Duty United Offensive.
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| Working with Layers |
you may have discovered that working on layer1 can be very unforgiving, Any editing you do on that layer1 means clicking a lot of brushsmaybe... I show you now how to work with any count of objects, very easy. - brought to you by: Noire_Brute_Force(GER) |
| Advanced |
| Boats in MP |
How to create a more realistic boat movement and add clips.
By <|WHC|>Grassy |
| Custom Water |
| Creating custom water in Call of Duty United Offensive brought to you by
={W}=DEVIL{LtCol}. |
| Making a rank mod |
United offensive comes with a new and very cool feature, a rank system in multiplayer. And of course, any feature of a game can be modded. So here we go.
|
| Switched Lights |
|
How to add player controlled lights for MP or SP maps.
By <|WHC|>Grassy Web: www.whcclan.com
Email: mpat9169@bigpond.net.au |
| Wounded Guys on Stretchers |
|
A tutorial by Bodger about having wounded guys on
strechers like in the the stalingrad level for the original COD.
|
| Scripting |
| Adding ambient to SP |
|
A simple tutorials on how to add ambient to your SP maps.
|
| Adding destroyable crates in SP or MP maps |
| Hot of the keyboard tonight is a neat system of adding destroyable crates in SP or MP maps. |
| Adding Rain Effects |
| This is a very short and simple tutorial for adding rain effects to a CoDUOMP map. This tutorial require no modifying to the .map at all. |
| Adding Sound to your Rotating Doors |
| T.E.C. - Leader explains how to get sound to play when you open or close a rotating door |
| Custom Glass Textures - Making Them |
|
A tutorial on the making of custom glass textures for Call of Duty and Call of Duty : United Offensive....(Yes...GLASS textures)
|
| Enabling HTTP Redirect on your CoD:UO 1.51 Server |
| ={W}=Trinity posted this helpful information
|
| Enemy Running Away |
| P.o.W. explains how to make an ai run away from you... |
| Extended AI control, Advanced ai/friendly scripting |
|
Flipsen explains a more advanced way of controlling your AI
|
| Force316 Radios Via Script |
| This is a tutorial that will instruct you on an easy method to use when making your maps Headquarters compatible. Written by GosHawK (website). |
| Getting AI actors to Talk, Anim |
So you want to know how to get your plain AI actors to act more mature? well in a few small steps you will be able to
Tut written by Hercules
|
| LMG in SP |
| P.o.W. explains how to set up ai to use deployable 30cal, mg34s etc. |
| Making a rank mod |
United offensive comes with a new and very cool feature, a rank system in multiplayer. And of course, any feature of a game can be modded. So here we go.
|
| Rotating FX (Lighthouse) |
| Sgt_Skywalker shows you how to rotate fx |
| Scripting 101 - Surrendering Germans |
|
This Tutorial was inspired by this post: Surrendering Germans by "MasterChief6"
BR3NT |
| Sounds in CoDUO |
| Tutorial by Sir-Cowchip shows you how to add sounds to your UO map |
| Swinging Signs Tutorial |
|
BR3NT shows you how to add swinging signs to your map |
| Table Kick Animation |
| Another great tutorial by BR3NT that shows you how to add an AI kicking a table to your SP map.... |
| Teleporting players |
|
How to make a player teleport.
|
| Web Tool for Adding Custom HQ Radios |
| A Web Tool for Adding Custom Radios to the Headquarters Gametype for Call of Duty United Offensive.
|
| Single Player |
| Adding ambient to SP |
|
A simple tutorials on how to add ambient to your SP maps.
|
| Adding destroyable crates in SP or MP maps |
| Hot of the keyboard tonight is a neat system of adding destroyable crates in SP or MP maps. |
| Adding LMG mounts in your SP map |
| DirtyWop explains how to get LMG ounts in your SP UO maps |
| Enemy Running Away |
| P.o.W. explains how to make an ai run away from you... |
| Extended AI control, Advanced ai/friendly scripting |
|
Flipsen explains a more advanced way of controlling your AI
|
| Getting AI actors to Talk, Anim |
So you want to know how to get your plain AI actors to act more mature? well in a few small steps you will be able to
Tut written by Hercules
|
| LMG in SP |
| P.o.W. explains how to set up ai to use deployable 30cal, mg34s etc. |
| Swinging Signs Tutorial |
|
BR3NT shows you how to add swinging signs to your map |
| Table Kick Animation |
| Another great tutorial by BR3NT that shows you how to add an AI kicking a table to your SP map.... |
| Videos |
| Video Tutorials |
|
A list of avaliable video tutorials for download teaching you about CoDUO and Gradient, the editor.
|