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Our war... their planet...

Release Date: February 28, 2009

MODSonair Episode 126 Comments (0)

This is episode 126 of MODSonair recorded live on May 4, 2008 and brought to you by MODSonline.com.

Echochrome, Get a Life, Battlegroup42, JAILBREAK, Prince of Persia, Prototype, Duke Nukem Forever, 2142 Update, Battlefield Heroes, Crytek, piracy, Valve on Wii, ESA, GTA IV, Lock Ups, On PC, MADD, Blockbuster, Top PC Games, back on Google, more…

**This show may contain explicit language or adult themes.

We are LIVE every weekend. Tune in on Sunday at 4pm GMT (11am EST) over at Stickam.com. Check us out under our profile name of “modsonline”.

Run time: 79:04
Website Link: HERE

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Radiant for beginners - The Toolbar CoD4 Mapping
File Tools Open a file (map), or save your work. Transpose (Flip or Mirror) Tools This will take your selected object and flip (or mirror if you ...
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Posted on Fri. May. 9, 2008
So I promise myself to put aside a few hours for GTA 4 very soon. I keep wanting time to play it but silly nonsense keeps getting in the way. I NEED TO KILL HOOKERS. Oh plus I gotta check out that GRID demo.

As for the the videogame news around these parts for today:

Lastly, go Stars?

Source: Shacknews Games
Shacknews - Your source for the latest video game news
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Posted on Fri. May. 9, 2008
Codemasters has released a playable PC demo of Race Driver: GRID, offering 3 events to compete in. Word is: "Charge a Ford Mustang GTR muscle car through the iconic streets of San Francisco, race a BMW 320Si in the Jarama Touring Car Race and drift around the docks of Yokohama in a Nissan Silvia S15. Race against 11 friends on your favourite track and test your mettle online or prove yourself in the single player game." The 893MB demo is mirrored on Atomic Gamer, CGO.ro, Exp.de, FileFront, FilePlanet, FileShack, GH.

Race Driver: GRID will be released for PC, PlayStation 3, Xbox 360 and Nintendo DS next month.
Source: GGMania headlines
GGMania.com - Daily Gaming and Tech news
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Posted on Fri. May. 9, 2008
According to a Taiwanese Economic News (TEN) report, MS has TSMC producing a 65nm version of the Xbox 360's graphics chip. The part, along with the 'Xenon' CPU - already fabbed by IBM at 65nm - will be stamped onto the motherboard by Nanya. TSMC is also making the ancillary chippery, it's said. The result will be 'Jasper', the forecast next version of the Xbox 360's core components. The original 360 has a 90nm GPU and a 90nm CPU. Last year, console based on the 'Falcon' platform incorporated the 65nm CPU. With the debut of Jasper and its 65nm GPU, the over-heating problems - manifested most clearly in the infamous Red Ring of Death - that have plagued no small number of Xbox 360 owners will evaporate. So Microsoft undoubtedly hopes, having had to replace many a console that has RRoD-ed. Even today, numerous Register Hardware readers have posted comments stating they have still had to send back malfunctioning consoles for replacement.
Source: GGMania headlines
GGMania.com - Daily Gaming and Tech news

Want a new gaming challenge? Did you know it is now possible to play hundreds of different games online? With the internet growing as it has, we have seen the online gaming industry growing with it. It is now possible to play anything online, from the classic casino games, to far more complex multiplayer stage games. There is truly something for everyone. Don't miss out! Make sure you make the most of your gaming skills, and put them to the test online.

Valence, France V2 Call of Duty 2: Maps: Multiplayer
Valence, France is a large sized map that supports all Call of Duty 2 stock game types. It should please those who enjoy sniping as well as those who... more
   14.17 Mb by TheArmy
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mp_coldfront Call of Duty 4: Maps: Multiplayer
sorry for delay. This is a updated version, fixed HQ problem, a few bugs, removed minefield from the rive except at each end, added 2 more dom flags... more
   34.48 Mb by Hawk
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GB Port b1 Call of Duty 4: Maps: Multiplayer
A beta remake of one de_port from counterstrike source... more
   29.78 Mb by GrandBlaarg
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rocketlauncher_arena DOOM III: Maps: Deathmatch
~~~~~~~~~~~~~~~~~~~~~ rocketlauncher_arena~ ~~~~~~~~~~~~~~~~~~~~~ This is my released map for Doom 3. Thanks for downloading it :) Installation Inst... more
   35.85 Kb
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collmaps collection Call of Duty United Offensive: Suppliments
collmaps collection for trees and vehicles... more
   436.07 Kb by taufik
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CoD 4: Kingdom by Sparks.
Project: Single Player Map ETA: Mon. Jun. 30, 2008
Work has started, slowly but surely.Team consists so far of:Marshall
-- Designer (Geo )Allan -- Designer (Geo )Amer -- Production( Bringing
everythin...
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CoD 4: mp_kh1 by lazygit
Project: Multiplayer Map ETA: Fri. May. 9, 2008
basically the sp level killhouse mapped from screenshots im going to
allow myself 1 week to make its not going to be inch perfect  and
will have ...
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most of the lay out is done i got videos of the sp map and just pause and build :D its going quite good  lol... more with 2 comments

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Posted on Thu. May. 8, 2008
1UP takes an inside look at the studio's headquarters.

Source: GGMania headlines
GGMania.com - Daily Gaming and Tech news
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Posted on Thu. May. 8, 2008
Nvidia content relations VP Roy Taylor said that PC gaming has moved beyond reasonable justification for pirating PC games.

The executive suggested that it was unfair to steal content from the same developers who are struggling to keep the PC gaming market alive in a market dominated by surging console sales.

"I think that we've arrived at a point now where I don't know how anyone could ever possibly justify pirating a game," Taylor told Eurogamer. "I just don't know how anyone could consider that a cool thing to do - it's not. It sucks."

"One of the things that I find frustrating is that PC gamers tend to be very passionate, and they love the people that make great PC games. If you ask any PC gamer what they think of John Carmack, they'll say he's a hero. What do they think of Tim Sweeney? He's a hero. Ken Levine is a hero. And yet many of them, sadly, will go and steal from them. I just don't get that," he added.

Taylor believes that digital authentication and an increase of post-launch content downloads available to legitimate owners of PC gaming software would help combat software piracy. It was recently revealed that BioWare's Mass Effect and EA Maxis' Spore would make use of copy protection requiring online validation every ten days.

"I think that we're going to see more digital authentication, and we're going to see more of an approach that says that PC games aren't products—they're a service," Taylor said. "You're going to start out with a basic service, which is the game, and then increase the value of that service [through DLC]. That's the direction it's going to go, because the pirates are just killing the developers."

Source: Shacknews Games
Shacknews - Your source for the latest video game news
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Posted on Thu. May. 8, 2008
Crackdown (X360) developer Realtime Worlds bought back the rights to its upcoming crime MMO All Points Bulletin (PC, X360) in hopes of selling it to Rockstar for use as a Grand Theft Auto MMO, according to a rumor reported by Eurogamer.

While such a rumor would typically seem ludicrous, Grand Theft Auto creator David Jones founded Realtime Worlds and is a major influence on the development of APB. The story cites a "credible industry source" as the origin of the claim, but provides no additional details as to his or her credentials.

Rockstar founder Sam Houser recently noted that a massively multiplayer Grand Theft Auto was "very, very doable" and "very, very compelling." Last week's release of Rockstar North's Grand Theft Auto IV (PS3, X360) marked the first time the series has featured online multiplayer on consoles.

When reached for comment, a Realtime representative said they had not heard the claim before, but that the company rebought the rights to "give themselves some options" and "look for another partner."

Source: Shacknews Games
Shacknews - Your source for the latest video game news


Mirror's Edge - Gameplay Comments (0)

Check out the first ever gameplay footage featured at a Sony press conference in London


mb_haus Call of Duty United Offensive: Maps
This Map was mapped by Maik B. aka N@tur3. This map is a map between big and small! ... more
   2.58 Mb by Maik B. aka N@tur3
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EPH Matmata Call of Duty 2: Maps
Call of Duty 2 map sd ,tdm ,ctf mod. Well-known Matmata map changing small one , more mg42 machine gun, buildings were opened + adding ,playground inc... more
   12.65 Mb by {EL Pahol}VW
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North Africa Call of Duty 2: Maps
Call of duty 2 map sd, tdm in a manner , quasi all of the weapons by heart the map + it mg42 and 30 cal of their machine bed.... more
   6.89 Mb by {EL Pahol}VW
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INDUSTRIAL_CHAOS Call of Duty: Maps
TDM Only a short range Sniper map brought to you from <<{ASUS}>>Snipers...different coloured lights...smoke and fire..lots of... more
   2.49 Mb by <<{ASUS}>>NITRO
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CoD 4: mp_dowoRK by X32
Project: Multiplayer Map ETA: Sat. May. 31, 2008
The idea behind this map is to take all the "competive maps"
(backlot, strike, crash, vacant, district, crossfire) and compine a
little some...
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CoD 2: MP_Hypercube by zebrahdh
Project: Multiplayer Map ETA: Tue. Dec. 31, 2013
I'm afraid that I just don't have time to do such a
complex MP map now. I have decided to do a single player instead.
If anyone is intereste...
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Posted on Wed. May. 7, 2008
Source: GGMania headlines
GGMania.com - Daily Gaming and Tech news
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Posted on Wed. May. 7, 2008
In the wake of a $34 million loss, publisher THQ said that it would be laying off 200 employees across several of its studios, according to MCV.

THQ CEO Brian Farrell noted that studios focused on last-gen development would be reduced in size as part of the restructuring, adding that the company expects overall headcount growth of about 300 workers by the end of its next fiscal year.

In an investor conference call yesterday, THQ posted a net loss of $35.3 million for its 2008 fiscal year ending on March 31, 2008. The company's loss was chalked up to its underwhelming fourth quarter performance, where it lost $34.5 million due to lower-than-expected sales of previously released games.

Source: Shacknews Games
Shacknews - Your source for the latest video game news
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Posted on Wed. May. 7, 2008
Like yellow? If so, you'll love these
Source: Shacknews Games
Shacknews - Your source for the latest video game news

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