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| COD2 SkeletonMaps [part 2] 1.5 Mb | (1017 times) Upgrade for Downloads |
COD2 Skeleton Maps [part 2] Stripped down *.map files from all of the *.d3dbsp files. Each containing entities and a list of textures/images used. Let me know if I missed any. Because of file size limits I had to break the files down into two seperate zip files. This is part 2. |
| by Baratski |
| Rating:
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| skeleton maps |
Fri. Jan. 12, 2007 |
same error as everybody any comments from the maker?????
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COLMAC |
| same here |
Thu. Dec. 7, 2006 |
I ge the same insertion failure.
Dont know why |
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auzt1n06 |
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Wed. Sep. 27, 2006 |
| i get the same problam, from part 1 and part 2 |
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-[2Dark4U]- |
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Mon. May. 8, 2006 |
I Get the Same Error and then my Radiant tool Crashed there are little things i can use like car's little to dificult to make for myself :D |
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-=SOD=-Damage |
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Mon. May. 1, 2006 |
When I try to open a map file it gives these errors.
Expression: ent->brushes.ownerPrev != &ent->brushes create brush
Module: N:\Games\Call of Duty 2 Client\bin\CoD2Radiant.exe File: .\MainFrm.cpp Line: 6467
<unknown module>: <unknown function>
What is wrong?
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Sampie |
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