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Apesgorod - a co-operative community mapping project.
Supported Gametypes: DM, WAR, KOTH, SD, DOM, SAB, CTF, RE, CTFB, CH, VIP, HTF
It began as an idea at our round table and today, more than a half year later, becomes a reality.
Our community mapping project "mp_apesgorod" now a reality, is finally ready for release!
As announced a couple of days ago, we have attended to the last odds and ends in polishing the map.
Now, for your enjoyment and gaming pleasure, we present our map to the CoD-Community!
Our map plays in the fictitious Russian border area Apesgorod. The autonomous region today, once a part of the
Soviet Union is now dominated by separatists. They have established their headquarters in an abandoned factory site,
sheltered by a mountainous area and a flanking river. From there, the group controls highly prosperous dealings with
modernized AK47 and armaments from the Red Army.
Additionally, the separatists dispose of hazardous substances used in the production of chemical agents. The worst
case scenario occurred: a disastrous accident with those chemical substances contaminating the surrounding area.
To prevent a greater catastrophe, the Special Forces from the British elite troop SAS were assigned to recover the
dangerous goods and smoke out the terrorists nest. Good Luck Buddy, you'll need it!
The sprawling industrial complex embraces halls, administrative buildings and a small railroad station. Numerous
pipelines and silos together with an usable cargo container crane define the center of the enclosed site. Separated
by a railway line below and adjacent to the industrial complex, lies a small village with dachas and a church. It is
connected to the complex by a well arranged tunnel system. Despite the large dimensions of the map, the numerous and
cleverly designed routes and spawns make sure that you quickly reach the hard fought battlegrounds.
The map supports the standard gametypes: DM, WAR, KOTH, SD, DOM, SAB, CTF, RE, CTFB, CH, VIP, HTF
We are quite proud of the fact that apesgorod is a result of the co-operative collaboration of several highly
capable and experienced Mappers, Modders and Skinners, who have created the map together as a team. It was not a
jigsaw puzzle in which every single part was made by a different mapper and then simply put together. Instead,
everyone involved contributed their skills in the areas in which their expertise is at its best. Everything was
discussed and implemented, whether it was buildings, paths, terrain, the interiors and lighting or different effects
and scripts like the working cargo container crane in the industrial complex as a total group effort.
The people directly involved in our project are: Mapicted, Verni@hter, T.R.Graves, Toto, OLD MAN WITH GUN, Wally,
OlleOtze aka Nightwing and Xiao. Not to forget many friends which helped us during development and actively supported
us with several challenges we had to deal with. We would like to name in particular our Stammtisch guests, who helped
us during beta testing. A very special thank you goes to Zeroy and Novemberdobby, who gave us idea and inspiration for
the toxic area at the river and made a valuable contribution to its conversion with scripting material.
Each of the participants in this project not only learned something of value in the course of our project but also had
a lot of fun and further projects will definitely follow.
We hope that our apesgorod map will please you and guarantee a lot of fun on your servers, although our map does not
claim to be perfect nor meet everyone's taste. We wish to thank you in advance for informing us of any bugs you
may find, so that we are able to enhance the quality of our project apesgorod.
Have fun and happy fragging! Visit us at
http://www.blackmonkeys.de
by Map Projekte (website)