Before you begin, please refer to Tutorial - Making the .tweak File Modifiable, which teaches you
how to make a .tweak file modifiable. You must be able to do this for all of my tutorials. Aircraft Air-to-Air Missiles Folder Locations First, we must know the location of the Aircraft Air-to-Air Missiles. 1. Navigate to C:/BF2_Directory/mods/bf2/. 2. Open Objects_Server.zip. 3. Open Weapons/Armament/missiles/. Aircraft Air-to-Air Missile Names Next, we must know the names of the Aircraft Air-to-Air Missiles. Names of each are shown below: aa11_archer aim9m_sidewinder Explosion Damage Now we are ready to begin modifying. First, we will modify the Explosion Damage of the Air-to-Air Missile. 1. Open the aa11_archer folder. 2. Open aa11_archer.tweak. 3. CTRL + F and type "ObjectTemplate.detonation.explosionDamage". 4. Change the number (100) after explosionDamage to a number of your choice (do NOT exceed 3000). Explosion Radius Next, we will modify the Explosion Radius of the Air-to-Air Missile. 5. CTRL + F and type "ObjectTemplate.detonation.explosionRadius". 6. Change the number (4) after explosionRadius to a number of your choice. Explosion Force Next, we will modify the Explosion Force of the Air-to-Air Missile. 5. CTRL + F and type "ObjectTemplate.detonation.explosionForce". 6. Change the number (10) after explosionForce to a number of your choice. Damage Although we have already modifed the Explosion Damage, we must modify the Damage. 7. CTRL + F and type "ObjectTemplate.damage". 8. Change the number (500) after damage to a number of your choice (do NOT exceed 3000). 9. CTRL + S or File>Save. 10. Close aa1_archer.tweak. |