Welcome New User Home | Forums | Register | Login | Larger Font
Main-Menu
Home
Login
Register
Add Download
Add News
Add Tutorial *
Forums

Advertise
Affiliate Store US *
Affiliate Store UK *
Affiliate Store CA *
Angry Letter Generator
Avatar Upload
Calendar of Games
Contact
Downloads
FAQs
Forums
Member List
Member Projects
News
News Grabber *
Policy
Polls
Private Messages
Reviews
Screenshot Gallery
Search
Servers - Game
Store - Shirts *
Subscribe
Topics
Tutorials
Weblinks
Tutorials
CoD Mapping
CoDUO Mapping
CoD2 Mapping
CoD4 Mapping
CoD FAQs
HL2 Mapping
HL2 FAQs
SOF1 Mapping
Crysis Mapping
Q4 Mapping
Doom 3 Mapping
Doom 3 FAQs
UT2K3 Mapping
SOF2 Mapping
SOF2 FAQs

Lightray Modeling
General Modeling
General Modding
Adobe Photoshop
Common Mapping Errors

Readme.txt Generator
Members-Online
AXD [Downl]
Zestycookie [Today]
rabidsqurl [Searc]

3 Members and 12 Guests
Chat MODSonline
0 People Now Chatting
MODSOnline TeamSpeak

download TeamSpeak

In-The-News
Friday, Jul. 4th
MODSonair Episode 134
Thursday, Jul. 3rd
Happy 4th of July
Monday, Jun. 30th
Major Retailer Confirms 360 Price-Cut
Sunday, Jun. 29th
MODSonair 134 Live
Friday, Jun. 27th
MODSonair Episode 133
Latest Poll
Want a MODSonline Wiki for various games?
I think a Wiki would be a great addition to MODSonline. 78.67%
I could see a benefit of a Wiki. 6.67%
I think it would take away from the community. 6.67%
Wiki sites are never good. 2.67%
Wiki... isn't that Buck Roger's robot slave? 5.33%
Read More...
7 comments

Newsletter
Name:
Email:
Newsletter Archives
Your Membership
User Name:
Password:
Register.
In The Forums
help ,for a good sentence.
CoD 2 Level Desi.. Posts: (2) Views: (25) by AnythingButt
Elevator model problem
CoD Level Design.. Posts: (1) Views: (17) by Tragic
Comiler Problem
CoD 2 Level Desi.. Posts: (3) Views: (31) by jmcke149
A Lunch / Bounce pad?
CoD 4 Level Desi.. Posts: (1) Views: (20) by sinner4
Google 468 Banner Half-Life 2 Mods for Dummies
Tutorials: BF2
Mapping and modding for Battlefield 2.
Add your tutorial (registered users)

Rating:
Awful Rating Poor Rating Average Rating Good Rating Excellent Rating
Versions: You must be logged in to view history.
Aircraft Auto-Cannon Basics
2007-09-02 16:57:59
This tutorial covers the basics of modifying the Aircraft Auto-Cannon.
By Rampage-WYD-
Before you begin, please refer to Tutorial - Making the .tweak File Modifiable, which teaches you how to make a .tweak file modifiable. You must be able to do this for all of my tutorials.

Aircraft Auto-Cannon Folder Locations
First, we must locate the folder in which the Auto-Cannon is located. It is located in two (2) places. The first one is below:

1. Navigate to C:/BF2_Directory/mods/bf2/.
2. Open Objects_Server.zip.
3. Open Weapons/Armament/PlaneMG/.

The second location is actually within the code of the Aircraft:

1. Open Objects_Server.zip.
2. Open Vehicles/Air/.

Within the second location, the Auto-Cannon is in the following Aircraft Folders:

air_f35b
air_j10
air_su30mkk
ruair_mig29
RUAIR_SU34
usair_f15
usair_f18


Damage
We will begin by modifying the Damage of the Auto-Cannon.

1. Open the PlaneMG folder.
2. Open PlaneMG.tweak.
3. CTRL + F and type "ObjectTemplate.damage".
4. Change the number (25) after damage to a number of your choice (do NOT exceed 3000).

Explosion Damage
Now, we will edit the Explosion Damage. This is where the main damage comes from.

1. Open the air_f35b folder.
2. Open air_f35b.tweak with Notepad.
3. CTRL + F and type "ObjectTemplate.detonation.explosionDamage 100".
4. Change the number (100) after explosionDamage to a number of your choice (do NOT exceed 3000).

Explosion Radius
We will now edit the Explosion Radius.

5. CTRL + F and type "ObjectTemplate.detonation.explosionRadius 4".
6. Change the number (4) after explosionRadius to a number of your choice.

Explosion Force
Now, we will edit the Explosion Force.

7. CTRL + F and type "ObjectTemplate.detonation.explosionForce 2.5".
8. Change the number (2.5) after explosionForce to a number of your choice.

Damage
Lastly, we will modify the Damage. This is still inside of the air_f35b.tweak file. It is 'projectile looping' damage.

9. CTRL + F and type "ObjectTemplate.damage 100".
10. Change the number (100) after damage to a number of your choice (do NOT exceed 3000).
11. CTRL + S or File>Save.
12. Close air_f35b.tweak.

All logos and trademarks and information in this site are property of MODSonline LLC © 2008.
The comments are property of their posters.
RSS news feeds for MODSonline.com can be found News.php.
Intergi
Partners
The Firing Box
Call of Duty Headquarters
Battle for Europe COD2
Websites4Clans
Frag Universe
modbase.be
XoXide
My Topsites List
Ask About
Advertising
Friends
The Clan Database
After Life Gaming
Volcano
Ask About
Advertising
Link to Us
MODSonair
View in iTunes
Please help us to raise in the ranks of podcasting and subscribe to our itunes feed using the link above.
MODSonair Releases
MODSonair Episode 134
MODSonair Episode 133
MODSonair Special CoD:WW Episode
MODSonair Episode 132
MODSonair Episode 131
Next Show
The next MODSonair show will air LIVE on:
07/06/2008 11:00 EDT

Time remaining:
Copyright © 2008 MODSonline
Tresware Content Management System Copyright © 2008 Tresware
Website Designed and Hosted   Tresware