Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds

Members Online

»
0 Active | 78 Guests
Online:

LATEST FORUM THREADS

»
CoD: Battle Royale
CoD+UO Map + Mod Releases
Damaged .pk3's
CoD Mapping
heli to attack ai
CoD4 SP Mapping

Tutorials

»
BF2
ratings:
Awful Rating
Poor Rating
Average Rating
Good Rating
Excellent Rating
APC Main Cannon Basics
Versions: You must be logged in to view history.
This tutorial covers basics the modding of the APC Main Cannon
By Rampage-WYD-
Before you begin, please refer to Tutorial - Making the .tweak File Modifiable, which teaches you how to make a .tweak file modifiable. You must be able to do this for all of my tutorials.

APC Main Cannon Folder Location
We must first know the location of the folder in which the APC Main Cannon is located. It is actually within the code of the APC(s).

1. Navigate to C:/BF2_Directory/mods/bf2/.
2. Open Objects_Server.zip.
3. Open Vehicles/Land/.

APC Names
In order to modify the APC Main Cannon, we must know the APC names. The names of them are below:

apc_btr90
apc_wz551
USAPC_LAV25

Explosion Damage
We will first modify the Explosion Damage. This will actually have effect in the end result (damage).

1. Open the apc_btr90 folder.
2. Open apc_btr90.tweak with Notepad.
3. CTRL + F and type "ObjectTemplate.detonation.explosionDamage 40".
4. Change the number (40) after explosionDamage to a number of your choice (do NOT exceed 3000).

Explosion Radius
Next, we will modify the Explosion Radius. This will also have quite a big impact on the final result (damage).

5. CTRL + F and type "ObjectTemplate.detonation.explosionRadius 3"
6. Change the number (3) after explosionRadius to a number of your choice.


Explosion Force
We will now modify the Explosion Force. This will not have as much of an impact on the final result (damage), but it will have a little.

7. CTRL + F and type "ObjectTemplate.detonation.explosionForce 2.5".
8. Change the number (2.5) after explosionForce to a number of your choice.

Damage
Finally, we will modify the Damage. This will have the greatest impact on the final result (damage).

9. CTRL + F and type "ObjectTemplate.damage 25".
10. Change the number (25) after damage to a number of your choice (do NOT exceed 3000).
11. CTRL + S or File>Save.
12. Close apc_btr90.tweak.

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»