| Before you begin, please refer to Tutorial - Making the .tweak File Modifiable, which teaches you how to make a .tweak file modifiable. You must be able to do this for all of my tutorials. Helicopter Co-Pilot TV Missile Folder Locations First, we must know the locations of the TV Missiles. 1. Navigate to C:/BF2_Directory/mods/bf2/. 2. Open Objects_Server.zip. 3. Open Weapons/Armament/missiles/agm114_hellfire_tv/. Explosion Damage We will first modify the Explosion Damage of the Co-Pilot TV Missile. This is the damage when the missile actually explodes. 1. Open agm114_hellfire_tv.tweak. 2. CTRL + F and type "ObjectTemplate.detonation.explosionDamage". 3. Change the number (300) after explosionDamage to a number of your choice (do NOT exceed 3000). Explosion Radius We will now modify the Explosion Radius of the Co-Pilot TV Missile. 4. CTRL + F and type "ObjectTemplate.detonation.explosionRadius". 5. Change the number (5) after explosionRadius to a number of your choice. Explosion Force Next, we will modify the Explosion Force of the Co-Pilot TV Missile. This causes even more damage when a high number. 6. CTRL + F and type "ObjectTemplate.detonation.explosionForce". 7. Change the number (20) after explosionForce to a number of your choice. Damage Finally, we will modify the Damage of the Co-Pilot TV Missile. This is actually the 'official' damage of the missile. 8. CTRL + F and type "ObjectTemplate.damage". 9. Change the number (3000) after damage to a number of your choice (do NOT exceed 3000). 10. CTRL + S or File>Save. 11. Close agm114_hellfire_tv.tweak.
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