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Hand Grenade Basics
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This tutorial covers basics the modding of Hand Grenades.
By Rampage-WYD-
Before you begin, please refer to Tutorial - Making the .tweak File Modifiable, which teaches you how to make a .tweak file modifiable. You must be able to do this for all of my tutorials.

Hand Grenade Folder Location
First, we must locate the Hand Grenade folder location.

1. Navigate to C:/BF2_Directory/mods/bf2/.
2. Open Objects_Server.zip.
3. Open Weapons/Handheld/ushgr_m67/.

Hand Grenade Explosion Damage
We can now modify the Explosion Damage of the Hand Grenade.

1. Open ushgr_m67.tweak with Notepad.
2. CTRL + F and type "ObjectTemplate.detonation.explosionDamage".
3. Change the number (140) after explosionDamage to a number of your choice (do NOT exceed 3000).

Hand Grenade Explosion Radius
Now we modify the Explosion Force of the Hand Grenade. This is what causes a player to go up into the air slightly.

4. CTRL + F and type "ObjectTemplate.detonation.explosionRadius".
5. Change the number (9) after explosionRadius to a number of your choice.

Hand Grenade Explosion Force
Now we modify the Explosion Force of the Hand Grenade. This is what causes a player to go up into the air slightly.

6. CTRL + F and type "ObjectTemplate.detonation.explosionDamage".
7. Change the number (5) after explosionForce to a number of your choice.
8. CTRL + S or File>Save.
9. Close ushgr_m67.tweak.

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