Welcome New User Home | Forums | Register | Login | Larger Font
Main-Menu
Home
Login
Register
Add Download
Add News
Forums

Advertise
Affiliate Store US *
Affiliate Store UK *
Affiliate Store CA *
Angry Letter Generator
Avatar Upload
Calendar of Games
Contact
Downloads
FAQs
Forums
Member List
Member Projects
News
News Grabber *
Policy
Polls
Private Messages
Reviews
Screenshot Gallery
Search
Servers - Game
Store - Shirts *
Subscribe
Topics
Tutorials
Weblinks
Tutorials
CoD Mapping
CoDUO Mapping
CoD2 Mapping
CoD4 Mapping
CoD FAQs
HL2 Mapping
HL2 FAQs
SOF1 Mapping
Crysis Mapping
Q4 Mapping
Doom 3 Mapping
Doom 3 FAQs
UT2K3 Mapping
SOF2 Mapping
SOF2 FAQs

Lightray Modeling
General Modeling
General Modding
Adobe Photoshop
Common Mapping Errors

Readme.txt Generator
Members-Online
darkcod4 [Forum]
cod2mapper... [Downl]

2 Members and 9 Guests
Chat MODSonline
0 People Now Chatting
MODSOnline TeamSpeak

download TeamSpeak

In-The-News
Friday, May. 16th
Video games 'do not' encourage violence
Friday, May. 16th
Site update
Friday, May. 16th
MODSonair Episode 127
Tuesday, May. 13th
Web hosting, you need?
Sunday, May. 11th
MODSonair 127 Live
Latest Poll
Would you subscribe for a maps/projects backup utility and service?
I'd pay just about anything for that. 2.06%
If it was cheap enough I would. 4.12%
Only if it came with my MODSonline subscription. 6.19%
I can backup my own files. 82.47%
Why would I backup my files? 5.15%
Read More...
8 comments

Newsletter
Name:
Email:
Newsletter Archives
Your Membership
User Name:
Password:
Register.
In The Forums
[TUTORIAL] How to get rid of the wait time
CoD 4 Level Desi.. Posts: (5) Views: (119) by CoDLiNK
SP_Help!
CoD Level Design.. Posts: (2) Views: (16) by Sparks.
Kill3r's K3 MOD is DANGEROUS TO YOU AND YOUR S...
CoD4 General Gam.. Posts: (17) Views: (221) by 4mori_rabbit
train
CoD 4 Level Desi.. Posts: (1) Views: (15) by navysealsniper
Treyarch SPLITREASON.COM - Gear for Geeks and GamersBuy geek and gamer themed T-Shirts and Hats @ SplitReason.com!
Tutorials: CoD4 Mapping
Mapping and modding for Call of Duty 4.

Rating:
Aweful Rating Poor Rating Average Rating Good Rating Excellent Rating
Creating level effects
2008-02-04 14:12:09
Ok, so now you want to add some fire? smoke? maybe other effect? Thanks Marshall2006.

Creating a burning barrel with smoke ~ contained bonfire



--

Mapping

Open your map. (assuming it currently works, tried and tested)

Right click on the grid, select Misc > Model..

..Locate the CoD4Root > raw > xmodel > folder.

Select the model called com_barrel_fire.

Place the Barrel where you want it.. obviously.

Right click on the grid, select Light,

Press key N..

..Add the following keys and values:

 

 

Code:

 

 

Close that window, but with the Light selected, press key K

This should open the color selection box, select a yellow / orange color.

Place the Light directly over the barrel, but 16 units above the barrel.

Why 16 units above?

So that the flame simulates white light, not to mention preventing shadows.

Save.

--

Pre-Script

With the map open, press key 1. (to select grid size 1)

Select the light, switch your grid panel, to X and Y. (birdseye view)

Put your cursor in the middle of the light..

.. take note of the X and Y co-ordinates.

Then switch to the Z view panel. (side view)

Once again place your cursor in the centre of the light..

.. take note of the Z co-ordinates.

This is shown below all:

 

 

 

--

.GSC Files Creation

If you don't allready have a .GSC file, now's the time.

Create a text file on your Desktop, and open it up.

Copy and Paste the following:


Code:

Take a look at this extract from the .GSC file:


Code:

Now insert your noted co-ordinates into the following lines:


Code:

Code:

NOTE:

Enter the co-ordinates into those lines, in this order: (from left to right)

X, Y, Z

Make sure that you deduct 8 units from the noted co-ordinates

for the fire effect~

Make sure that you deduct 12 units from the noted co-ordinates

for the smoke effect~

--

Once that is finished, save as the text file as mp_testmap.gsc.

(or whatever your map is called)

Move that new .GSC file into the following folder:


Code:

Remember to repack your FastFiles once changing the .GSC files.

Also remember to recompile Reflections, when adding new effects.



NOTE:

If you want to find more effects, not only fire and smoke..

..then explore the fx folder, located below
 
Code:




 

 






All logos and trademarks and information in this site are property of MODSonline LLC © 2008.
The comments are property of their posters.
RSS news feeds for MODSonline.com can be found News.php.
Art of War Central
Partners
Frag Universe
The Firing Box
modbase.be
Call of Duty Headquarters
Quake 4 Mods for Dummies
Half-Life 2 Mods for Dummies
Battle for Europe COD2
mp_carpark
Ask About
Advertising
Friends
SOF2 Files and Downloads
Canada Kicks Ass Clan
CoD 4 Base
Ask About
Advertising
Link to Us
MODSonair
View in iTunes
Please help us to raise in the ranks of podcasting and subscribe to our itunes feed using the link above.
MODSonair Releases
MODSonair Episode 127
MODSonair Episode 126
MODSonair Episode 125
MODSonair Episode 124
MODSonair Episode 123
Copyright © 2008 MODSonline
Tresware Content Management System Copyright © 2008 Tresware
Website Designed and Hosted   Tresware