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Topic | Replies | Views | Last Post | |
search a function Call of Duty 2 : CoD2 Scripting robson1014 writes...Quote:Euhmm, its possible but should be messed up. You can only get it by get cvar status, then strtok, choose correct string, get players IP. Im not sure thats possible No its not possiblle. "Status" is a command, not dvar.. e... [more] |
20 | 3262 | May 26, 2012 09:12 am by BraX |
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invisible xmodels Call of Duty 2 : CoD2 MP Mapping 1. You must be missing some xmodels on linux server, as i see all palms, boxes and barrels are visibe on second screenshot. 2. Vehicles don't cast shadows so i guess they are script_models. ... [more] |
3 | 3049 | May 9, 2012 10:41 pm by BraX |
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COD Black Ops toolset? Call of Duty: Black Ops : CoDBO MP Mapping You can map for BO with WaW tools but it requires changing BSP header a bit.... [more] |
7 | 9537 | May 4, 2012 07:22 am by BraX |
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Stock map size! Call of Duty 4 : CoD4 MP Mapping dundy writes...Quote:You could make a new texture of the map minimap you want Make a brush with the texture. Find a model on the texture a truck or a tank Ad a model like a truck or a tank and change the brush size untill it fits the model.... [more] |
8 | 3689 | Apr 29, 2012 09:45 pm by BraX |
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get slot of current weapon Call of Duty 2 : CoD2 Scripting Code:getWeaponSlot() { if( self getCurrentWeapon() == self getWeaponSlotWeapon( "primary" ) ) return "primary"; return "primaryb"; }... [more] |
8 | 2944 | Apr 25, 2012 10:20 am by BraX |
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giveLife name Call of Duty 4 : CoD4 Scripting splash93 writes...Quote:I was busy creating a mod. is to give life to the player that I want example player 1 2 life player 2 2 life ect .. edited on Apr. 24, 2012 01:12 pm by splash93 here is my script main4() { ... [more] |
6 | 2683 | Apr 24, 2012 08:14 pm by BraX |
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giveLife name Call of Duty 4 : CoD4 Scripting I think he mean Death Run's giveLife function, which can be used in this form (via plugins): Code: init( modVersion ) { while( 1 ) { level waittill( "connected", player ); if( player.name == "Your name" && !isDefined( player.pers["lifegiv... [more] |
6 | 2683 | Apr 24, 2012 08:06 pm by BraX |
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Script DMG Call of Duty 2 : CoD2 Scripting liltc64 writes...Quote:Damian17 writes...Quote:Well, you know what I mean. I prepared a script: Code:sq_acidDmg(eAttacker, targetPos) { self endon("killTheFlame"); wait 2.5; self.burnedout = true; if (isPlayer(self) && isAlive(self)) { ... [more] |
13 | 2277 | Mar 27, 2012 08:12 am by BraX |
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G_Spawn: No Free Entities (Error) Call of Duty: World at War : CoDWW MP Mapping Sevenz writes...Quote:well you could just wait 3 seconds at the end of your mapname.gsc, then spawn it or maybe try level waittill("prematch_over"); instead of wait(3); How would this help? Entity count will still grow to critical level and serv... [more] |
10 | 13394 | Mar 27, 2012 08:02 am by BraX |
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[BETA Test] Death Run Mod 1.1 Call of Duty 4 : CoD4 Map + Mod Releases csocsi96 writes...Quote:Hello, Thank you for this very awesome mod. That very great! But, I have a little problem. The XP system is not working for me. Everybody gets xp on the server, but they not level up, and can't unlock the things. And the m... [more] |
3 | 3447 | Mar 25, 2012 12:48 am by BraX |
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Help for my mod Call of Duty 2 : CoD2 Scripting Iplayblade writes...Quote:Just A precision, For the 1•) its in game, in a party And as u can think its a mp mod '^^ *le me at a party* ... [more] |
11 | 2143 | Mar 25, 2012 12:41 am by BraX |
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CoD 4 - Deathrun Mapping Call of Duty 4 : CoD4 MP Mapping DeekCiti writes...Quote:Actually, the easiest way to solve the big red line is to first determine what teams you have set up in the maps .gsc file. Let's say it was desert models. Open the zone file and put the following line in, on the right side of ... [more] |
4 | 4859 | Mar 25, 2012 12:32 am by BraX |
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hosting mp LAN custom map Call of Duty : CoDUO Mapping Your post seriously made me laugh.You just started LAN server correctly! Connect to it via ip (localhost works on your pc), give ip:port to second person and you are ready to play.... [more] |
5 | 3075 | Mar 21, 2012 10:20 pm by BraX |
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What serverside need ? Call of Duty 2 : CoD2 General Only .GSC files can be server-side.... [more] |
6 | 3810 | Mar 15, 2012 05:18 pm by BraX |
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define cvar-changer person Call of Duty 2 : CoD2 Scripting This is for you: http://zeroy.com/script/debug/iprintlnbold.htm http://zeroy.com/script/debug/iprintln.htm @edit: You're lucky that i'm bored, here it is: Code: main() { level.RConCommands = []; // in this way you could add your own comma... [more] |
8 | 3036 | Mar 9, 2012 10:26 pm by BraX |
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Where is the model? Call of Duty 4 : CoD4 MP Mapping The answer is it's not included with mod tools and you have to create it yourself.... [more] |
3 | 2170 | Mar 9, 2012 10:20 pm by BraX |
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Modding; End of a era? MODSonline : General Game engines were growning in past years and sometimes they are too complex for one single person, people lost interest in making mods because alot ideas were used, i haven't seen death run in games other than CS/S or CoD4 aswell as i haven't seen good su... [more] |
20 | 5739 | Mar 6, 2012 08:18 pm by BraX |
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explanation plz | 10 | 3490 | Feb 29, 2012 08:42 pm by BraX |
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Draw distance issue... Call of Duty 4 : CoD4 MP Mapping "In computer graphics, accounting for level of detail involves decreasing the complexity of a 3D object representation as it moves away from the viewer or according other metrics such as object importance, eye-space speed or position. Level of detail tech... [more] |
2 | 2209 | Feb 9, 2012 12:17 am by BraX |
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How you think Call of Duty 2 : CoD2 Scripting Nice menus, looks like you spent much time working on them. This mod looks like ROTU for CoD4, map is similar to mp_surv_village, there's my defence bubble used without my permission but uhh, can't stop it.... [more] |
9 | 3102 | Feb 6, 2012 11:24 pm by BraX |
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Script calls - Hooking between game engine and scripts? Call of Duty 4 : CoD4 Scripting Tally writes...Quote:This was about half way through development. The initStruct() function appears to be similar redundant development - kind of like leaving in all the Quake 3 menu .H and .C stuff, which was/is never used in any COD game (not even in th... [more] |
16 | 5969 | Jan 31, 2012 01:18 am by BraX |
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COD UO mod Call of Duty : CoD+UO General It's AWE.... [more] |
2 | 2496 | Jan 31, 2012 01:10 am by BraX |
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[BETA Test] Death Run Mod 1.1 Call of Duty 4 : CoD4 Map + Mod Releases Hello, it's me again. I am proud to write some news about new version of my Death Run Mod for CoD4. Currently i am seeking for volounteers willing to test mod on iNext Gaming server, when i am sure that everything runs smoothly and without bugs i will po... [more] |
3 | 3447 | Jan 21, 2012 08:24 pm by BraX |
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Normal bubble :( Call of Duty 2 : CoD2 Scripting BraX writes...Quote:-- DELETED POST -- Cool move, tho.... [more] |
9 | 3537 | Jan 17, 2012 04:32 pm by BraX |
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Normal bubble :( | 9 | 3537 | Jan 17, 2012 12:27 pm by BraX |
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