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Climbing Zombies [Tutorial]Call of Duty: World at War : CoD:WW Zombie/Co-Op MappingSo I have made a tutorial on how to make zombies climb up vertical surfaces
but I have not put it on modsonline tutorials because 1. I have not 100%
finished it 2. I want to see what people think.
For the tutorial to work you must download the prefabs... [ more] |
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Dec 31, 2008 09:39 pm by starkk |
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Climbing zombiesCall of Duty: World at War : CoD:WW Zombie/Co-Op Mappingmy mansion? Ya i got my zombies to climb....i guess ill write a tut.
Ill have it done by tommarow.
edited on Dec. 22, 2008 06:17 pm by starkk... [ more] |
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Dec 22, 2008 06:16 pm by starkk |
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Destrucatable Objects in WAWCall of Duty: World at War : CoD:WW Multiplayer MappingIn cod4 I got destructible objects to work but I tried using the same
method in waw and when I go to compile a test it just gives me a compile
error that stops the compile after a second.
I think the problem is this k/v
key: physpreset
value: pict... [ more] |
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Dec 22, 2008 01:35 pm by starkk |
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TUTOR WANTEDCall of Duty: World at War : CoD:WW Multiplayer MappingRarely will people offer themselves to be a "tutor". Being a tutor means
that you will teach someone. Most people on this forum are here to help
anyone with their mapping needs. So anyone with questions can just post
them here and the forum members will p... [ more] |
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Dec 5, 2008 10:49 pm by starkk |
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Zombies - Last Christmas - including sourceCall of Duty: World at War : CoD:WW Custom Map ReleasesPshh, when I spend hours on my buildings/maps I would never give the source
for those. I spent hours and hours on those and I would want them unique to
my map.
edited on Dec. 4, 2008 06:04 pm by starkk... [ more] |
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Dec 4, 2008 05:59 pm by starkk |
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Zombies - Last Christmas - including sourceCall of Duty: World at War : CoD:WW Custom Map ReleasesIts a great map. I was testing it from the beginning of development. Great
job amish and sparks. ... [ more] |
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Dec 4, 2008 04:36 pm by starkk |
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AppreciationMODSonline : MODSonlineya right now modsonline is the best source for COD mapping needs.
Thank you folyeman and the rest of the modsonline admin team. ... [ more] |
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Dec 2, 2008 04:49 pm by starkk |
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Zombies - AnzioCall of Duty: World at War : CoD:WW Custom Map ReleasesDrop_Deadx writes...Quote:darkcod5 writes...Quote:Cool, what is the name of
the sky texture? Anzio was a well done CoD2 ctf map.
Its a xmodel I think its called skybox_zombie, idk
When you make your map it N. You should be in worldspawn settings.
... [ more] |
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Nov 30, 2008 02:37 pm by starkk |
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Custom Zombie Blockers Tutorial Call of Duty: World at War : CoD:WW Multiplayer Mappingalso if you cant get the blue lines to appear from the script structs to
the breakable brushes and you have done all the keys and values correctly
then try selecting the script_struct and one of the pieces and hit w. ... [ more] |
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Nov 30, 2008 12:54 am by starkk |
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Custom Zombie Blockers Tutorial Call of Duty: World at War : CoD:WW Multiplayer MappingForgot to say this but you will want to do this in a NEW MAP. Then save it
and then in your map you wanna put it open it as a prefab
right click on gird misc -> prefab... [ more] |
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Nov 30, 2008 12:11 am by starkk |
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Custom Zombie Blockers Tutorial Call of Duty: World at War : CoD:WW Multiplayer Mapping1. First make what you want to be the blocker. In my case I want it to be a
door so I made several pieces of the door and this will be the part where
the zombies hit off and you rebuild.
2. Set each piece to be a script_brushmodel.
While having a ... [ more] |
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Nov 29, 2008 11:47 pm by starkk |
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My zombie mapS dont work anymoreCall of Duty: World at War : CoD:WW Multiplayer MappingSo for the last 3 days I have been working nonstop on my zombie map. Have
gotton all 14 of my spawns done and all 6 different blockers in. I had
testers testing it and had it close to being complete. I had bout 3-4
differnet compiles where people were te... [ more] |
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Nov 29, 2008 08:08 pm by starkk |
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Buyable Weapons not showing upCall of Duty: World at War : CoD:WW Multiplayer Mappingin game you must buy the weapons before they appear hence y there is chalk
for the zombie usable weapons. ... [ more] |
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Nov 29, 2008 02:18 am by starkk |
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Zombies: server command overflowCall of Duty: World at War : CoD:WW Multiplayer MappingDrop_Deadx writes...Quote:Does it load the map and is it playable?
map is playable if i try it in waw without using compiler to start it up. ... [ more] |
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Nov 28, 2008 12:36 am by starkk |
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Zombies: server command overflowCall of Duty: World at War : CoD:WW Multiplayer Mappingwhen I compile my map and play it I get this error
Script runtime error
Script stack overflow *too many embedded functions calls)
No idea, do I have to many things for the zombies to do or something?... [ more] |
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Nov 27, 2008 11:57 pm by starkk |
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Texturing Question Call of Duty 4 : CoD 4 Level Designhit u, that will show you all the textures you are currently using in your
map. Alot quicker then looking through all the textures. ... [ more] |
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Nov 27, 2008 09:20 pm by starkk |
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Zombies Standing Still and Dying?Call of Duty: World at War : CoD:WW Multiplayer Mappingi had this problem my solution was make sure you have the zombie window
prefabs facing the right way.... [ more] |
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Nov 27, 2008 09:18 pm by starkk |
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Installing Mods?Call of Duty: World at War : CoD:WW Multiplayer MappingSo I have gotton to the point in my zombie map where testing is needed and
so I have a few guys that I have made my testers. So I compiled the map and
made it into a mod. Now where do they put the mod for them to be able to
start the mod up in singleplaye... [ more] |
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Nov 27, 2008 08:53 pm by starkk |
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Zombies dont attack/moveCall of Duty: World at War : CoD:WW Multiplayer MappingI did the devmap and did the debug commands in console and this is what I
got
http://img126.imageshack.us/my.php?image=codwaw2008112413441950rk7.jpg
http://img126.imageshack.us/my.php?image=codwaw2008112413442253ji4.jpg
dont really know if its goo... [ more] |
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Nov 24, 2008 05:32 pm by starkk |
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Zombies dont attack/moveCall of Duty: World at War : CoD:WW Multiplayer Mappingtechno2sl writes...Quote:Did you include the zombiemode.csv which is ofund
on the tutorial? And compile with g_connect paths?
yes and i had connect paths checked... [ more] |
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Nov 24, 2008 04:58 pm by starkk |
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Zombies dont attack/moveCall of Duty: World at War : CoD:WW Multiplayer MappingROTCGuy writes...Quote:http://www.modsonline.com/Forums-top-91759.html
ya i tried putting a window next to their spawn they just moved a little
farther up instead of just dieing the moment they spawn. ... [ more] |
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Nov 24, 2008 04:09 pm by starkk |
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Zombies dont attack/moveCall of Duty: World at War : CoD:WW Multiplayer Mappingsgtkickass1994 writes...Quote:did you add any of the waypoints for the
zombies? sometimes it's the simple things that we forget to do
you mean the pathnodes? yes i did... [ more] |
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Nov 24, 2008 03:55 pm by starkk |
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Zombies dont attack/moveCall of Duty: World at War : CoD:WW Multiplayer MappingI made my map and followed the Zombie tutorial on the wiki and have gotton
the scoring and zombies spawning working. But my problem is the zombies
spawn and just sit there without going towards the windows with those
wooden planks they knock down. They ju... [ more] |
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Nov 24, 2008 03:49 pm by starkk |
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Zombies - Last ChristmasCall of Duty: World at War : CoD:WW Custom Map Releaseshmm idk havnt tried making a zombie map or that tutorial so idk sorry... [ more] |
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Nov 23, 2008 10:11 pm by starkk |
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Zombies - Last ChristmasCall of Duty: World at War : CoD:WW Custom Map ReleasesDrop_Deadx writes...Quote:Now how does this work, do you dl it somewhere, i
dont get how custom co-op maps work
its not out yet.
And there is a zombie tutorial at the WAW modding wiki
http://wiki.treyarch.com/wiki/Custom_Nazi_Zombie_Maps... [ more] |
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Nov 23, 2008 09:52 pm by starkk |