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Maya MODSonline : MODSonlineAnyone know of any good websites where you can learn how to use maya?
Video tutorials or anything to help get someone started is what I am
looking for. Thanks.... [ more] |
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Apr 13, 2008 12:55 am by TheArmy |
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adding rainCall of Duty 2 : CoD2 Scriptingsince the full clip didnt work does anyone have any other suggestions
please... [ more] |
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Mar 22, 2008 04:40 am by TheArmy |
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adding rainCall of Duty 2 : CoD2 Scriptingi tried the full clip it did not work??? and none of those tutorials are
for cod2, will they still work???
edited on Mar. 20, 2008 03:20 am by TheArmy... [ more] |
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Mar 20, 2008 03:09 am by TheArmy |
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adding rainCall of Duty 2 : CoD2 Scriptingthanks that seemed to work. couple more things.
1) It rains inside buildings. Help with that please.
2) How do I add lightning?
Thanks...... [ more] |
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Mar 19, 2008 01:07 pm by TheArmy |
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adding rainCall of Duty 2 : CoD2 Scriptingbump please... [ more] |
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Mar 19, 2008 11:49 am by TheArmy |
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adding rainCall of Duty 2 : CoD2 Scriptingbump please... [ more] |
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Mar 18, 2008 06:02 pm by TheArmy |
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adding rainCall of Duty 2 : CoD2 Scriptingbump please... [ more] |
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Mar 18, 2008 09:54 am by TheArmy |
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adding rainCall of Duty 2 : CoD2 ScriptingI have followed the tutorials, but I keep getting a script compile error
and when I look in the console I can't seem to find the error. So I am
going to post my code and if someone could please take a look I would
really appreciate it. Or if someone els... [ more] |
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Mar 18, 2008 02:15 am by TheArmy |
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node errorCall of Duty 2 : CoD 2 Level Designwhen i compile my map I get this error:
Warning Node without a volume
Node has 3 tiny portals
Node reference point: 552 -1315.02 102
Problem is, I don't have any nodes in my map. ???... [ more] |
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Mar 18, 2008 01:51 am by TheArmy |
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[Release] NoBS TowerCall of Duty 2 : CoD2 Custom Map Releasesguys I am releasing version 2 of this map that should fix all of the bugs
from the first version. you can download via the link below. enjoy.
http://www.fileden.com/files/2006/9/15/219355/mp_nobstower_v2.zip... [ more] |
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Mar 11, 2008 02:50 am by TheArmy |
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[Release] Valence, FranceCall of Duty 2 : CoD2 Custom Map ReleasesThis is the official release for the Call of Duty 2 multi-player map
Valence, France. First off, I would just like to give a special thanks to
everyone here at modsonline.com for your continued support and to Karl,
B@D@S, karlos_266@hotmail.co.uk for hel... [ more] |
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Mar 10, 2008 07:08 pm by TheArmy |
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[Preview] - MP_ValenceCall of Duty 2 : CoD2 Custom Map ReleasesGuys first off I just want to say that I really appreciate all the great
remarks. It means a lot to me, so thank you. Now for the real news.
Below is the link for the first official public release of Valence.
Enjoy!!!
http://www.fileden.com/files/200... [ more] |
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Mar 8, 2008 01:47 am by TheArmy |
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[Preview] - MP_ValenceCall of Duty 2 : CoD2 Custom Map Releasesjust for the record the final compile of the map is now finished and a
public release should be up by the end of the weekend. when this happens
ill post with the info. thanks for the support.... [ more] |
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Mar 7, 2008 03:53 pm by TheArmy |
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bug fxCall of Duty 2 : CoD2 Scriptingbump please sry if im being annoying but once i get this im done :)... [ more] |
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Mar 7, 2008 03:10 pm by TheArmy |
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bug fxCall of Duty 2 : CoD2 Scriptingthe script compile error:
bad syntax: (file 'maps/mp/mp_valence_fx.gsc', line 33)
maps\mp\_fx:: loopfx("tiger_fire_turret_large", (-2286, 975, 96), 1));... [ more] |
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Mar 7, 2008 10:26 am by TheArmy |
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bug fxCall of Duty 2 : CoD2 Scriptingthe above script gives me a script compile error... [ more] |
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Mar 7, 2008 02:21 am by TheArmy |
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bug fxCall of Duty 2 : CoD2 Scriptingill try the code, but please note that this is for COD2 not COD4, there is
no zone file... [ more] |
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Mar 6, 2008 11:59 am by TheArmy |
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bug fxCall of Duty 2 : CoD2 Scriptingi dont know what u mean by missing asset? i just tried to follow this:
http://www.modsonline.com/Forums-top-66151-0.html#589437... [ more] |
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Mar 6, 2008 11:31 am by TheArmy |
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bug fxCall of Duty 2 : CoD2 Scriptingbump please... [ more] |
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Mar 5, 2008 11:28 pm by TheArmy |
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bug fxCall of Duty 2 : CoD2 Scriptinghere is my code for my fx.gsc file. the map loads without any errors but i
dont see the flies.
Code:main()
{
precacheFX();
ambientFX();
level.scr_sound["flak88_explode"] = "flak88_explode";
}
precacheFX()
{
level._effect["flak_explosion"] ... [ more] |
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Mar 5, 2008 05:18 pm by TheArmy |
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models and game typesCall of Duty 2 : CoD 2 Level Designin the past i have done this and have never had problems. could it be the
particular model i am using this time, which is a flak88_aa_nm_static. in
the past i did this with the mg turrets.... [ more] |
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Mar 5, 2008 03:54 pm by TheArmy |
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models and game typesCall of Duty 2 : CoD 2 Level Designbump please... [ more] |
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Mar 5, 2008 03:09 pm by TheArmy |
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bug fxCall of Duty 2 : CoD2 Scriptingbump please... [ more] |
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Mar 5, 2008 12:36 pm by TheArmy |
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bug fxCall of Duty 2 : CoD2 Scriptinghow do i add that bug or fly fx that is usually found near kitchens or by
dead animals?... [ more] |
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Mar 5, 2008 04:02 am by TheArmy |
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[Preview] - MP_ValenceCall of Duty 2 : CoD2 Custom Map Releasesi plan on one day releasing the buildings as downloadable prefabs, but if
you really want a fence or something just let me know, pm me, xfire me at
JGreen827, or email me at JGreen827@aol.com... [ more] |
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Mar 4, 2008 01:07 pm by TheArmy |