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compiling errorsCall of Duty: World at War : CoD:WW Level Designwell i did that, it has a new sky but it looks like crap!
all blan
only the skyboxs that are made look good any ideas here ?... [ more] |
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Nov 21, 2008 03:58 pm by COLMAC |
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compiling errorsCall of Duty: World at War : CoD:WW Level Designmm well i tryed it your way works fine ,but it seems that you cant change
the sky box?,need more info on that ,cant seem to select the sky box in the
test map ,and if you start the box from scratch it dont work
also i made a barn in cod2 caulked ported ... [ more] |
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Nov 21, 2008 03:00 pm by COLMAC |
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script compile errorCall of Duty 4 : CoD 4 Scriptingfor 1 you need to add this to your map gsc
Code:maps\mp\_explosive_barrels::main();
2nd you need this in you zone_source csv
Code:
fx,props/barrel_ignite
fx,props/barrel_fire_top
fx,fire/firelp_barrel_pm
xmodel,com_barrel_piece
xmodel,com_barr... [ more] |
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Nov 20, 2008 10:02 pm by COLMAC |
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COD2: Frequently Asked QuestionsCall of Duty 2 : CoD 2 Level Designterrain , hit your y key while in radiant ,check paint height,
in your preview 3d window you see a blue circle over your patch ,hold alt
on your key board ,and your left mouse will raise the ground check tuts on
terrain patches... [ more] |
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Nov 16, 2008 02:23 pm by COLMAC |
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COD:WW ZOMBIE MODECall of Duty: World at War : CoD:WW General Gamingzombies
well i ulocked it, and its sweet, but online in co-op, my buddy had not
even played the game yet, and he was able to play it!
so you only have to unlock it for sp , you can go to co-op and play day 1 ... [ more] |
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Nov 15, 2008 01:21 pm by COLMAC |
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World at War server status and LANCall of Duty: World at War : CoD:WW General Gaming i think its great game ive hosted 50 or more games on co-op and have a
server up no connection problems
the sp action is sweet as they come, im half way as veteran!
hangups well my server co has a 3 line config that barely started the
server, s... [ more] |
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Nov 15, 2008 01:16 pm by COLMAC |
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Rain ScriptCall of Duty 4 : CoD 4 Scriptingin your csv dont forget to add
fx,weather.gsc to your csv
if you add that and
fx,weather/rain_heavy_mist
then in you map gsc at the top
maps\mp\_rain::preload(12);
like this
Code:main()
{
maps\mp\_rain::preload(12);
... [ more] |
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Nov 6, 2008 12:40 pm by COLMAC |
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Mappers Guild AKA Help DeskCall of Duty 4 : CoD 4 Level Designtry putting the question in your status on xfire
at the bottom of xfire set status like this
Q. loadscreens?
Q. wont compile?
Q.material dont load?
Q.adding prefabs?
q.errors ?
then one of us that have idea about it can help... [ more] |
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Nov 6, 2008 10:59 am by COLMAC |
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NEED TO EDIT THE ace1.8b Mod.ff so i can add new guns to the IWD and tweak ammo settingsCall of Duty 4 : CoD 4 Scriptingno problem glad to help ... [ more] |
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Oct 28, 2008 09:07 pm by COLMAC |
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Mappers Guild AKA Help DeskCall of Duty 4 : CoD 4 Level DesignQuote:No need to explain and debate who is right and wrong here (I had to
delete some unacceptable posts).
THANKS Foyleman
it is just a easy for people to post there problems and one of us can
contact them, and set up ts ,(the post must be off the ... [ more] |
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Oct 20, 2008 08:39 pm by COLMAC |
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Mappers Guild AKA Help DeskCall of Duty 4 : CoD 4 Level Designwell i have to support grim on this as i have been contacted
on xfire not to help mapping but people joining to just become admin on my
server ? thats not mapping and it will take a while to weed them out
,ModsOnLine is our source and we all work here wh... [ more] |
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Oct 19, 2008 03:34 pm by COLMAC |
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Mappers Guild AKA Help DeskCall of Duty 4 : CoD 4 Level Designi agree this forum is #1, and should always post your findings, and yes
alot of people cant wait, we will see how it works out ,the last thing
anyone needs is people returning to the forum to post there crap hate mail
remember respect all members ,in ... [ more] |
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Oct 14, 2008 06:27 pm by COLMAC |
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Mappers Guild AKA Help DeskCall of Duty 4 : CoD 4 Level Designya need to lightin up its not ModsOnLine fault and its a help line not a
bash line if you are good at what you do then great
...but loadscreens are part of level design ,you do lay outs? and or
prefabs , or scripting models and brushes, custom models an... [ more] |
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Oct 14, 2008 11:22 am by COLMAC |
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custom textures Call of Duty 4 : CoD4 Custom Map Releasesye i got it sorry ,put the dds in source ,works find thanks ... [ more] |
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Oct 13, 2008 06:18 pm by COLMAC |
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2 script for one objectCall of Duty 2 : CoD2 Scriptingcrap sorry,
its right, i just been jumping around to much today while trying to make
textures
as for his Question he needed only name trig_1 and trig_2
and the prefabs as well ... [ more] |
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Oct 13, 2008 06:14 pm by COLMAC |
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2 script for one objectCall of Duty 2 : CoD2 Scriptinglol rasta i had it startrek doors that slide apart
thats why it was x one side y either
but the in this code ,xyz can be made to fit all maps
and as may doors as you want
... [ more] |
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Oct 13, 2008 05:48 pm by COLMAC |
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custom textures Call of Duty 4 : CoD4 Custom Map Releasesi have ,made it both way dds and tga ,as well as jpeg
so what you are saying is, if done wright you need not put anything
anywhere it should show up?
because the Question was where would i put it to make it show up in radiant
... [ more] |
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Oct 13, 2008 05:06 pm by COLMAC |
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2 script for one objectCall of Duty 2 : CoD2 Scriptingheres a script that i use that works
as many doors as you want,
in radiant make a brush of halfyour door copy it put them side by side make
them both script_brushmodel unselect them now use the entity box,key-value,
select the left door give it name ... [ more] |
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Oct 13, 2008 04:17 pm by COLMAC |
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My COD2 Map Problem!Call of Duty 2 : CoD 2 Level Designmm i would remove the first entity lol looks like it added it to you map
main the first line sould be like this
iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
0r this if you have a sun
iwmap 4
// entity 0
{
"modle" "xmodel/d... [ more] |
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Oct 13, 2008 03:50 pm by COLMAC |
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custom textures Call of Duty 4 : CoD4 Custom Map Releaseshi ive done the tut it makes files in materials and materials propertys as
well as iwi in the images folder that i can put in my iwd ,...but i have
not been able to find it in radiant ??
have looked everywhere nothing not even a white square with the te... [ more] |
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Oct 13, 2008 03:25 pm by COLMAC |
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What Server Mod can I use?Call of Duty 4 : CoD4 General Gaming yes it should be right, but you dont have to put anything in the folder as
long as you have the cfg in the main to control gametype and map rotations
,rcon and server name ,so on
i like the ace mod simple but has a lot of good settings like all the rank... [ more] |
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Oct 13, 2008 11:08 am by COLMAC |
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Mappers Guild AKA Help DeskCall of Duty 4 : CoD 4 Level Designlol
ya im a mapper 8 maybe
scipter 3 .... not second nature but im trying ... [ more] |
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Oct 11, 2008 12:59 pm by COLMAC |
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Multiplayer Game Modes InterviewMODSonline : In The Newsi must say it looks sweet ive preorderd a game and we are pre ordering a
seattle server for it looks like some one took off the limits ....... [ more] |
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Oct 11, 2008 12:35 pm by COLMAC |
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Mappers Guild AKA Help DeskCall of Duty 4 : CoD 4 Level Designtam i think you might be xpert scripter lol
im onboard but like Rasta said names may be different
on x-fire im colmacgivens as a few years back when i got xfire there where
many COL.MAC users
ill try to be on as much as i can if im away from key boa... [ more] |
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Oct 11, 2008 12:23 pm by COLMAC |
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Compile Reflections Error When completedCall of Duty 4 : CoD 4 Level Designvista lol im running vista my self and the first thing you need to do is
turn off you security in control panel ,you leave on the enternet security
,but turn off the internal security (so the user dont screw upa window opp)
you will find that every time y... [ more] |
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Oct 11, 2008 12:13 pm by COLMAC |