MODSonline
  Welcome Guest to MODSonline Home | Forums | Register | Login
Main-Menu
Home
Login
Register
Add Download
Add News
Add Tutorial *
Forums

Advertise
Affiliate Store US *
Affiliate Store UK *
Affiliate Store CA *
Angry Letter Generator
Avatar Upload
Calendar of Games
Contact
Downloads
FAQs
Forums
Member List
Member Projects
News
News Grabber *
Policy
Polls
Private Messages
Reviews
Screenshot Gallery
Search
Servers - Game
Store - Shirts *
Subscribe
Topics
Tutorials
Weblinks
Wiki *
Tutorials
CoD Mapping
CoDUO Mapping
CoD2 Mapping
CoD4 Mapping
CoDWW Mapping
CoD FAQs
HL2 Mapping
HL2 FAQs
SOF1 Mapping
Crysis Mapping
Q4 Mapping
Doom 3 Mapping
Doom 3 FAQs
UT2K3 Mapping
SOF2 Mapping
SOF2 FAQs

Lightray Modeling
General Modeling
General Modding
Adobe Photoshop
Common Mapping Errors

Readme.txt Generator
Members-Online
SlickToxic [Today]
Sparks [Today]

2 Members and 18 Guests
Chat MODSonline
0 People Now Chatting
MODSOnline TeamSpeak

download TeamSpeak

In-The-News
Sunday, Jan. 4th
MODSonair 161 Live
Friday, Jan. 2nd
MODSonair Episode 160
Thursday, Jan. 1st
HAPPY NEW YEAR MODSONLINE AND ALL
Sunday, Dec. 28th
MODSonair 160 Live
Saturday, Dec. 27th
MODSonline Holiday Pwnage
Latest Poll
Modsonair audio or video?
Video from here on. 48.57%
Sticking with audio. 2.86%
Either is good. 17.14%
What is modsonair? 31.43%
Read More...
4 comments

Newsletter
Name:
Email:
Newsletter Archives
Your Membership
User Name:
Password:
Register.
In The Forums
Patch disappears when copying.
CoD:WW Multiplay.. Posts: (2) Views: (11) by LynxVice
vision script
CoD2 Scripting.. Posts: (17) Views: (68) by tomalla
Destructable Doors
CoD:WW Multiplay.. Posts: (13) Views: (155) by techno2sl
pk3 making?
CoDUO Level Desi.. Posts: (2) Views: (18) by oppdelta
Art of War Central Half-Life 2 Mods for Dummies
CoDWW Download
Forums
MODSonline.com Forums

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Latest Posts by liltc64
These topics are the latest to have been updated with new posts.
Show me more: 50 100 150
MODSonline.com Forums
Latest Posts
Subscribed Posts
Search
  Topic Replies Views Last Post
vision script
Call of Duty 2 : CoD2 Scripting
i dont have no severconfig any were and im not useing a acctaul server to test my map i just do make new server at my main menu so idk what ur talking about serverconfig... [more]
17 68 Jan 9, 2009 12:43 am
by liltc64
vision script
Call of Duty 2 : CoD2 Scripting
script compile error (see console for details) my console dosnt apear anywere in my folder's so i cant look at the console for more details and i dont see any mistake in the script...... [more]
17 68 Jan 9, 2009 12:31 am
by liltc64
vision script
Call of Duty 2 : CoD2 Scripting
well nah it gives me a script error when i try to play the map this is my first time ever trying to change someones vision in a game but that script looks right idk why its give me an error any idea???... [more]
17 68 Jan 9, 2009 12:21 am
by liltc64
vision script
Call of Duty 2 : CoD2 Scripting
i got it form the water drowning script and when u go in the water it makes ur screen blurry and i got it from there and thats where i got the vision from and its not working so any help or??? and the script is being called from my main script so i do hav... [more]
17 68 Jan 8, 2009 04:53 pm
by liltc64
vision script
Call of Duty 2 : CoD2 Scripting
well im trying to make a map with a room that will make ur screen look a little blurry so it seems like they got drugged or something so i put a multi_trigger in the room and the targetname for it is vision so its supose to trigger the vision script so u ... [more]
17 68 Jan 8, 2009 04:27 pm
by liltc64
vision script
Call of Duty 2 : CoD2 Scripting
yeah i tryed that still dosnt work idk any other suggestions???... [more]
17 68 Jan 8, 2009 02:42 pm
by liltc64
vision script
Call of Duty 2 : CoD2 Scripting
hi iv been wondering how to get my vision script to work this is my script vision(trigger) { vision = getent(trigger.target,"targetname"); gas_vision = undefined; if(!isDefined(gas_vision)) { gas_vision = newClientHudElem(self); ... [more]
17 68 Jan 7, 2009 10:49 pm
by liltc64
smoke
Call of Duty 2 : CoD2 Scripting
iv been looking around to see how to make the smoke killable and i found this script secret_area = getent("killer","targetname"); trig = getent("button","targetname"); while (1) { trig waittill ("trigger"); players = getentarray("player","cla... [more]
34 217 Aug 11, 2008 08:08 am
by liltc64
smoke
Call of Duty 2 : CoD2 Scripting
im sorry i got what i was looking for fx = playfx (level._effect["smoke"], (0, 0, 8), 0.7); all i need now is make this hurt people thankyou... [more]
34 217 Aug 11, 2008 06:52 am
by liltc64
smoke
Call of Duty 2 : CoD2 Scripting
alright i have been looking at this script and what sorta confuses me is the arty[hit_point].origin and could i just put my cordinates instead of .origin casue i dont understand that and the docs is sorta hard to understand Heres the script edited on Au... [more]
34 217 Aug 11, 2008 06:38 am
by liltc64
smoke
Call of Duty 2 : CoD2 Scripting
oh i know iv been looking into a couple of scripts and theres playfx??? would that work for matters of secs???... [more]
34 217 Aug 11, 2008 06:22 am
by liltc64
smoke
Call of Duty 2 : CoD2 Scripting
i acctauly am stuck with one thing though i made everything how i wanted i made my own efx file and everything is perfect but is it possible so that the smoke only plays for like about 10-15 secs???? then gose agian when the trigger is used agian???... [more]
34 217 Aug 10, 2008 10:47 pm
by liltc64
.wid
Call of Duty 4 : CoD 4 Level Design
no problem... [more]
4 100 Aug 10, 2008 10:36 pm
by liltc64
.wid
Call of Duty 4 : CoD 4 Level Design
do u mean iwd? casue theres a tut about it on cod2 works with cod4 as well Here... [more]
4 100 Aug 10, 2008 10:16 pm
by liltc64
smoke
Call of Duty 2 : CoD2 Scripting
oh woow i put the ; in but i put it in on my practice gsc damn my bad thank you sooo much exactly what i wanted thank youuuuuuu edited on Aug. 10, 2008 08:22 pm by liltc64... [more]
34 217 Aug 10, 2008 08:15 pm
by liltc64
smoke
Call of Duty 2 : CoD2 Scripting
oh haha thankyou ... [more]
34 217 Aug 10, 2008 02:23 pm
by liltc64
smoke
Call of Duty 2 : CoD2 Scripting
alright im not to sure how to just forward u the file so do u want me to add it to downloads or something??? sorry not to good with this site... [more]
34 217 Aug 10, 2008 01:27 pm
by liltc64
smoke
Call of Duty 2 : CoD2 Scripting
im calling it from my main gsc named after my map called smoke maps\_load::main(); maps\boobytrap::main(); maps\controlroomdoor::main(); maps\gas::main(); and i just looked over spelling errors and im useing trigger/use_touch and targetname is smoketr... [more]
34 217 Aug 10, 2008 01:13 pm
by liltc64
smoke
Call of Duty 2 : CoD2 Scripting
alright well there was something wronge with that script casue was geting a compile error and one of the problems were level._effect["smoke"] = loadfx ("fx/smoke/green_smoke_40sec_duhoc.efx") it wasnt closed at the end now the map runs now but still dos... [more]
34 217 Aug 10, 2008 12:46 pm
by liltc64
smoke
Call of Duty 2 : CoD2 Scripting
alright got the boobytrap to work thankyou caretaker but still no luck with the smoke hears what i followed to get my cordinatesHere so im pretty sure my cordinates are correct do u think theres something else wronge???... [more]
34 217 Aug 9, 2008 06:45 pm
by liltc64
sp_subway
Call of Duty 4 : CoD 4 Single Player
thats pretty harsh u need to wait buddy if u want answers modsonline is very helpfull ... [more]
7 336 Aug 9, 2008 06:40 pm
by liltc64
smoke
Call of Duty 2 : CoD2 Scripting
yeah i cant get the boobytrap to loop i kput the while (1) in and it just makes it freeze for a sec when i push the trig and then go but dosnt loop and the smoke i read the tut for the fx and im pretty sure i have the right cordinates for it ... [more]
34 217 Aug 9, 2008 12:14 pm
by liltc64
smoke
Call of Duty 2 : CoD2 Scripting
yeah same thing it just stays up there now the boobytrap dosnt even come down anymore and my smoke still dosnt play at my cordanits ----BOOBY TRAP---- main() { thread door1(); } door1() { //define trap and trigger trap = getent ("boobytra... [more]
34 217 Aug 9, 2008 11:35 am
by liltc64
smoke
Call of Duty 2 : CoD2 Scripting
oh alright i did that before but i put it trig waittill ("trigger"); //move the boobytrap trig waittill ("trigger"); while(1) trap movez (-90,1); trap waittill ("movedone"); wait (1); trap movez (90,1); trap waittill ("movedone"); } and didnt ... [more]
34 217 Aug 9, 2008 11:21 am
by liltc64
smoke
Call of Duty 2 : CoD2 Scripting
alright so i have pinpointed were i wanted the smoke to come and have a trigger for it but when i go to se the trigger/use so the smoke comes dosnt come these are my cordinates maps\_fx::loopfx("smoke", (0, 0, 8.0), 0.7); trigger use is supose to work m... [more]
34 217 Aug 9, 2008 05:44 am
by liltc64
MODSonline.com Forums
All logos and trademarks and information in this site are property of MODSonline LLC © 2009.
The comments are property of their posters.
RSS news feeds for MODSonline can be found News.php.
Intergi
Partners
Call of Duty Headquarters
CODAddicts - Call of Duty News & Downloads
Frag Universe
modbase.be
Battle for Europe COD2
The Firing Box
XoXide
Ask About
Advertising
Friends
Canada Kicks Ass Clan
MODS Reloaded
SOF2 Files and Downloads
Ask About
Advertising
Link to Us
MODSonair
View in iTunes
Please help us to raise in the ranks of podcasting and subscribe to our itunes feed using the link above.
MODSonair Releases
MODSonair Episode 160
MODSonair Episode 159
MODSonair Episode 158
MODSonair Episode 157
MODSonair Episode 156
Next Show
The next MODSonair show will air LIVE on:
01/11/2009 12:00 EST

Time remaining:
Copyright © 2009 MODSonline
Tresware Content Management System Copyright © 2009 Tresware
Website Designed and Hosted   Tresware