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[PREVIEW] Homefront: DowntownCall of Duty 4 : CoD 4 Single PlayerNice work on that suicide bomber to bad you can't shoot him before he goes
boom.... [ more] |
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Sep 11, 2008 05:38 pm by Ownage_Mapping |
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Mod your own home!Call of Duty 4 : CoD 4 Level DesignI don't suggest you make a map based on you "School" with all the shootings
going on, you never know what somebody could use it for.... [ more] |
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Feb 15, 2008 04:35 pm by Ownage_Mapping |
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change size of helicopter?Call of Duty 4 : CoD 4 Level DesignWell if the helicopeter is a model put this key and value in the entity
box.
Code:Key: modelscale
Value: (Whatever number you want)... [ more] |
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Feb 3, 2008 03:55 pm by Ownage_Mapping |
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Long GrassCall of Duty 4 : CoD 4 Level DesignUse a MODEL not a brush. ... [ more] |
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Feb 2, 2008 03:36 pm by Ownage_Mapping |
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Preview of new Map-Designer Map "DEATH ISLAND"Call of Duty : CoD and CoDUO Custom Map ReleasesLooks good, Love the light effects in pic # 5... [ more] |
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Jan 5, 2008 05:58 pm by Ownage_Mapping |
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Need Help QuicklyCall of Duty 2 : CoD 2 Level DesignJust move the first { Down like this.
Code:main()
{
maps\mp\_load::main();
}
The script runtime error is just telling you that the script isn't starting
at some point. Plus it tells you exatcly what line it isn't working in.... [ more] |
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Dec 31, 2007 09:29 pm by Ownage_Mapping |
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Please ShareCall of Duty 2 : CoD 2 Level DesignI have about 20 prefabs that I've made for my maps, maybe I will release
some tonight. ... [ more] |
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Dec 28, 2007 08:59 pm by Ownage_Mapping |
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How to do a scaleCall of Duty 2 : CoD 2 Level Design8 Units by 8 Units is the best way to go. AI will smoothly go up and/or
down the stairs. Plus you will NOT have to jump to get to the next step.
8x8 will also look the best and be the best for gameplay in first person
view, although that is my belief. ... [ more] |
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Dec 28, 2007 06:52 pm by Ownage_Mapping |
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CoD4, Ge Force 6800Call of Duty 4 : CoD4 General Gaming Whats your average FPS .
My specs are:
1GB Ram, two 512 Dimms, quite a lot less than you.
Ge Force 6800 256MB
Intel ViiV Dual Core 2.9Ghz
I tested on the Nvidia play thing a ma jiger and I met requirments, but I
was one bar below reccomended fo... [ more] |
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Dec 24, 2007 02:58 pm by Ownage_Mapping |
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CoD4, Ge Force 6800Call of Duty 4 : CoD4 General Gaming Estimated downloaded time 4 Days 12 Hours.
Dial-Up... [ more] |
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Dec 24, 2007 10:29 am by Ownage_Mapping |
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CoD4, Ge Force 6800Call of Duty 4 : CoD4 General Gaming I was just curious if anybody on MoDs had a
256MB Nvidia Ge Force 6800 .
I'm curious to see what the graphics would look like and the average FPS,
seeing that I have one, I am looking to by CoD4, but not if it will be
laggy and really bad graphi... [ more] |
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Dec 23, 2007 07:55 pm by Ownage_Mapping |
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Battle for the Pacific MODSonline : In The NewsMaybe the Colors are highly low-res because of the fact of all the models
probally used. Jungles have lots of trees ya know.
Just look at MOHPA for example they had bland colors too. Just a guess
though otherwise the game looks pretty good, and beside... [ more] |
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Dec 1, 2007 01:45 pm by Ownage_Mapping |
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cod2&4 doing weirdCall of Duty 2 : CoD2 General GamingQuote:Ohhh no i still have the same provider.
And naming those major ones was for nothing i don't know them all i think
that's because i live in holland . But i know what you mean..
Well if you live in Holland, that just might be your problem. You mi... [ more] |
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Nov 24, 2007 06:29 pm by Ownage_Mapping |
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cod2&4 doing weirdCall of Duty 2 : CoD2 General Gaming"ISP" is your "Internet Service Provider." Bassically whoever supplies you
with internet or whoever you or your father pays bills to. Some major ones
are ATT, Charter, Comcast, Invisign, Verizon, NetZero, Virgin Internet, and
many more.
If your father... [ more] |
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Nov 24, 2007 01:14 pm by Ownage_Mapping |
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cod2&4 doing weirdCall of Duty 2 : CoD2 General GamingIf your playing "Online" make sure you have a good connection and you still
have the same "ISP" that you did before.
If your not playing online try cleaning out your system to do this go to.
Start -> All Programs -> Accessories -> System Tools. Then se... [ more] |
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Nov 24, 2007 10:36 am by Ownage_Mapping |
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How do you make German PA sounds work?Call of Duty 2 : CoD2 ScriptingI think your talking about "Sounds on Demand".
Look at the CoD2 Mapping Section for some good tutorials on sound.... [ more] |
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Nov 22, 2007 08:48 pm by Ownage_Mapping |
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Zombie ModCall of Duty 4 : CoD4 General Gaming If somebody makes it. ... [ more] |
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Nov 4, 2007 07:38 pm by Ownage_Mapping |
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[Tutorial]Moving TankCall of Duty 2 : CoD 2 Level DesignDid you name it yourmapname.csv ?... [ more] |
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Nov 4, 2007 07:35 pm by Ownage_Mapping |
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[Tutorial].pfb ConversionCall of Duty 2 : CoD 2 Level DesignThis is a quick and easy way on how to turn those awesome CoD Prefabs or
(pfb files) into a .map file so its compatible with the CoD2 Radiants.
1. Open up Notepad, you can find this by going to Start- All Programs-
Accesories- Notepad.
2. In Notepad... [ more] |
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Oct 28, 2007 04:20 pm by Ownage_Mapping |
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Almost ready for release but what next???Call of Duty 2 : CoD 2 Level DesignWell its basically saying its not compatible. A map doesn't have to be
compatible with every single mod out there lol.... [ more] |
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Oct 27, 2007 12:55 pm by Ownage_Mapping |
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Almost ready for release but what next???Call of Duty 2 : CoD 2 Level DesignWell congratulations on your first map.
For testing it more throughly, I would test the IWD with several mods, then
review it though each. Then I would carefully look at every factor of the
map in spectator to look for lighting errors, etc. Otherwise y... [ more] |
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Oct 27, 2007 12:25 pm by Ownage_Mapping |
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Game connection settingsCall of Duty : CoD General GamingI don't believe it is possible to FORCE a user to change their connection
type. ... [ more] |
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Oct 26, 2007 09:24 pm by Ownage_Mapping |
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Trucks and Objectives conflictCall of Duty : CoD Level DesignMake the seperate vehicles etc. as threads.
Such as
{
thread name();
}
Text Here
Text Here
Text Here
}
Put the new threads under each }... [ more] |
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Oct 26, 2007 09:21 pm by Ownage_Mapping |
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Respawning Smoke Nades?Call of Duty 2 : CoD 2 Level DesignIf your using a script, make sure you have the FX repeat added.... [ more] |
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Oct 20, 2007 07:18 pm by Ownage_Mapping |
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VISUAL C++ RUNTIME ERRORCall of Duty : CoDUO Level DesignTry re-installing CoDUO remeber to back up your maps etc. first though.
Then after backing it up somewhere else. DELETE all the files dealing with
CoDUO.
I'm not respnsible for harm done to your computer. ... [ more] |
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Oct 17, 2007 08:49 pm by Ownage_Mapping |