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Latest Posts by Ownage_Mapping
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[PREVIEW] Homefront: Downtown
Call of Duty 4 : CoD 4 Single Player
Nice work on that suicide bomber to bad you can't shoot him before he goes boom.... [more]
11 228 Sep 11, 2008 05:38 pm
by Ownage_Mapping
Mod your own home!
Call of Duty 4 : CoD 4 Level Design
I don't suggest you make a map based on you "School" with all the shootings going on, you never know what somebody could use it for.... [more]
9 264 Feb 15, 2008 04:35 pm
by Ownage_Mapping
change size of helicopter?
Call of Duty 4 : CoD 4 Level Design
Well if the helicopeter is a model put this key and value in the entity box. Code:Key: modelscale Value: (Whatever number you want)... [more]
4 146 Feb 3, 2008 03:55 pm
by Ownage_Mapping
Long Grass
Call of Duty 4 : CoD 4 Level Design
Use a MODEL not a brush. ... [more]
7 186 Feb 2, 2008 03:36 pm
by Ownage_Mapping
Preview of new Map-Designer Map "DEATH ISLAND"
Call of Duty : CoD and CoDUO Custom Map Releases
Looks good, Love the light effects in pic # 5... [more]
2 255 Jan 5, 2008 05:58 pm
by Ownage_Mapping
Need Help Quickly
Call of Duty 2 : CoD 2 Level Design
Just move the first { Down like this. Code:main() { maps\mp\_load::main(); } The script runtime error is just telling you that the script isn't starting at some point. Plus it tells you exatcly what line it isn't working in.... [more]
9 232 Dec 31, 2007 09:29 pm
by Ownage_Mapping
Please Share
Call of Duty 2 : CoD 2 Level Design
I have about 20 prefabs that I've made for my maps, maybe I will release some tonight. ... [more]
11 411 Dec 28, 2007 08:59 pm
by Ownage_Mapping
How to do a scale
Call of Duty 2 : CoD 2 Level Design
8 Units by 8 Units is the best way to go. AI will smoothly go up and/or down the stairs. Plus you will NOT have to jump to get to the next step. 8x8 will also look the best and be the best for gameplay in first person view, although that is my belief. ... [more]
5 201 Dec 28, 2007 06:52 pm
by Ownage_Mapping
CoD4, Ge Force 6800
Call of Duty 4 : CoD4 General Gaming
Whats your average FPS . My specs are: 1GB Ram, two 512 Dimms, quite a lot less than you. Ge Force 6800 256MB Intel ViiV Dual Core 2.9Ghz I tested on the Nvidia play thing a ma jiger and I met requirments, but I was one bar below reccomended fo... [more]
16 276 Dec 24, 2007 02:58 pm
by Ownage_Mapping
CoD4, Ge Force 6800
Call of Duty 4 : CoD4 General Gaming
Estimated downloaded time 4 Days 12 Hours. Dial-Up... [more]
16 276 Dec 24, 2007 10:29 am
by Ownage_Mapping
CoD4, Ge Force 6800
Call of Duty 4 : CoD4 General Gaming
I was just curious if anybody on MoDs had a 256MB Nvidia Ge Force 6800 . I'm curious to see what the graphics would look like and the average FPS, seeing that I have one, I am looking to by CoD4, but not if it will be laggy and really bad graphi... [more]
16 276 Dec 23, 2007 07:55 pm
by Ownage_Mapping
Battle for the Pacific
MODSonline : In The News
Maybe the Colors are highly low-res because of the fact of all the models probally used. Jungles have lots of trees ya know. Just look at MOHPA for example they had bland colors too. Just a guess though otherwise the game looks pretty good, and beside... [more]
6 242 Dec 1, 2007 01:45 pm
by Ownage_Mapping
cod2&4 doing weird
Call of Duty 2 : CoD2 General Gaming
Quote:Ohhh no i still have the same provider. And naming those major ones was for nothing i don't know them all i think that's because i live in holland . But i know what you mean.. Well if you live in Holland, that just might be your problem. You mi... [more]
11 232 Nov 24, 2007 06:29 pm
by Ownage_Mapping
cod2&4 doing weird
Call of Duty 2 : CoD2 General Gaming
"ISP" is your "Internet Service Provider." Bassically whoever supplies you with internet or whoever you or your father pays bills to. Some major ones are ATT, Charter, Comcast, Invisign, Verizon, NetZero, Virgin Internet, and many more. If your father... [more]
11 232 Nov 24, 2007 01:14 pm
by Ownage_Mapping
cod2&4 doing weird
Call of Duty 2 : CoD2 General Gaming
If your playing "Online" make sure you have a good connection and you still have the same "ISP" that you did before. If your not playing online try cleaning out your system to do this go to. Start -> All Programs -> Accessories -> System Tools. Then se... [more]
11 232 Nov 24, 2007 10:36 am
by Ownage_Mapping
How do you make German PA sounds work?
Call of Duty 2 : CoD2 Scripting
I think your talking about "Sounds on Demand". Look at the CoD2 Mapping Section for some good tutorials on sound.... [more]
2 149 Nov 22, 2007 08:48 pm
by Ownage_Mapping
Zombie Mod
Call of Duty 4 : CoD4 General Gaming
If somebody makes it. ... [more]
5 311 Nov 4, 2007 07:38 pm
by Ownage_Mapping
[Tutorial]Moving Tank
Call of Duty 2 : CoD 2 Level Design
Did you name it yourmapname.csv ?... [more]
7 475 Nov 4, 2007 07:35 pm
by Ownage_Mapping
[Tutorial].pfb Conversion
Call of Duty 2 : CoD 2 Level Design
This is a quick and easy way on how to turn those awesome CoD Prefabs or (pfb files) into a .map file so its compatible with the CoD2 Radiants. 1. Open up Notepad, you can find this by going to Start- All Programs- Accesories- Notepad. 2. In Notepad... [more]
3 180 Oct 28, 2007 04:20 pm
by Ownage_Mapping
Almost ready for release but what next???
Call of Duty 2 : CoD 2 Level Design
Well its basically saying its not compatible. A map doesn't have to be compatible with every single mod out there lol.... [more]
7 234 Oct 27, 2007 12:55 pm
by Ownage_Mapping
Almost ready for release but what next???
Call of Duty 2 : CoD 2 Level Design
Well congratulations on your first map. For testing it more throughly, I would test the IWD with several mods, then review it though each. Then I would carefully look at every factor of the map in spectator to look for lighting errors, etc. Otherwise y... [more]
7 234 Oct 27, 2007 12:25 pm
by Ownage_Mapping
Game connection settings
Call of Duty : CoD General Gaming
I don't believe it is possible to FORCE a user to change their connection type. ... [more]
2 150 Oct 26, 2007 09:24 pm
by Ownage_Mapping
Trucks and Objectives conflict
Call of Duty : CoD Level Design
Make the seperate vehicles etc. as threads. Such as { thread name(); } Text Here Text Here Text Here } Put the new threads under each }... [more]
3 185 Oct 26, 2007 09:21 pm
by Ownage_Mapping
Respawning Smoke Nades?
Call of Duty 2 : CoD 2 Level Design
If your using a script, make sure you have the FX repeat added.... [more]
4 175 Oct 20, 2007 07:18 pm
by Ownage_Mapping
VISUAL C++ RUNTIME ERROR
Call of Duty : CoDUO Level Design
Try re-installing CoDUO remeber to back up your maps etc. first though. Then after backing it up somewhere else. DELETE all the files dealing with CoDUO. I'm not respnsible for harm done to your computer. ... [more]
3 172 Oct 17, 2007 08:49 pm
by Ownage_Mapping
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