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making a new teture!!
CoD 4 Level Desi.. Posts: (2) Views: (13) by WHISKYMAN
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Latest Posts by saluden
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Help with making a player in game parachute with F
Call of Duty 2 : CoD2 Scripting
ok, i want a player in my mod to Press F, and it deploys a parachute, they fall slow, and then when they hit the floor, it unlinks and then they can move again, please look at script and help para_waiter() { level endon( "disconnect" ); while(1... [more]
2 32 Oct 9, 2008 07:01 pm
by saluden
Door open when you get close to it.
Call of Duty 2 : CoD2 Scripting
Basicly, i want a door to open when i move close to it, i added a Trigger_use_touch but it doesnt work, however when i add a trigger_use, the door works. You just ave to hit F and i want it to be AUTO... [more]
1 27 Oct 6, 2008 03:05 pm
by saluden
Flickering lights
Call of Duty 2 : CoD2 Scripting
hey, im working on a creepy map, is there a way of making lights flicker? i was thinking doing like light hide; light show; looped, but wud it work?... [more]
2 68 Oct 1, 2008 02:28 pm
by saluden
How to have a model Hide until called in
Call of Duty 2 : CoD2 Scripting
main() { thread bombing_slider (); } bombing_slider() { boming=getent("bomb","targetname"); trig=getent("bomb_trigger","targetname"); hide(); while(1) { trig waittill ("trigger"); wait (2); show(); boming movez (3296,5,0,0.6); boming wait... [more]
4 56 Sep 21, 2008 05:40 pm
by saluden
How to have a model Hide until called in
Call of Duty 2 : CoD2 Scripting
so basicly, i want to have my plane, be called in, and then fly past then disapear. This is what i have so far main() { thread bombing_slider (); } bombing_slider() { boming=getent("bomb","targetname"); trig=getent("bomb_trigger","targetname")... [more]
4 56 Sep 21, 2008 04:12 pm
by saluden
Help with Arty system, FX Wont appear
Call of Duty 2 : CoD2 Scripting
k guys i got main() { level._effect["flak_artillery"] = loadfx("fx/explosions/artilleryExp_dirt_brown.efx"); thread mortarhit_01 (); } mortarhit_01() { impact1 = getent ("mortar1","targetname"); origin = impact1 getorigin(); trig = getent ("... [more]
19 201 May 18, 2008 07:47 am
by saluden
Help with Arty system, FX Wont appear
Call of Duty 2 : CoD2 Scripting
i want it to hit other places, so could u show me how to carry it on from the script? cause i tryed it and it just got bad syntax... [more]
19 201 May 18, 2008 07:08 am
by saluden
Help with Arty system, FX Wont appear
Call of Duty 2 : CoD2 Scripting
and how do i carry it on so i can add more arty hits? can u start me off XD main() { level._effect["flak_artillery"] = loadfx("fx/explosions/artilleryExp_dirt_brown.efx"); thread mortarhit_01 (); } mortarhit_01() { impact1 = getent ("mortar1"... [more]
19 201 May 18, 2008 05:43 am
by saluden
Help with Arty system, FX Wont appear
Call of Duty 2 : CoD2 Scripting
ty edited on May. 18, 2008 05:38 am by saluden... [more]
19 201 May 18, 2008 05:37 am
by saluden
Help with Arty system, FX Wont appear
Call of Duty 2 : CoD2 Scripting
k here is my script. main() { level._effect["flak_artillery"] = loadfx("fx/explosions/artilleryExp_dirt_brown.efx"); thread mortarhit_01 (); } mortarhit_01() { impact1 = getent ("mortar1","targetname"); origin = impact1 getorigin(); trig =... [more]
19 201 May 18, 2008 05:24 am
by saluden
Help with Arty system, FX Wont appear
Call of Duty 2 : CoD2 Scripting
when i changed the mistake, the FX worked XD, thanks all for your help.... [more]
19 201 May 18, 2008 04:26 am
by saluden
Help with Arty system, FX Wont appear
Call of Duty 2 : CoD2 Scripting
i tryed ur line care and it said "bad syntax"... [more]
19 201 May 18, 2008 01:56 am
by saluden
Help with Arty system, FX Wont appear
Call of Duty 2 : CoD2 Scripting
main() { maps\mp\_load::main(); maps\mp\arty::main(); maps\mp\mp_arty_fx::main(); game["allies"] = "american"; game["axis"] = "german"; game["attackers"] = "allies"; game["defenders"] = "axis"; game["american_soldiertype"] = "normandy"; game... [more]
19 201 May 17, 2008 11:17 am
by saluden
Help with Arty system, FX Wont appear
Call of Duty 2 : CoD2 Scripting
ok so i made a arty system with rastas help, but the FX wont appear when the arty hits here is scripts, is anything wrong? main() { level._effect["flak_artillery"] = loadfx("fx/explosions/artilleryExp_dirt_brown.efx"); thread mortarhit_01 (); } ... [more]
19 201 May 17, 2008 10:06 am
by saluden
Kill3r's K3 MOD is DANGEROUS TO YOU AND YOUR SERVER.....
Call of Duty 4 : CoD4 General Gaming
if this code is ever found by the public, cod4 will die faster then u can think, give it 3 weeks, and every small mod with have it. GG KILLER, GG IW... [more]
68 1582 May 17, 2008 08:49 am
by saluden
Script for sliding, like ice
Call of Duty 2 : CoD2 Scripting
can u find the texture for me PLZZZ ill be most grateful... [more]
6 230 May 15, 2008 06:03 am
by saluden
Script for sliding, like ice
Call of Duty 2 : CoD2 Scripting
i played a map called solovki, and it had ice at the bottom, and when u went on it, you wud like slide... i was wondering if anyone knew what the script wud look like to do it?... [more]
6 230 May 15, 2008 04:54 am
by saluden
Can someone make me 2 cod2 textures =)
Call of Duty 2 : CoD 2 Level Design
can someone make me 2 custom cod2 textures, please!!! xfire 1337matty... [more]
1 105 Feb 26, 2008 05:18 am
by saluden
Compiler is messed up...help lol..
Call of Duty 2 : CoD 2 Level Design
heres wats happening A subdirectory or file C:\Program Files\Activision\Call of Duty 2\main\maps\ alr eady exists. A subdirectory or file C:\Program Files\Activision\Call of Duty 2\main\maps\mp a lready exists. 1 file(s) copied. Press any ... [more]
7 189 Jan 18, 2008 09:55 am
by saluden
Compiler is messed up...help lol..
Call of Duty 2 : CoD 2 Level Design
hi i did wat u sed, and it comes up with error, "could not load file 'c:/program Files/activision/call of duty2/main/maps/mp/mp_test.d3dbsp' this has never happened before...help please =())(... [more]
7 189 Jan 16, 2008 08:21 pm
by saluden
Compiler is messed up...help lol..
Call of Duty 2 : CoD 2 Level Design
been mapping and scripting for like 4 months on cod2, all was working fine, but i reformatted my computer, and now whenever i compile maps, black screen pops up like normal, then just does something REALLY fast, and dissapears, no errors, but it doesnt gi... [more]
7 189 Jan 16, 2008 09:53 am
by saluden
How do i make it so u can walk through the texture
Call of Duty 2 : CoD 2 Level Design
like have a texture u can pass through but make it so it still looks like the normal wall, like as if i was making a secret room... [more]
4 223 Oct 30, 2007 09:25 am
by saluden
Playin Music
Call of Duty 2 : CoD 2 Level Design
im making a club in my city and i wanna have a song playing, i got the wav file all ready, but how do i make it so its in game always playing in a loop... [more]
3 151 Oct 29, 2007 01:55 pm
by saluden
Cant select models or spawns anymore
Call of Duty 2 : CoD 2 Level Design
hey modsonline, been mapping for about 4 months now, but recently, i cant re select models or spawns, its wierd, i can place them fine, but not reselcet, i might have clicked on something that does not allow it, does anyone know what i might have done?, a... [more]
4 130 Oct 26, 2007 08:59 pm
by saluden
Making holes and smooth hills etc
Call of Duty 2 : CoD 2 Level Design
ino how to do it, u go patch/ terrain etc, then u press Y, but when i press y nothing happens, i followed loads of tutorials and nothing works, mayb my settings are messed or soemthing, this is the only problem iv had with radient tho =/ edited on Oct. 1... [more]
2 158 Oct 15, 2007 02:39 am
by saluden
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