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WARRGGBLLL More minimap issues :(
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Latest Posts by {Andre=Linoge}
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Weird problem
Call of Duty 2 : CoD 2 Single Player
Ahh, finally figured out. I had xmodel/vehicle_halftrack_mg_brush in map, but in script was xmodel/vehicle_halftrack_mg_woodland. This little difference was the reason, why no scripted thing worked. Thanks though 4 reply.... [more]
4 72 Aug 27, 2008 03:13 pm
by {Andre=Linoge}
Weird problem
Call of Duty 2 : CoD 2 Single Player
Ok, i found out that it has nothing to do with xmodels/prefabs. It happens when I add halftruck model and vehicle nodes. So if any1 have any ideas, post them.... [more]
4 72 Aug 27, 2008 11:19 am
by {Andre=Linoge}
Weird problem
Call of Duty 2 : CoD 2 Single Player
I´m having a very weird problem. After copyng some xmodels and adding 1 prefab to my SP map, my map script stopped working. Even exploding benzin barrels and destroyable crates doesn´t explode. In others test maps everything is ok. I tried deleting these... [more]
4 72 Aug 26, 2008 12:35 pm
by {Andre=Linoge}
COD2: Frequently Asked Questions
Call of Duty 2 : CoD 2 Level Design
You have to save your map just to map_source folder for compiling for some weird reason.... [more]
102 5499 Jul 19, 2008 04:41 am
by {Andre=Linoge}
HAHAHHAHAHAHA lol this is so funny
General Gaming Topics : General Gaming
MUHAHAHAHAHA!!!!!!!... [more]
2 97 Jul 15, 2008 08:02 am
by {Andre=Linoge}
Compiling error...
Call of Duty 2 : CoD 2 Level Design
Have you selected the path to CoD2 folder on compiler upper left corner?... [more]
4 72 Jul 14, 2008 12:47 pm
by {Andre=Linoge}
Unable to click on actors
Call of Duty 2 : CoD 2 Level Design
Link... [more]
3 80 Jul 10, 2008 07:21 am
by {Andre=Linoge}
sneaking up on AI
Call of Duty 2 : CoD2 Scripting
It should be key/value pair.... [more]
11 192 Jun 11, 2008 03:01 pm
by {Andre=Linoge}
cheats in CoD 2
Call of Duty 2 : CoD2 General Gaming
Quote:Enable the console from the game's in-game options. Hit the tilde key (next to the numeric 1 key on the number row) to drop the dev-console. Input seta thereisacow "1337" and then press ENTER. Input spdevmap eldaba. and then press ENTER. This will s... [more]
6 143 Jun 11, 2008 02:54 pm
by {Andre=Linoge}
Destroying the gate
Call of Duty 2 : CoD2 Scripting
Thanks a lot! Got it working. ... [more]
5 138 May 12, 2008 04:26 pm
by {Andre=Linoge}
Destroying the gate
Call of Duty 2 : CoD2 Scripting
I´m using almost the same Ace008 flak 88 script . #include maps\_utility; #include maps\_anim; main() { maps\_load::main(); level.player takeallweapons(); level.player giveWeapon ("enfield"); level.player switchToWeapon ("enfield"); precac... [more]
5 138 May 12, 2008 02:06 pm
by {Andre=Linoge}
Destroying the gate
Call of Duty 2 : CoD2 Scripting
I´m making an SP map, where i want to destroy the gate using tnt. I found this tutorial, but it works well only with flak88 model. When using with my gate, i cant get the explosion effects to work(gate is prefab). I can only hear the explosion sound somew... [more]
5 138 May 12, 2008 01:32 pm
by {Andre=Linoge}
Decals in multiplayer
Call of Duty 2 : CoD 2 Level Design
Thnx, rob034. Got them finally working!!!!!!!!... [more]
7 191 May 9, 2008 05:49 am
by {Andre=Linoge}
GhostBusters - Interview
MODSonline : In The News
I´m really waiting this game. Looks slimy.... [more]
3 142 May 1, 2008 03:51 pm
by {Andre=Linoge}
Decals in multiplayer
Call of Duty 2 : CoD 2 Level Design
I made prefab with wall stains. Then testing in MP, the walls were clean, but in SP testing i saw every stains(walls were dirty). It was same prefab.... [more]
7 191 Apr 27, 2008 10:40 am
by {Andre=Linoge}
Decals in multiplayer
Call of Duty 2 : CoD 2 Level Design
Is it possible to use decals(i mean like wallstain decals etc.) in CoD2 MP maps? I have tried several times, but they seeme to work only in SP.... [more]
7 191 Apr 27, 2008 08:04 am
by {Andre=Linoge}
usable flak88 in mp map
Call of Duty 2 : CoD2 Scripting
Here is tutorial 4 United Offensive. Maybe you can use this?... [more]
2 112 Apr 6, 2008 05:50 am
by {Andre=Linoge}
April Fools!
MODSonline : In The News
That was one scary april joke. MODSonline Rocks!... [more]
67 510 Apr 1, 2008 01:54 pm
by {Andre=Linoge}
Machine Gun
Call of Duty 2 : CoD 2 Level Design
PS. First post was 4 singleplayer. 4 multiplayer check this.... [more]
3 102 Feb 25, 2008 10:57 am
by {Andre=Linoge}
Machine Gun
Call of Duty 2 : CoD 2 Level Design
On 2D window right mouse click, select Misc-Turret. Press N, enter these keys and values: "model","xmodel/weapon_mg42" "weaponinfo","mg42_bipod_stand" ... [more]
3 102 Feb 25, 2008 10:31 am
by {Andre=Linoge}
Problem with Create Model
Call of Duty 2 : CoD 2 Level Design
Yes, I use this Plug-in with PHOTOSHOP CS 3. It works fine with me. In Save As- Format there has to be D3D/DDS in the list. You have to select it.... [more]
7 120 Feb 21, 2008 03:48 pm
by {Andre=Linoge}
Problem with Create Model
Call of Duty 2 : CoD 2 Level Design
You mean using picture like texture? I use this plug-in for CS3. With this you can save image directly to .dds. In .dds window there is an option "No MIP map" edited on Feb. 20, 2008 02:06 pm by {Andre=Linoge}... [more]
7 120 Feb 20, 2008 02:03 pm
by {Andre=Linoge}
elivator
Call of Duty 2 : CoD2 Scripting
4 elevator check this file.... [more]
4 125 Feb 18, 2008 08:35 am
by {Andre=Linoge}
my ai's wont move
Call of Duty 2 : CoD 2 Single Player
Have you put directions to your nodes? ... [more]
9 256 Feb 17, 2008 10:16 am
by {Andre=Linoge}
Asset Manager Error...
Call of Duty 2 : CoD 2 Level Design
You can download it from here-null You should place it to C:\Windows\system32.... [more]
3 97 Feb 14, 2008 05:08 am
by {Andre=Linoge}
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