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Forum: All Forums : Call of Duty: World at War
Category: CoDWW Map + Mod Releases
Release announcements of custom maps and mods and other content related to Call of Duty: World at War.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: [WIP] mp_enclave
Mystic
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Since: Apr 10, 2004
Posts: 6147
Last: Apr 15, 2018
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Category: CoDWW Map + Mod Releases
Posted: Saturday, Dec. 20, 2008 02:27 pm
Hey guys, some of you may remember a map i was working on a while back (never realeased) but thought i would convert it to waw, so far going well, many new additions, a few re-designs but i'll post up a few screenies to give you an idea.

Mainly been working on the coastal area, the area is designed to be the front line of defence from coastal attacks, although i have not made the actual beach accessable the entire trenchline can be accessed, you have underground enterances and various paths from the front all the way across the map.

I have made it as open as possible, the player can go anywhere, there are tons of ways to reach each place, so there is no way to easily defend one path. This will make things harder or defence, though to balance the game i have also made it so the defending team can reach there objective long before attackers.








The images have come out much darker than they appear in game, so i have a few rad shot here.







In those shots you can see various building along the coastline and a uboat bunker which is located at the most southern point in the map, the uboat bunker currently has no connections to the underground bunkers and only has 2 pathways in, though this isnt an area which will contain and gameplay objectives (such as flags etc)

Now the map is based on an open scale island, there are several key landmarks, such as the uboat bunker, lighthouse, there is a hardpoint building on the clifftop and various others, there is also a large underground bunker system which covers approx 1/3 of the map. Even though this map is large, vehicle will not work very well so i have no plan on adding them.

Any feedback appreciated. Thanks.
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Welshy
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Since: Feb 16, 2007
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Last: May 11, 2024
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Im a HOST of MODSonair
Category: CoDWW Map + Mod Releases
Posted: Saturday, Dec. 20, 2008 04:27 pm
Looks Amazing, can't wait to play it (i can say that now cause i have a pc than can run this game) [thumbs_up]
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Hercules
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Since: Jan 23, 2005
Posts: 775
Last: Apr 26, 2011
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Level 7
Im a fan of MODSonair
Category: CoDWW Map + Mod Releases
Posted: Saturday, Dec. 20, 2008 05:20 pm
you always seem to amaze me rasta, darn good job and cant wait to play and see the final product gd work
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Icey
General Member
Since: Jan 20, 2008
Posts: 192
Last: Nov 16, 2018
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Level 4
Category: CoDWW Map + Mod Releases
Posted: Monday, Dec. 22, 2008 06:56 am
looks nice rasta[thumbs_up]
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Azz
General Member
Since: Jul 29, 2004
Posts: 901
Last: Aug 13, 2010
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Level 7
Category: CoDWW Map + Mod Releases
Posted: Monday, Dec. 22, 2008 12:44 pm
Oooh rasta, she's a beauty ;)

nice one, keep it up, I look forward to playing! :D
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ClaireClaws
General Member
Since: Oct 22, 2005
Posts: 106
Last: Oct 26, 2009
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Level 4
Category: CoDWW Map + Mod Releases
Posted: Friday, Feb. 13, 2009 04:18 pm
Any News for this nice map ? [wave]
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DadofAzz
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Since: May 24, 2005
Posts: 1233
Last: Oct 17, 2009
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Level 8
MODSCON
Category: CoDWW Map + Mod Releases
Posted: Friday, Feb. 13, 2009 04:22 pm
ohh rassy, rassy rassy m8...........now damn well finish it this time rofl

Looks still as amazing...[rocking]

doa
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