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Minimap Weirdness...Call of Duty 4 : CoD 4 Level Designdarkcod5 writes...Quote:stretching the image
What do you mean, stretching the image? I've already resized it from
512x512 to 1024x1024 and that doesn't do anything. It still looks the same.... [ more] |
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Dec 4, 2008 04:16 pm by JerryAtricks |
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ERROR: CodeCallback_StartGameType[]Call of Duty 4 : CoD 4 Level DesignYeah, they both were named the same so it wasn't that. I ended up just
deleting everything but the .map file and recompiled and it works.
Rasta writes...Quote:Just to confirm that you are using the same name for
both your .gsc and .d3dbsp ? and the... [ more] |
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Dec 4, 2008 04:13 pm by JerryAtricks |
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EFFECTS ERRORCall of Duty 4 : CoD 4 Level DesignThanks Rasta but I'm creating MP maps. How would I incorporate that script
into MP or get mine to work properly? I'm a semi noob to making maps, but
I'm even more noobish when it comes to scripting. If you're good at
scripting, maybe you could write up a ... [ more] |
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Dec 4, 2008 04:11 pm by JerryAtricks |
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Minimap Weirdness...Call of Duty 4 : CoD 4 Level DesignMy map is done, everything is working nicely except...
The minimap is way off. I'm standing next to the tank but the minimap shows
me standing on the corner to my rear. I've tried different compassmaxrange
settings from 500 to 2000, I've even gone ... [ more] |
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Dec 3, 2008 02:37 am by JerryAtricks |
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Load screen Conveter Error Plz HelpCall of Duty 4 : CoD 4 Level DesignI had the same problem but then I figured out how to read the error
messages. It's really quite simple.
The problem with the conversion is that the error messages usually happen
immediately but the progress of the conversion makes the error text move o... [ more] |
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Dec 2, 2008 11:17 am by JerryAtricks |
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EFFECTS ERRORCall of Duty 4 : CoD 4 Level DesignAnother issue along the lines of using effects...
I put in fx,fire/tire_fire_med using a script_struct. The fire can be seen
but the soundfx that come with it aren't heard.
I tried the same thing in a small test map (only a room with the FX) and it
... [ more] |
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Nov 30, 2008 07:01 pm by JerryAtricks |
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ERROR: CodeCallback_StartGameType[]Call of Duty 4 : CoD 4 Level DesignI've been using winzip all the time. I zip to mp_mymapname.zip and then
change the extension to .iwd.... [ more] |
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Nov 30, 2008 03:35 am by JerryAtricks |
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EFFECTS ERRORCall of Duty 4 : CoD 4 Level DesignWhenever I add FX to my map (rain, smoke, etc) I get this error:
Could not find script 'maps/mp/mp_mapname_fx'
maps\mp\mp_mapname_fx::main[];
Why?
I created 2 mp_mapname_fx.gsc files and placed one in my raw\maps\mp folder
and the other in raw\c... [ more] |
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Nov 30, 2008 03:33 am by JerryAtricks |
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ERROR: CodeCallback_StartGameType[]Call of Duty 4 : CoD 4 Level DesignNope. Didn't work. Now it's crashing the game to a black screen and giving
an error. I can't see the error because it's behind the black screen. When
I hit enter it goes to my desktop.
I hate this f'n editor.... [ more] |
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Nov 28, 2008 01:10 pm by JerryAtricks |
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ERROR: CodeCallback_StartGameType[]Call of Duty 4 : CoD 4 Level Designtechno2sl writes...Quote:And your csv has the line:
rawfile,maps/mp/mp_mymap.gsc
?
Yup. It's in there.
The only thing I changed since my last compile was adding the heli path. So
I removed it and am recompiling. Let's see if that works.... [ more] |
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Nov 28, 2008 12:53 pm by JerryAtricks |
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ERROR: CodeCallback_StartGameType[]Call of Duty 4 : CoD 4 Level Designraw/map/mp/mp_mymap.gsc
Yup, it's in there.
I found some info that it may have something to do with the heli_dest node
being misplaced. So I've changed it's location and am recompiling. I'll
re-post if anything changes.
edited on Nov. 28, 2008 12... [ more] |
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Nov 28, 2008 12:32 pm by JerryAtricks |
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ERROR: CodeCallback_StartGameType[]Call of Duty 4 : CoD 4 Level DesignWhat does this mean when the game crashes out to this:
ERROR: CodeCallback_StartGameType[]... [ more] |
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Nov 28, 2008 11:55 am by JerryAtricks |
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Conversion ErrorCall of Duty 4 : CoD 4 Level DesignTrying to convert materials (as instructed in the Creating a Loadscreen
tutorial), after running the converter I get this error:
************ ERROR ************
Couldn't read file 'E:\Games\Activision\Call of Duty 4 - Modern
Warfare\materialfactory/l_... [ more] |
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Nov 28, 2008 04:03 am by JerryAtricks |
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Final Error... Hopefully!!!Call of Duty 4 : CoD 4 Level DesignCORRECTION: I cannot play test the map through Modtools. It still gives the
same error as listed above.
Anyone got any input on this?... [ more] |
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Nov 26, 2008 08:27 pm by JerryAtricks |
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Final Error... Hopefully!!!Call of Duty 4 : CoD 4 Level DesignOkay, I fought my way through many an error these past few months only to
come to one that makes no sense and I haven't seen listed here in the
forums.
I can play test my map through Modtools, but when I try to run it normally
(all packaged up) the gam... [ more] |
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Nov 24, 2008 06:38 pm by JerryAtricks |
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Question: Portal TestCall of Duty 4 : CoD 4 Level DesignIt's actually a lot of them that are giving errors. But I can't see why. I
made sure there were no T-junctions, made sure the cells were closed. All I
can think of is the facing texture.
Let's say I have a cell. 4 walls and a roof, the ground seals the... [ more] |
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Nov 21, 2008 11:32 pm by JerryAtricks |
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Question: Portal TestCall of Duty 4 : CoD 4 Level DesignAnyone here with portal experience want to check my map and see what's
wrong? No matter what I do, I get "ERROR: portal has the same cell on both
sides, portal ignored".
PM me your email address and I'll send it on over. This is driving me nuts!... [ more] |
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Nov 17, 2008 01:56 am by JerryAtricks |
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D3DBSP Error...Call of Duty 4 : CoD 4 Level DesignThis editor won't let me sleep at night!
Compiled BSP, compiled reflections, built fast file, updated zone files. Go
to test the map and COD crashes out with this message:
Cannot find BSP for this map. Please compile the fast file associated with
th... [ more] |
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Nov 16, 2008 05:02 pm by JerryAtricks |
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QUESTION: CUSTOM TEXTURES SHOW UP WHITECall of Duty 4 : CoD 4 Level Designelyas: Why yes it is, but I 'did' say that it was weird that it didn't work
before when I tried it.
Maybe it wasn't what you said, but how you said it that made the
difference. ... [ more] |
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Nov 12, 2008 11:55 am by JerryAtricks |
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QUESTION: CUSTOM TEXTURES SHOW UP WHITECall of Duty 4 : CoD 4 Level DesignOkay Morphisnb, that seemed to work. Weird that it didn't do it before. The
only thing different is I didn't include the .ff and arena files. Hmmm...
Now for another weird problem... In the Surface Inspector, when I click on
Fit, Natural, LMap, etc, th... [ more] |
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Nov 11, 2008 11:03 pm by JerryAtricks |
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QUESTION: CUSTOM TEXTURES SHOW UP WHITECall of Duty 4 : CoD 4 Level DesignPCInvasion: No file name errors.
elyas: Currently running that command line and it still doesn't work. I've
also put it in the root/usermaps directory, Mods/Modwarfare/maps directory,
and a few other places. Still no luck.
... [ more] |
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Nov 11, 2008 05:59 pm by JerryAtricks |
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Why must it be so difficult?Call of Duty 4 : CoD 4 Level DesignThanks anyway grim, I do subscribe to my own threads so I was already aware
of that. But just in case anyone missed it, this was just a rant thread.
Delete it if you like, admins.... [ more] |
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Nov 11, 2008 05:33 pm by JerryAtricks |
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QUESTION: CUSTOM TEXTURES SHOW UP WHITECall of Duty 4 : CoD 4 Level DesignPCInvasion: You just repeated what I said. ... [ more] |
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Nov 8, 2008 11:10 pm by JerryAtricks |
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QUESTION: CUSTOM TEXTURES SHOW UP WHITECall of Duty 4 : CoD 4 Level DesignOkay, I saw this before somewhere but ran a search for it and found nothing
that solves the issue, just a lot of posts asking how to fix it. So I am
once again, on the search to find a true and complete resolution to this
problem.
Custom textures show ... [ more] |
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Nov 8, 2008 04:51 pm by JerryAtricks |
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PORTALSCall of Duty 4 : CoD 4 Level DesignEveryone please take note, Voidsource knows how to explain things in full
and concise detail.
Thank you voidsource for being the first to actually EXPLAIN and show how
it is done.
PCInvasion: I did look at the Backlot map and it too showed me how t... [ more] |
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Nov 8, 2008 04:36 pm by JerryAtricks |