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making a new teture!!
CoD 4 Level Desi.. Posts: (2) Views: (15) by WHISKYMAN
xmodel works, but tells me image file is missi...
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Latest Posts by rEdrUmMDK
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120Gig Xbox360 with HDMI official?
MODSonline : In The News
Microsoft doesn't joke. They just laugh all the way to the Bank.... [more]
5 530 Feb 9, 2007 12:23 pm
by rEdrUmMDK
Things said in the Past come to Pass
General Gaming Topics : General Gaming
Project Offset looks like something I might be really interested in. Kind of reminds me of Heretic. As for Unreal Tournament. The only one that I have played many times is the first installment. It was the best to me since it had a really good SP la... [more]
5 476 Jan 26, 2007 01:09 pm
by rEdrUmMDK
Things said in the Past come to Pass
General Gaming Topics : General Gaming
Yup. They are developing pc games but yuck they suck. I will be 60 next month and no broadband in site yet. Close but no cigar. Can't afford to move either since my 10 acres and all buildings are paid for. I would love to be able to play some of ... [more]
5 476 Jan 26, 2007 12:20 pm
by rEdrUmMDK
Things said in the Past come to Pass
General Gaming Topics : General Gaming
I get a news letter from EBGames every week and the PC game fare is getting down to slim to nothing. I have said in the past PC games are going to be extinct one of these days. We all know that there are still millions of PC players/modders out there bu... [more]
5 476 Jan 26, 2007 09:06 am
by rEdrUmMDK
What is the secret with skybox and beveling edges?
Call of Duty 2 : CoD 2 Level Design
From what I have seen the maps provided with Cod2 do not have beveled edges for the skybox. The problem I had with my skybox at first was with beveled edges. I tried several times and still had the same outcome, but I beleive mine were showing up as lea... [more]
5 423 Jan 22, 2007 01:29 pm
by rEdrUmMDK
my wall appears caulk at playing
Call of Duty 2 : CoD 2 Level Design
When I have seen this is because I clipped a brush then rotated it. Weird.... [more]
6 456 Jan 17, 2007 08:52 am
by rEdrUmMDK
Compiling my map error
Call of Duty 2 : CoD 2 Level Design
Check this download out. Go Here... [more]
5 339 Jan 16, 2007 01:56 pm
by rEdrUmMDK
Radiant Issue
Call of Duty 2 : CoD 2 Level Design
I have been working with some form of Radiant for years and still find it frustrating some times. The map I am working on now had many patches in it. Most of them were at angles. I should have known better. Many hours wasted. The more complicated you... [more]
22 506 Jan 15, 2007 04:21 pm
by rEdrUmMDK
Textures disappearing on rotated clipped brushes
Call of Duty 2 : CoD 2 Level Design
That works great. Posting up some new pics in my project. Thanks again.... [more]
4 403 Jan 6, 2007 09:42 am
by rEdrUmMDK
Textures disappearing on rotated clipped brushes
Call of Duty 2 : CoD 2 Level Design
Thanks. I would really rather use a patch there so I can get a much cleaner radius in thos angle corners. Will try the shift+ctrl+n. Hope that works better than the surface inspector.... [more]
4 403 Jan 5, 2007 02:12 pm
by rEdrUmMDK
Textures disappearing on rotated clipped brushes
Call of Duty 2 : CoD 2 Level Design
This is starting to be a real pain. The map I am working on has several points of entry to the mother of all bunkers for manufacturing of V2 rockets. These entry points require clipped and rotated brushes for the entrances. When I clip a brush then rot... [more]
4 403 Jan 5, 2007 11:46 am
by rEdrUmMDK
Patch/Primitives/Square Cylinder
Call of Duty 2 : CoD 2 Level Design
After trying many things to get this to look right I decided to take FlesyM's advice on making the walls out of brushes. This actually is working better. I built the radiused wall out of about 8 or so brushes, moving the with the R applied then went bac... [more]
11 706 Dec 14, 2006 03:18 pm
by rEdrUmMDK
Patch/Primitives/Square Cylinder
Call of Duty 2 : CoD 2 Level Design
Thanks for the info guys. Been through that many times. What I have finally decided to do on the side in question is go ahead and build a structure off that radiused wall that the light is bleeding through at the top and bottom. Once I built out from... [more]
11 706 Dec 11, 2006 10:44 am
by rEdrUmMDK
Patch/Primitives/Square Cylinder
Call of Duty 2 : CoD 2 Level Design
Since I can't get this issue resolved it looks like the Patches will have to go. I was really wanting to have the railway part of the bunker with a radius. I can't get rid of the outside light bleeding through at the top and bottom on the outside walls.... [more]
11 706 Dec 8, 2006 11:15 am
by rEdrUmMDK
Patch/Primitives/Square Cylinder
Call of Duty 2 : CoD 2 Level Design
A square cylinder is just like a square brush but you can add Vertice points. The only problem is I can't figure out how to add them where I want them since there are 6 sides to the square cylinder. For instance you want to make a curved wall and you ... [more]
11 706 Dec 5, 2006 09:34 am
by rEdrUmMDK
Patch/Primitives/Square Cylinder
Call of Duty 2 : CoD 2 Level Design
I had tried that before and it still puts the new vertices in the same section. Thanks Fox.... [more]
11 706 Dec 4, 2006 10:27 pm
by rEdrUmMDK
Patch/Primitives/Square Cylinder
Call of Duty 2 : CoD 2 Level Design
When adding Rows or Columns to a Square Cylinder they always are added to the same section. Does anyone know how to insert Rows or Columns to another face of the square cylinder?... [more]
11 706 Dec 4, 2006 08:12 pm
by rEdrUmMDK
Tollerant Weld Not working
Call of Duty 2 : CoD 2 Level Design
If you are trying to weld two vertice points use the W key.... [more]
7 487 Dec 2, 2006 12:24 am
by rEdrUmMDK
Splitting Patch Other Than Vert or Horiz
Call of Duty 2 : CoD 2 Level Design
I figured as much. Yes, I have been moving verts until I can't see straight. lol Thanks... [more]
3 311 Nov 30, 2006 03:27 pm
by rEdrUmMDK
Splitting Patch Other Than Vert or Horiz
Call of Duty 2 : CoD 2 Level Design
Does anyone know if a patch can be split other than Vertically or Horizontally? Probably not. I haven't been able to do it not matter whay I try.... [more]
3 311 Nov 30, 2006 10:40 am
by rEdrUmMDK
stuff disappearing
Call of Duty 2 : CoD 2 Level Design
I haven't figured out how to fix that so far. From the pictures you posted up it looks like a sky texture with clouds. Is that what it looks like? I wonder if there is a way to unweld the terrain patch vertices? ... [more]
16 699 Nov 9, 2006 10:31 am
by rEdrUmMDK
stuff disappearing
Call of Duty 2 : CoD 2 Level Design
Here is my two cents worth (for what it's worth). I have seen this in cod2 when I clipped a brush. Sometimes it happened to me when I clipped a brush that had been rotated. You could shoot at it and it would act like concrete but it was like a caulk br... [more]
16 699 Nov 8, 2006 04:44 pm
by rEdrUmMDK
Large Structure Build in Maya
General Gaming Topics : General Modeling
Found the answer with Regolith's help. Anyone want to know post here and I will fix you up. This works even if the preferences are set to Yards. Can't wait to get home to try it out. Thanks... [more]
2 558 Oct 24, 2006 01:26 pm
by rEdrUmMDK
Large Structure Build in Maya
General Gaming Topics : General Modeling
I was trying to make a pretty large structure in Maya for Cod2 and found that setting the Preferences to Feet instead of Centimeters helped some. What I am seeing now with the Preferences set to Feet in Maya is that I am having trouble seeing all of the ... [more]
2 558 Oct 23, 2006 11:34 am
by rEdrUmMDK
Help me please
Call of Duty 2 : CoD2 General Gaming
Do you not know the difference between a desktop and a laptop. I said desktop. As for checking to see what kind of video card you have use the best tool on the internet (www.google.com) and type in: How do I find out what kind of video card. Or, how d... [more]
11 1135 Oct 22, 2006 10:22 am
by rEdrUmMDK
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