| |
Topic |
Replies |
Views |
Last Post |
 |
Loadscreen revisited.Call of Duty 4 : CoD 4 Level DesignWell, finally got this working....
I put .iwd in images folder, put .csv in maps folder and deleted the
levelbriefing line in gsc.
Works in real game.... [ more] |
9 |
113 |
Aug 13, 2008 10:55 am by Ol_Sniper |
 |
Loadscreen revisited.Call of Duty 4 : CoD 4 Level DesignIf it helps...I don't have the vision and fx .gsc files...do I need them?
Never used them on other maps.... [ more] |
9 |
113 |
Aug 13, 2008 10:00 am by Ol_Sniper |
 |
Loadscreen revisited.Call of Duty 4 : CoD 4 Level DesignThe_Caretaker writes...Quote:Probably because it can't find your .iwi file,
if it is still giving that "ERROR: image 'images/loadscreen_mp_piped.iwi'
is missing" error.
yes it is
does this help...it is the fast file
Fastfile 1 of 2, "mp_piped": ... [ more] |
9 |
113 |
Aug 13, 2008 09:38 am by Ol_Sniper |
 |
Loadscreen revisited.Call of Duty 4 : CoD 4 Level Designis ;
Why is it working without that line?... [ more] |
9 |
113 |
Aug 13, 2008 09:08 am by Ol_Sniper |
 |
Game Crashes After DistroCall of Duty 4 : CoD 4 Level DesignDid you ever fix this?... [ more] |
4 |
127 |
Aug 13, 2008 09:07 am by Ol_Sniper |
 |
Loadscreen revisited.Call of Duty 4 : CoD 4 Level DesignI added the missing ":" (no quotes), still doesn't work.
Remove the levelBriefing line from gsc and it works, ONLY with .iwi in
players/images folder.
I have 2 copies of game, one for mapping, the other for playing.
I can't get it to run on the g... [ more] |
9 |
113 |
Aug 13, 2008 08:52 am by Ol_Sniper |
 |
Loadscreen revisited.Call of Duty 4 : CoD 4 Level DesignI know there are quite a few threads on loadscreens, this is different, I
think.
I followed the tuts, added files here there and everywhere as directed and
kept getting this in a console_mp.log
=============================== END DVAR DUMP =========... [ more] |
9 |
113 |
Aug 13, 2008 07:13 am by Ol_Sniper |
 |
Patch install errorCall of Duty 4 : CoD4 General Gaming Thanks for the able assist...I'm up and running again.... [ more] |
6 |
150 |
Jun 8, 2008 08:17 am by Ol_Sniper |
 |
Patch install errorCall of Duty 4 : CoD4 General Gaming 355thSGTCLARK writes...Quote:try using the zipped patches that should get
you around the problem
I thought of that but cannot find them, I find the setup.exe files
everywhere.
Care to help out this Ol' man....please ... [ more] |
6 |
150 |
Jun 7, 2008 04:35 pm by Ol_Sniper |
 |
Patch install errorCall of Duty 4 : CoD4 General Gaming Wow, been a while since I posted here, hy all.
Anyways...
I am pulling my hair out over this one for the last 48 hours.
I downloaded latest patch...1.6.
I decided to do a fresh install of game, mainly to flush out any mods I
didn't play.
Unin... [ more] |
6 |
150 |
Jun 7, 2008 12:23 pm by Ol_Sniper |
 |
Does this look like a correct skybox?Call of Duty 4 : CoD 4 Level DesignMalonen, do the skyboxes with only the inside faces textured. What you see
in backlot is 6 walls thrown up so the map could be compiled for us to use.
The corners are not mitered and they are real thick.
The beveled edges are for no potential leaks....... [ more] |
6 |
204 |
Feb 29, 2008 08:54 am by Ol_Sniper |
 |
pk3 file what is it?Call of Duty 4 : CoD 4 Level Designhttp://www.modsonline.com/Tutorials-read-116.html
and not needed in COD 4... [ more] |
3 |
125 |
Feb 29, 2008 08:49 am by Ol_Sniper |
 |
Blue boxesCall of Duty 2 : CoD 2 Level DesignI made a couple of prefabs and when I put them into a map, their
corresponding blue box that comes with it (identifies entities), is 100s to
1000s of feet away from the prefab.
Is this okay or normal?... [ more] |
3 |
156 |
Jul 12, 2007 08:40 am by Ol_Sniper |
 |
Prefab helpCall of Duty 2 : CoD 2 Level DesignP.C.Invasion writes...Quote:It's probably the lantern lit problem.
I do believe this gent has won the cigar...
you need the fx.gsc or delete the lanterns
main()
{
level thread precacheFX();
}
precacheFX()
{
level._effect["... [ more] |
10 |
283 |
Jul 5, 2007 05:29 pm by Ol_Sniper |
 |
Working in a prefabCall of Duty 2 : CoD 2 Level DesignYeah, I know that a prefab is a .map file. The oddity in this is the
changing of the prefab in a completely different map.
I have one map I'm using to change prefabs and make objects.
I have a working map for making of the map I will release next. I... [ more] |
4 |
208 |
Jul 2, 2007 12:56 pm by Ol_Sniper |
 |
Working in a prefabCall of Duty 2 : CoD 2 Level DesignThis isn't a question or I have a problem thread. I tried search but not
really sure how to word it in order to see if discussed before, so...
I took a building prefab, entered to modify to my liking, saved it, left
prefab.
It looked like what I wan... [ more] |
4 |
208 |
Jul 2, 2007 07:03 am by Ol_Sniper |
 |
CoD4: High-Def Trailer & Release Date?MODSonline : In The Newswestonegoth writes...Quote:its definatly coming out on the pc in autum
time, guessing near october / november time.
says so on the activision site, along with alink found on the main post
about cod4 on modsonline.
btw did you notice the old guy from... [ more] |
11 |
780 |
Apr 29, 2007 07:40 am by Ol_Sniper |
 |
Call of Duty 4 Teaser TrailerMODSonline : In The NewsIs tough to come up with game ideas but when did COD series win the war in
the Pacific arena?
I would have preferred COD2 XXX with vehicles as in UO. Call it COD 4 but
logical step would have been vehicles then maybe "modern"...going to be
hard to step... [ more] |
28 |
607 |
Apr 28, 2007 08:26 am by Ol_Sniper |
 |
New Call of Duty unveiling on April 28? MODSonline : In The NewsAt MegaGames.com, there is an ad that states...
CALL OF DUTY 4
MODERN WARFARE
TUNE IN
TO THE EXCLUSIVE
WORLDWIDE REVEAL
DURING THE
NFL DRAFT ON ESPN
SAT. APRIL 28TH
10AM PST/1PM EST... [ more] |
11 |
621 |
Apr 25, 2007 08:16 am by Ol_Sniper |
 |
Call of duty 4 video leakedGeneral Gaming Topics : General GamingSeems I was duped as was a lot of others...
Quote:Status: FALSE go figure.
Fact: About 8 of these bad boys started making their way through the tubes
a few weeks ago and being posted on sites as the 'first' screen shots of
our next title. Supposedly... [ more] |
16 |
862 |
Mar 2, 2007 10:46 am by Ol_Sniper |
 |
Call of duty 4 video leakedGeneral Gaming Topics : General GamingWill screenshots of 4 work?
http://www.gamereactor.se/bild/?textid=9295&id=108340&sid=729c82dbb9dd74d42
812659d3d5e01c9... [ more] |
16 |
862 |
Feb 19, 2007 08:43 pm by Ol_Sniper |
 |
Shadows Under TerrainCall of Duty : CoDUO Level DesignOkay got my problems fixed.
Lights, the occluder took care of, thnx for the tip Grassy.
As for the shadows, tough to figure out.
Did the script_brushmodel on tunnels (not the tunnel path).
Shadows still showed through.
I went back to regular ... [ more] |
11 |
492 |
Feb 16, 2007 11:42 am by Ol_Sniper |
 |
Shadows Under TerrainCall of Duty : CoDUO Level DesignOkay, the occluder texture seems to have stopped the light bleed.
Changing ambient, minlight did nothing for the shadows.
No water in tunnel but I do have terrain patch.
Script_brushmodel, will try later.... [ more] |
11 |
492 |
Feb 16, 2007 07:03 am by Ol_Sniper |
 |
Shadows Under TerrainCall of Duty : CoDUO Level DesignFilbert writes...Quote:If you take the lights out does the shadow go away
as well?
No, shadows remain
as for changing world spawn, you think darker or lighter or ???... [ more] |
11 |
492 |
Feb 15, 2007 02:17 pm by Ol_Sniper |
 |
Shadows Under TerrainCall of Duty : CoDUO Level DesignHy to all my fellow mappers, been awhile I had to ask for assistance but I
have a doozie.
I have tunnels under the terrain and they show as shadows through terrain.
Tried a combo of words looking for already been discussed but to no avail,
so, sorry i... [ more] |
11 |
492 |
Feb 15, 2007 11:03 am by Ol_Sniper |